UAs, Barnacles & More Thread 5 - The Canonn

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Just create your own private group and use that. Sheesh.

That wasnt the point. I can get barnacles to spawn, I discovered two new ones just today. What I'm saying is that hinting at impossible to complete content to keep people busy while either drawing out existing content or just plain implementing it.. is an annoying way to do things.

When there was something known to actually look for I was all over that, was even in the right system for the '23 ly away from merope' signal (just ran out of play time to look) but random looking amongst quite possibly millions of planets that are in or around nebulae anywhere in the universe? no thanks.
 
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So, taking meta-alloys to Obsidian Orbital is now a community goal?

ACK! Why do things I want to involve myself in continually begin a day or two after I head out to explore local nebulae? It's almost As if Fdev don't want me visiting, but that can't be the case..?

On on the plus side, an early return to take part will at least give me the chance to repair my asp hull. Word to the wise. A rapid descent when hovering above a POI without a proper look around, may, occasionally result in a defence turret becoming a sudden and unwilling landing pad.
 
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Possible candidates for a new nebula search (test for UA bubble?)

DRYOOE PROU AA-A H55
BLO AESCS AA-A H59

Similar in size to Pleiades Nebula, Open cluster of hot O B A stars. Perhaps also a reflection type nebula. Same colours as Pleiades also...
Visually looks like a dark and a light side split. The dark side being a sort of hemisphere, the light side being curled streaks emanating from the centre of the bottom of that dark hemisphere.

I'm going to explore myself but atm still mapping Pleiades Nebula for my sheet....
 
Possible candidates for a new nebula search (test for UA bubble?)

DRYOOE PROU AA-A H55
BLO AESCS AA-A H59

Similar in size to Pleiades Nebula, Open cluster of hot O B A stars. Perhaps also a reflection type nebula. Same colours as Pleiades also...
Visually looks like a dark and a light side split. The dark side being a sort of hemisphere, the light side being curled streaks emanating from the centre of the bottom of that dark hemisphere.

I'm going to explore myself but atm still mapping Pleiades Nebula for my sheet....

I really wish we knew how rare they were before we give up on one nebula for another.

Does anyone have any notion of how close to the nebula the planet should be? I'm at NGC 1333 and there are plenty of planets that are reasonable candidates, but nothing is actually in the nebula according to the galaxy map, but there are many within 5-10 LY.
 
For those who would like to test if the UA's are seeds which generate barnacles - I placed an UA on a planet surface at the following coordinates: Taurus Dark Region GW-W C1 3 2 -24.68715 -124.90742

We might have a new barnacle there within a few days - or we are able to falsify the UA seed theory
 
I think part of the reason people think that searching nearby nebulae is reasonable is that they dont have a handle on the scale of the universe.

Lets say there's 25,000 systems with an average of 5 landable planets in the nearby nebulae (there's probabily a lot more) with an average radius of say.. 600km

Each one would have a surface area of 4,250,000 sq km.

That's 4250000 * 5 * 25000 = 525,500,000,000 sq km to search. (Thats 525 Billion sq km).

If each player could search 50 sq/km per hour then it would ONLY take 11.3 billion hours to search them all.

With 5000 players constantly searching 24/7 it would take.. 94,166 Days (257 years) to search them all.

Any wonder it's unlikely we will find anything? The true number is likely much higher.

The universe is BIG...

It's like searching for a gain of sand on a beach a million miles wide, among a million other beaches all exactly identical.
 
I don´t think so. We have a couple of bugs now, and who really knows what we are missing here.

All we really need is a posting like:

"Hey Commanders, you can be sure that we have implemented a storyline regarding that barnacle-stuff, and you can be sure it is working cause we triple-checked it. And yes, it´s YOUR choice, we don´t have to trigger something manually, its already there - its all in the commanders hands."

Thats all I need to continue. Otherwise I will not waste my time, sorry.


Come on, MB has repeated it several times, there IS a storyline regarding the Barnacles, the UAs and everything Thargoid related :) D). Do you seriously need him to make an announcement in bold with a big-asp font? Just click the "frontier" icon on the top left corner for proof.

Now, they went for an inductive approach, meaning they give us hypotheses/exercises (Galnet News, Meta-Alloys description, strange logo on the Barnacles) and we have to find the rule (basically the answer to the mystery) by ourselves. This rule will never change, but the paths that lead to it may, depending on our actions. Now could they do it better? They sure could yeah, by removing asap those nasty frustrating bugs. But when you think about it, is it such a big deal? Some of us (and I write us 'cause it's happened to me more times than I'd like to admit) get so much into it that we tend to exaggerate and get angry easily. Last week I thought I'd come back, and I spent several hours in the Witch Head Nebula for nothing. I couldn't find anything, no Barnacles. I thought I had wasted my time on that goddamned wild goose chase. I was about to rage quit the game (again) when my GF said "wow, your game looks beautiful!". And indeed, it was.

We are the ones making it a grind. In itself, E: D is what we make of it.

If all you need is MB to tell you "yeah my dear little iFred, we've planned it all so you can resume your search", then you haven't paid any attention to his posts and yeah you should stay away from the game for a while. No offense.
 
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I think part of the reason people think that searching nearby nebulae is reasonable is that they dont have a handle on the scale of the universe.

