UAs, Barnacles & More Thread 5 - The Canonn

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Some logic here.

If you consider this from a gameplay mechanic point of view.
First off, the barnacles drop everything that a ship needs to survive for an extended amount of time away from populated space.

Secondly, we have this dispersal thing going on (quite probably) involving the UAs. I'm willing to bet that the UAs are indicators that a nebula contains barnacles, as a UA is much easier to find. Simply hang around (hopefully) 150 LY from a nebulas central star and wait to see if it spawns.

Thirdly, at least one nearby nebula (to the plaiedes) must contain barnacles as they would have had to set up shop there beforehand. (According to the dispersal theory) we find that, rinse and repeat until we trace them back to their origin.

Makes sense to me...time to come back from BL!

This. It's been the basis for nebulae i've been visiting to check, didnt think of the UAs though, will start this and see what i can get!
 
I'm headed off to Barnards loop to look for Barnacles in my combat-conda... If I find any it's going to be shoot first... ask questions later!

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Yeah, how about you don't?

You realize that our first encounter is going to affect our relations forever, right? The Thargoids aren't even a blatantly hostile race. In fact, we were the main reason that the first war with them started and kept going for so long.

And now for my usual lecture that I give people about this:

Our original first contact with the Thargoids was peaceful. Humanity fired the first shots.

The Thargoids were later infected with the Mycoid Virus by the INRA, a joint Federation and Empire organization. The Mycoid virus crippled them by destroying parts of their organic hyperdrives, rendering them useless. This virus was also not limited to their hyperdrives, and also affected the Thargoids themselves. The Thargoids ended up contacting the Alliance for help through the player character in Frontier: First Encounters, the last Elite game before Elite: Damgerous. You steal the vaccine for the Mycoid virus from an INRA facility and deliver it to the Thargoids, establishing peace between the Thargoids and the Alliance, and even exchanging technology with them afterwards. After a while, the Inter-Species Convention was held on a Thargoid ship between all three major human factions and the Thargoids. For all we know, the Alliance may still be in contact with them, or at least know where they've been this whole time.

Also, if you want an even more fleshed-out summary of it, Drew does a much better job of it here.
 
No please don't moan, I didn't ask people to comment on that bug report so they could moan (though a fair few have done so anyway). It gets things nowhere and helps no one. Please if you're going to comment just add a description of what happened so that it can help them fix the issue.

Spot on!
but Han Zen tested ths in a recent post (yesterday?)- it's probably the quality of your internet connection
 
I'd say it would be worth it to test if these things repair affected stations. Of course if the station isn't affected, then giving them away wouldn't be a good idea unless you just did 1 as a test to see if something happens to the station.

It's worth noting that I did try selling one to a station where the "sell price" was zero, it wouldn't let me complete the transaction. Had no problem selling other materials, or selling the meta-alloys at an industrial station where there was actual demand.

transaction.png

With that in mind, I'm incredibly doubtful selling them to "affected" stations will achieve anything of significance since it'd only be able to be sold to industrial (and refinery?) economies, and notwithstanding the fact that players selling UA's has never been reliably proven to negatively affect those stations either.

Unless it's a bug, but debating how something may or may not work if something is possibly bugged is pointless.
 
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So, about the barnacle tattoo, so there is no curved shape nebula that can fit into the picture together with barnards loop I suppose?
 
Some logic here.

If you consider this from a gameplay mechanic point of view.
First off, the barnacles drop everything that a ship needs to survive for an extended amount of time away from populated space.

Secondly, we have this dispersal thing going on (quite probably) involving the UAs. I'm willing to bet that the UAs are indicators that a nebula contains barnacles, as a UA is much easier to find. Simply hang around (hopefully) 150 LY from a nebulas central star and wait to see if it spawns.

Thirdly, at least one nearby nebula (to the plaiedes) must contain barnacles as they would have had to set up shop there beforehand. (According to the dispersal theory) we find that, rinse and repeat until we trace them back to their origin.

Makes sense to me...time to come back from BL!

So basically what you are saying is if we go to a nebula (heart nebula for example) and we find an unknown artifact in one of the systems then that nebula has barnacles in it. Then because MB said that he couldn't talk about the nebula because it would reveal its origins then the Heart nebula, being the only other nebula to contain barnacles aside from peladies, is the origin of the barnacles...?

Is that what you are saying or am I reading it wrong?
 
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I wasn't able to find a barnacle at either (-25.34, 158.48) or (-25.34, -158.48) when I checked the other day (in the Canonn PG, but I had no problem with other barnacle sites). Has anyone successfully found that one?

Those are off by at least 1 degree each. -26.34, -156.48 should be really close. Look at the first reported finding screenshots I linked in the UA reddit. There are correct coordinates there.
 
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Doing great work out there, Commanders. This should be the response to rabid murderers, not logging out of Open and skittering into Private/Solo. Now, if only there were a way to transfer credits in this game, would make a lovely way to compensate you lot for your time guarding the eggheads.

