Just like CGs, Powerplay....
It would be interesting to learn what Frontier have in mind regarding QoL improvements for Player Groups (that sponsor Minor Factions).
I would be very surprised if the basic outline that I've suggested a few times in this thread isn't what they have planned. Well, all except the "Want Ads" method of recruiting, which would just be a nice touch.
I'd expect (and not be irritated if my expectation isn't met) that we'll get clan chat. And as clan chat would require a method of being invited that persists between logins, a method of persistent invitation... maybe even a way of joining a clan in game.
When we get to walking around stations, it would seem to me that the medium of selling vanity items, would make clan offices/HQs an attractive option for FD... Again, I'm speculating, but I think it's a good guess at least.
They've mentioned the need to streamline the group registration process in the group forum, so I think a reasonable outside guess would be a way of allowing groups to be created by a more automated method. I played Battlestar Galactica Online. In that game, you could create a wing in the game, and a tag would automatically be placed over your ship. As a group creation method, it was very efficient. Although occasionally people would be
provocative with the wing names, and Mods would need to step in, but generally it was one of the few things in the game that worked well.
I think they should do the same with minor factions. How I think it would work well, is if your group adopts an existing minor faction, for every positive action you make on behalf of that faction, your group is awarded a number of points. Once you reach a threshold, you then get the option of renaming the faction, and rewriting the other relevant info. Politics, policy, etc.
I know I'm stretching a lot here, and I'm taking myself with a pinch of salt, but I wouldn't be surprised if I'm close to the mark.