Always sorry to hear or see someone's ship being lost.
I like how it tells you in no uncertain terms that your ship was destroyed though. Like the second line gives any more useful information. Oh you mean it was my ship that was destroyed? Maybe FD should have had this as a screen:
Ship destroyed.
Your ship was destroyed.
Your ship is now more 2D than 3D.
It is now scrap metal rather than a ship.
Because it was destroyed.
Press OK to acknowledge that your ship was destroyed.
I deny the destruction of my ship, and thus, I shall click "cancel" instead.
Z...
I think unarmed pilots should be able to eject whilst they still have a ship and land on the offending ship and headbutt the canopy until it shatters.
I've logged multiple times since then and it's still 99%.I've seen this once, but when logging on again later the hull was at 100%.
My journey has come to a very abrupt end. Heavy grav word, got pulled down into a fatal "landing."
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I would love to continue using this spreadsheet but I don't know where the next Base Camp is so don't know when I've reached it (NGC). 2 days out now. Please post base camp coordinates.I do have analogue thruster control but I agree, the above is the safest way I've found. Land it like a plane, no hovering, no touching any v-thrust, glide it in, never tilt.
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Would be nice to have a record of what happened to everyone, if they filled in the tracking sheet here it would be nice ;-)
I saw a similar screen two days ago. Am already back with the fleet. It can be done so kick those thrusters into gear and get jumping!I feel for you CMDR o7
I don't have analogue vertical thrust control so I simply don't use vertical thrusters at all on high g worlds.
To land I just drive into the ground with about 5 degrees down pitch at <10 m/s. You don't even get visible shield loss never mind hull damage.
To turn use yaw or you will drop.
To take off increase forward thrust to maximum and pull up - you will take off. No vertical thrusters used. Personally I boost and go ballistic immediately.
On 9.77g you start gliding forward pretty quickly at a mere 5 degree tilt, plus you're constantly fighting the ship trying to level. Safest is to roll slightly (10, 15 degree max) and push the ship down with the sideways thrusters, shimmy down. I don't know if you will take off with maximum forward thrust and pulling up, all I know is a mere 6 meter drop from not landing in a perfect flat spot (back gear touched, landing ensued, dropping the nose down) cost me all my shields plus 18% hull damage. Since you enter a falling state between 25 and 65 degrees pitch up I doubt that method will work. I don't have boost though, maybe that still works at 9.7g.
But true on any non ridiculous high g planet a plane landing will do.
On 9.77g you start gliding forward pretty quickly at a mere 5 degree tilt, plus you're constantly fighting the ship trying to level. Safest is to roll slightly (10, 15 degree max) and push the ship down with the sideways thrusters, shimmy down. I don't know if you will take off with maximum forward thrust and pulling up, all I know is a mere 6 meter drop from not landing in a perfect flat spot (back gear touched, landing ensued, dropping the nose down) cost me all my shields plus 18% hull damage. Since you enter a falling state between 25 and 65 degrees pitch up I doubt that method will work. I don't have boost though, maybe that still works at 9.7g.
But true on any non ridiculous high g planet a plane landing will do.
Sorry to hear that.
Are you going to have another go and play catch-up?
I may yet have another go. I was just beyond waypoint 2, so about 6,000 LY from my last save at Pratchett's Disc.
It'd mean several hours of hard-charging, but it's certainly do-able.
nice a 5G, not to bad to land on if you have a lol bit of experience with. Medium to high G world but yea, if you don't trust your ship with those G's then don't go.
I think 5G will be my max G on this expedition tho. Depending on how much my thrusters can withstand with flight assist.
For anyone already in NGC 6357, have a look at CL Pismis 13. Its a really nice system, with a nice variety of landables, the blue light is great for screenies
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I'm currently prospecting all the planets there! Just got two 9B and 9BA still to do. Mengy did Planet 4 (which is 2.8G).
4: Chromium, **Vanadium**, Zinc, Molybdenum, Tungsten, Tellurium
5A: **Vanadium**, **Cadmium**, Zirconium, Chromium, Tin, Technetium
5B: **Niobium**, **Vanadium**, **Cadmium**, Manganese, Zirconium, Antimony
6: **Niobium**, Zinc,Chromium, Zirconium,Tungsten, Ruthenium
8A: Vanadium, Zirconium, Chromium, **Niobium**, Mercury, Ruthenium
8B: **Niobium**, Manganese, Zirconium, Chromium, Tin
8BA: Zirconium, Chromium, Zinc, **Niobium**, **Cadmium**, Ruthenium
8C: Manganese, Zinc, **Vanadium**, Tin, Antimony, **Niobium**
9A: Manganese, Chromium, **Vanadium**, **Cadmium**, Tungsten, **Polonium**