Robert Maynard
Volunteer Moderator
I wouldn't give it the credit for a minimalist, it's something even more skeletal than a minimalist approach to MMO considering the features we have.
Opinions differ.
Well, the vicious cycle I described goes for pretty much everything in the game, I'm sure you've noticed more or less.
It seems to be as a result of PvP not being a core component of the game - it is not rewarded particularly well in-game and not at all in Powerplay.
I already mentioned Zac's statement and DB's confirmation. Where did he make an official comment recently about opposing blockades?[/QUOTE]
No mention of blockades in the quote I can find but there's this from DBOBE's interview with Arstechnica at E3:2015:
We then ran down sort of a grab-bag of other questions. More ship decorations are coming, but there’s no word yet on custom paint jobs or decals—nor is there any word yet on being able to name your ship. There are no changes planned to separate solo and online saves, and players will continue to inhabit the same shared galaxy whether they’re in solo or multiplayer—again, continuing with Braben’s contention that there’s no ‘right’ way to play.
More standardized online gaming conventions like clans or formalized player organizations aren’t in the cards, at least not for the foreseeable future. VR support for headsets other than the Oculus Rift will be handled on a case-by-case basis, but Frontier believes very strongly in VR and definitely wants to go in that direction. And there aren’t any plans at this moment to expand beyond 32 players in each instance—but it’s always a possibility in the future.
And they should start doing it at least in an experimental sense to really get some opinions off of the actual playerbase.
That'd be a welcome change.