Lets say there's 25,000 systems with an average of 5 landable planets in the nearby nebulae (there's probabily a lot more) with an average radius of say.. 600km

Each one would have a surface area of 4,250,000 sq km.

That's 4250000 * 5 * 25000 = 525,500,000,000 sq km to search. (Thats 525 Billion sq km).

If each player could search 50 sq/km per hour then it would ONLY take 11.3 billion hours to search them all.

With 5000 players constantly searching 24/7 it would take.. 94,166 Days (257 years) to search them all.

Any wonder it's unlikely we will find anything? The true number is likely much higher.

The universe is BIG...

It's like searching for a gain of sand on a beach a million miles wide, among a million other beaches all exactly identical.

Hmmm its as if....

The Walrus and the Carpenter
Were walking close at hand;
They wept like anything to see
Such quantities of sand:
"If this were only cleared away,"
They said, "it would be grand!"

"If seven maids with seven mops
Swept it for half a year.
Do you suppose," the Walrus said,
"That they could get it clear?"
"I doubt it," said the Carpenter,
And shed a bitter tear.


Seven maids... Pleiades?

Symbol could be an oyster...with a pearl....

Think there is an Oyster nebula out there...

:)
 
I think part of the reason people think that searching nearby nebulae is reasonable is that they dont have a handle on the scale of the universe.

Lets say there's 25,000 systems with an average of 5 landable planets in the nearby nebulae (there's probabily a lot more) with an average radius of say.. 600km

Each one would have a surface area of 4,250,000 sq km.

That's 4250000 * 5 * 25000 = 525,500,000,000 sq km to search. (Thats 525 Billion sq km).

If each player could search 50 sq/km per hour then it would ONLY take 11.3 billion hours to search them all.

With 5000 players constantly searching 24/7 it would take.. 94,166 Days (257 years) to search them all.

Any wonder it's unlikely we will find anything? The true number is likely much higher.

The universe is BIG...

It's like searching for a gain of sand on a beach a million miles wide, among a million other beaches all exactly identical.

this is a large part of the reason why I went down the path of trying to find the barnacles' habitable zone...To shrink the haystack significantly. I added a bunch of data points last night, but I still need more, esp. for hot stars like B and O.

I found a B star with planets in the barnacle's 194-379K temperature range. Star temperature was 10,140K, candidate planets were between 1876 to 3465 ls out from the star.
 
Yup ... I'm seeing a whole line of bumper stickers here... "I blame Rizal"..."Zoltan made me do it" ... "MB is my copilot"... " Barnacle love, not Mets"

Here you go, here's two to start with:

qI9MLAU.png


78SO2Sm.png
 

Ozric

Volunteer Moderator
Come on, MB has repeated it several times, there IS a storyline regarding the Barnacles, the UAs and everything Thargoid related :) D). Do you seriously need him to make an announcement in bold with a big-asp font? Just click the "frontier" icon on the top left corner for proof.

Now, they went for an inductive approach, meaning they give us hypotheses/exercises (Galnet News, Meta-Alloys description, strange logo on the Barnacles) and we have to find the rule (basically the answer to the mystery) by ourselves. This rule will never change, but the paths that lead to it may, depending on our actions. Now could they do it better? They sure could yeah, by removing asap those nasty frustrating bugs. But when you think about it, is it such a big deal? Some of us (and I write us 'cause it's happened to me more times than I'd like to admit) get so much into it that we tend to exaggerate and get angry easily. Last week I thought I'd come back, and I spent several hours in the Witch Head Nebula for nothing. I couldn't find anything, no Barnacles. I thought I had wasted my time on that goddamned wild goose chase. I was about to rage quit the game (again) when my GF said "wow, your game looks beautiful!". And indeed, it was.

We are the ones making it a grind. In itself, E: D is what we make of it.

If all you need is MB to tell you "yeah my dear little iFred, we've planned it all so you can resume your search", then you haven't paid any attention to his posts and yeah you should stay away from the game for a while. No offense.

This is it exactly.


this is a large part of the reason why I went down the path of trying to find the barnacles' habitable zone...To shrink the haystack significantly. I added a bunch of data points last night, but I still need more, esp. for hot stars like B and O.

I found a B star with planets in the barnacle's 194-379K temperature range. Star temperature was 10,140K, candidate planets were between 1876 to 3465 ls out from the star.

I'm taking a detour from the nebula I was heading to, to a different one just because this one has some B and O type stars in it. I hopefully should have some data tonight, only 1,000 Ly away now.
 
I think part of the reason people think that searching nearby nebulae is reasonable is that they dont have a handle on the scale of the universe.

Lets say there's 25,000 systems with an average of 5 landable planets in the nearby nebulae (there's probabily a lot more) with an average radius of say.. 600km

Each one would have a surface area of 4,250,000 sq km.

That's 4250000 * 5 * 25000 = 525,500,000,000 sq km to search. (Thats 525 Billion sq km).

If each player could search 50 sq/km per hour then it would ONLY take 11.3 billion hours to search them all.

With 5000 players constantly searching 24/7 it would take.. 94,166 Days (257 years) to search them all.

Any wonder it's unlikely we will find anything? The true number is likely much higher.

The universe is BIG...

It's like searching for a gain of sand on a beach a million miles wide, among a million other beaches all exactly identical.

I'm hoping that the devs are kind enough to not make us travel too far for the hunting.
 
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