You abandon some valuable cargo (e.g. Platinum, or meta-alloys) for them to pick up
 
Spot on!
but Han Zen tested ths in a recent post (yesterday?)- it's probably the quality of your internet connection

It looks like a connection quality issue, but it's still something only FD can fix. The barnacles and wreks are in a fixed location. Perhaps just allowing a few more retries will do?

^ pure speculation :)
 
Those crates are present at the permanent Anaconda wreckage in Orrere. I bet that both wrecks are the same hand-coded POI scene. So the crates are likely irrelevant to the UA/barnacles mystery. I think it's far more likely that things went like this:
Several people on this thread: "Michael, help us, we need more hints"
Michael to dev: "hey, these guys are really struggling to find a barnacle, we need to help them out"
Dev to Michael: "how about we post a little puzzle on Galent about a crashed ship"
Michael to dev: "sounds great, get on it"
Dev to Michael: "ok, I'll use the Anaconda wreck we already developed"

That said, I don't want to discourage anyone who wants to investigate this "hint". Just don't be surprised if it doesn't lead anywhere.

Thanks Red. I was under the impression these crates were something totally new. Doesn't mean there's no hint of course, but far less likely
 
I had someone in a Cutter tell me I should leave immediately yesterday.

Called in my Anaconda debating about taking off and then attacking the guy, but as soon as my ship came into land he instantly shot at it....

I did take some guy out however, he jumped in and starting shooting SRV's in a Diamondback, unfortunately for him I was in my ship :D

Gets frustrating though, especially since the Barnacles don't seem to be spawning in Solo/Private, for me anyway. Anyone else getting this?

Yes and having to Explore in a combat Python is stupid but that's what I'm doing. I only just got away.
I was playing in solo and checked to see if the barnacle was in open, I flew away and when my fsd was shot logged out (as I was playing in solo) for 15 secs but that didn't work for some reason then the game crashed. I had 50% hull when it loaded again but no barnacles visable in solo.
I will try some other places. I don't think these people are griefers as they are after metal alloy or protecting the site, I didn't have time to ask, but thats the side show their main aim is killing defenceless ships for fun.

So any good PvP players please help the Explorers, head down to MEROPE 5 C at the following coordinates: -026.3496° -156.4044°.
 
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Yeah, how about you don't?

You realize that our first encounter is going to affect our relations forever, right? The Thargoids aren't even a blatantly hostile race. In fact, we were the main reason that the first war with them started and kept going for so long.

And now for my usual lecture that I give people about this:

Our original first contact with the Thargoids was peaceful. Humanity fired the first shots.

The Thargoids were later infected with the Mycoid Virus by the INRA, a joint Federation and Empire organization. The Mycoid virus crippled them by destroying parts of their organic hyperdrives, rendering them useless. This virus was also not limited to their hyperdrives, and also affected the Thargoids themselves. The Thargoids ended up contacting the Alliance for help through the player character in Frontier: First Encounters, the last Elite game before Elite: Damgerous. You steal the vaccine for the Mycoid virus from an INRA facility and deliver it to the Thargoids, establishing peace between the Thargoids and the Alliance, and even exchanging technology with them afterwards. After a while, the Inter-Species Convention was held on a Thargoid ship between all three major human factions and the Thargoids. For all we know, the Alliance may still be in contact with them, or at least know where they've been this whole time.

Also, if you want an even more fleshed-out summary of it, Drew does a much better job of it here.

Two Points:

1). My game. My choice.
2). Thats the second encounter, the first encounter was in 3125 when the thargoid invaders were gloriously pulling my FDL out into witchspace and attempting to blow me up. (I was there!). Your ignoring that and jumping straight to 75 years later.

So My choice as to what I do.

Also :

I'm not 100% sure that the image on the constructs is Barnards Loop. To me it appears to be the Seven Sisters As seen from earth......

M45map.jpg
 

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Not sure if this has been mentioned before but here goes. First few hints and first discoveries of the Barnacles are in the Pleiades. This star cluster has a strong association in ancient Greece with sailing and obviously the sea. Barnacles are a sea creature related to crabs. MB has stated that these things are to be found in other nebulae. How about the Crab nebula? It is also reasonably close to another group of sea related nebula, the Seagull nebula and the Jellyfish nebula. Is this a common theme?
I'm off in that direction now to have a snoop around.
 
So, about the barnacle tattoo, so there is no curved shape nebula that can fit into the picture together with barnards loop I suppose?


I'm interested in this theory from Nydo Horth...
While i was really thinking of barnads... I found this :


Are they coming from outside this galaxy?


If they really are coming from the LMC, perhaps these things appearing in nebulae makes sense, as current theories about the LMC has posit that they're gas and dust rich, much as a nebula is. Wouldn't you want to establish a foothold (or clawhold, tentaclehold - whatever) in familiar surroundings?

I'm gonna strap on my tinfoil hat for a second - could these crash sites be the remains of ships that had their systems degraded by a UA to the point where they crashed? The UA then has a blueprint and remains of the ship to build from, plus a potentially handy supply of minerals from the planet itself. Could those barnacles be about to 'hatch' fully functioning ships? The central structure has at least a fleeting (ish) resemblance to the Thargoid ships of the original game...

Anyhoo - just a theory - the demented ramblings of an explorer stuck 65k ly away who can't join in the fun at ground zero... ;)
 
Two Points:

1). My game. My choice.
2). Thats the second encounter, the first encounter was in 3125 when the thargoid invaders were gloriously pulling my FDL out into witchspace and attempting to blow me up. (I was there!). Your ignoring that and jumping straight to 75 years later.

So My choice as to what I do.

Also :

I'm not 100% sure that the image on the constructs is Barnards Loop. To me it appears to be the Seven Sisters As seen from earth......

View attachment 95669

My counter points:

1.) You aren't the only player the game. Also, even if you want to do it, you're still just a genocidal disgrace.
2.) You're wrong. We still fired the first shots during our first contact (at least in FFE canon, which would be assumed correct as it is the most recent), and we're still at peace with them, unless you feel the need to mindlessly kill them with no reason other than for the sake of killing them.
 
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I wasn't able to find a barnacle at either (-25.34, 158.48) or (-25.34, -158.48) when I checked the other day (in the Canonn PG, but I had no problem with other barnacle sites). Has anyone successfully found that one?

I can confirm the one at (-25,-158)

Can be missed from the air if you're not careful and the instancing bug that seems to make the spawn problematic in solo and player groups might not have helped if you were in Canonn. It worked for me in Mobius though.

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Yeah, how about you don't?

You realize that our first encounter is going to affect our relations forever, right? The Thargoids aren't even a blatantly hostile race. In fact, we were the main reason that the first war with them started and kept going for so long.

And now for my usual lecture that I give people about this:

Our original first contact with the Thargoids was peaceful. Humanity fired the first shots.

The Thargoids were later infected with the Mycoid Virus by the INRA, a joint Federation and Empire organization. The Mycoid virus crippled them by destroying parts of their organic hyperdrives, rendering them useless. This virus was also not limited to their hyperdrives, and also affected the Thargoids themselves. The Thargoids ended up contacting the Alliance for help through the player character in Frontier: First Encounters, the last Elite game before Elite: Damgerous. You steal the vaccine for the Mycoid virus from an INRA facility and deliver it to the Thargoids, establishing peace between the Thargoids and the Alliance, and even exchanging technology with them afterwards. After a while, the Inter-Species Convention was held on a Thargoid ship between all three major human factions and the Thargoids. For all we know, the Alliance may still be in contact with them, or at least know where they've been this whole time.

Also, if you want an even more fleshed-out summary of it, Drew does a much better job of it here.

We're already shooting their surrogate mothers and selling their eggs off at stations for ready money because we've decided they're the best thing since duct tape all of a sudden. I don't think going "pew, pew" with a bit of out of date technology is going to make much of a dent in that for them! :)

Beginning to think we should have just scanned these things and then driven off.
 
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We're already shooting their surrogate mothers and selling their eggs off at stations for ready money because we're decided it's the best thing since duct tape all of a sudden. I don't think going "pew, pew" with a bit of out of date technology is going to make much of a dent in that for them! :)

lol, yeah I've been making that joke in-game as well... if this isn't considered an act of war, I don't know what is.

But in all seriousness, our first actual encounter with them is definitely going to have a lasting impression on future relations.
 
lol, yeah I've been making that joke in-game as well... if this isn't considered an act of war, I don't know what is.

But in all seriousness, our first actual encounter with them is definitely going to have a lasting impression on future relations.


Yeah it's going to be war, too many idiots who are going to shoot at them because they think themselves to be a god, that and "lol i kill alienz 4funz beecuss lol".
 
My counter points:

1.) You aren't the only player the game. Also, even if you want to do it, you're still just a genocidal disgrace.
2.) You're wrong. We still fired the first shots during our first contact (at least in FFE canon, which would be assumed correct as it is the most recent), and we're still at peace with them, unless you feel the need to mindlessly kill them with no reason other than for the se of killing thakem.

I'm only a genocidal disgrace if I attempt to wipe out their entire race.

If (no matter how remote the possibility) I'm the first person to come into contact with them, I'm sure there will be slightly more background than shoot or fly away. Something to base a decision around. Oh and the more you tell me to do something. The more likely I am to do the opposite just to annoy you. I'm annoying like that.

+ I think we need more intelligent enemies in the game. Would make it more fun. Current crud in res sites is just laughable.
 
lol, yeah I've been making that joke in-game as well... if this isn't considered an act of war, I don't know what is.

But in all seriousness, our first actual encounter with them is definitely going to have a lasting impression on future relations.

Very true. Makes me think it won't be in deep, deep space too as the aassumption would be that most explorers don't have weapons then so the outcome would almost certainly be peaceful (unless someone goes ram happy in an explora-orca).

If they have a good cr/h return on killing them then we may as well as just shoot ourselves now.
 
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