UAs, Barnacles & More Thread 6 - The Canonn

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I spent some time trolling google images of nebulae and supernova remnants to see if anything stuck out. There's a lot of shell structures of course, but the only one that looks convincingly like the logo is Barnards Loop. The in-game appearance of the loop is an even closer match.

I doubt that it's anything else, Barnard's loop is a monster search space as it is. People are getting carried away analysing all the noise when there's a clear signal right in front of them.

On that note, someone told me that after the barnacles were discovered, or around that time, there were regions of the Pleiades nebula and Barnard's Loop that were "Unknown Permit Requirred", and once some of these events started to pan out, they were suddenly unlocked. Can anyone confirm this? And what systems or general areas were locked? That to me sounds like a huge hint. I know that there is the "stellar forge" that randomly generates stars to fill in blank spaces of astronomical data, but could dev work not be on the stars themselves but what's contained in them?
 
People will see images in anything. I had a sundae earlier today with a syrup swirl that resembled the Barnacle Logo.

For all we know, it could be copied from a birthmark a developer has on their butt.

It's very hard to speculate on something like this without knowing it's origin in the culture of the makers. Thinking in human terms, a group association is the first thing that comes to mind. But imagine something different. Maybe this is a kind of picture-word, like a chinese character and used in a totally mundane manner such as 'marked for delivery to the pleiades (or whatever the makers call it)'. After al, we just saw barnacles located in the pleiades.
 
We have yet to encounter any strong signal sources. Only salvageable wreckage signals and POI wrecks. We are however stopping at every star forming nebula along the way. Though I don't think anyone is searching the 135-150 LY shell around each one.

Maybe be we should start?

I have checked them all so far to hollow veil. However, knowing which system to use as the center system is virtually impossible, even Merope isn't the center of that nebula.
Add in that other shells may not be the same size, and my absence of shells proves absolutely nothing.
I tend to switch to economic when within 200ly, then give up at 100ly, but could still easily miss it.
 
I have to say I'm extremely sceptical of any matching between the barnacle logo and real life images. IMO if that logo is supposed to match the appearance of something, it will be something in game.
People will see images in anything. I had a sundae earlier today with a syrup swirl that resembled the Barnacle Logo.

Honestly, if it ​is meant to match something in-game, I hope it doesn't turn out to be ANY location or celestial object. So far in this UA mystery, the "clues" that turned out to be real (i.e., unambiguously intended as clues by FD) have been very specific once solved. For example, once Morse was found, its direct function was obviously to report location names. Once new Morse was deciphered, it was clear that UAs were scanning ships. The shell and pointing UAs clearly indicated a specific system of importance to the mystery.

On the other hand, if the Barnacle "logo" is meant to visually represent a specific location or object in the galaxy, it's essentially worthless because it's so non-specific. It's a roughly circular blobby shape with another blob inside it. As this thread can attest, that description can reasonably be applied to pretty much any natural object in space, depending on how you look at it. If it matches equally well to an impact crater, countless nebulae of varying sizes, and even an entire galaxy, it's not a very informative clue.

So I guess it's possible FD just gave us a crappy clue this time around, but given their previous track record, I think it's more likely that the "logo" means something else.
 
For all we know, it could be copied from a birthmark a developer has on their butt.

It's very hard to speculate on something like this without knowing it's origin in the culture of the makers. Thinking in human terms, a group association is the first thing that comes to mind. But imagine something different. Maybe this is a kind of picture-word, like a chinese character and used in a totally mundane manner such as 'marked for delivery to the pleiades (or whatever the makers call it)'. After al, we just saw barnacles located in the pleiades.

Maybe, but why would the devs leave a red herring lying about? The galaxy is so huge that we are never going to find the makers without some clues, and misdirection would really confuse thing. I think a logo is actually a clue to the makers - that these have a human origin.
 
Maybe, but why would the devs leave a red herring lying about? The galaxy is so huge that we are never going to find the makers without some clues, and misdirection would really confuse thing. I think a logo is actually a clue to the makers - that these have a human origin.

This is exactly what I'm talking about. I agree that it's a clue but it could mean a lot of things, depending on who the makers are.

We can go on speculating, taking into account many different scenarios as to the purpose of these markings, or we can try to connect those to other possible clues within the game. I think we have missed something which is already in game.

I'm not going to comment on this further though, I have nothing to add so it'll be just clutter.
 
Maybe, but why would the devs leave a red herring lying about? The galaxy is so huge that we are never going to find the makers without some clues, and misdirection would really confuse thing. I think a logo is actually a clue to the makers - that these have a human origin.

There are still several decorations on the UA that we have no idea what means or if they mean anything at all.
 
Honestly, if it ​is meant to match something in-game, I hope it doesn't turn out to be ANY location or celestial object. So far in this UA mystery, the "clues" that turned out to be real (i.e., unambiguously intended as clues by FD) have been very specific once solved. For example, once Morse was found, its direct function was obviously to report location names. Once new Morse was deciphered, it was clear that UAs were scanning ships. The shell and pointing UAs clearly indicated a specific system of importance to the mystery.

On the other hand, if the Barnacle "logo" is meant to visually represent a specific location or object in the galaxy, it's essentially worthless because it's so non-specific. It's a roughly circular blobby shape with another blob inside it. As this thread can attest, that description can reasonably be applied to pretty much any natural object in space, depending on how you look at it. If it matches equally well to an impact crater, countless nebulae of varying sizes, and even an entire galaxy, it's not a very informative clue.

So I guess it's possible FD just gave us a crappy clue this time around, but given their previous track record, I think it's more likely that the "logo" means something else.

Repped, & I agree. To my mind the resemblance to the symbol on the Caine-Massey yellow crates from the Conda site are the link. But I'm not sure how this could be taken forward, we need more data- probably some more crash sites, or perhaps other surface sites with this symbol.
 
Maybe, but why would the devs leave a red herring lying about? The galaxy is so huge that we are never going to find the makers without some clues, and misdirection would really confuse thing. I think a logo is actually a clue to the makers - that these have a human origin.
Devs don't leave red Herring, we invent them.
Humans see patterns where they are not intended, canonneers conflate things that are not associated, that's all our fault.
See patterns where you can, conflate clues, non clues and total horse hooey to the best of your ability. If this leads to a testable theory, test it, that's science. If it isn't testable then you are just enjoying yourself and wasting electrons, but isn't that why we are here?

I give you the 7 marks on the ua head. Some we certain it represents the 7 sisters. No evidence for this whatsoever. It didn't help find anything at all, but it remains true that there are 7 markings, and the 7 sisters is important.
Clue? Red Herring? Conflation? We have no idea, but it doesn't matter, it was fun.
 
Repped, & I agree. To my mind the resemblance to the symbol on the Caine-Massey yellow crates from the Conda site are the link. But I'm not sure how this could be taken forward, we need more data- probably some more crash sites, or perhaps other surface sites with this symbol.

Maybe the Conda is linked to the barnacles. It had Jumponium Mats in its cargoholds. Maybe it was heading to a "near" destination only reachable with Jumponium?
 
Until we get a patch to fix SSI to spawn correctly any test cannot be conducted without possible ambiguity over the validity of the spawn rate. It's obvious the barnacle sites are still bugged and possibly so are the crash site. Throw in the comments about other things not spawning. ... God's only knows what we're missing.... (God's = DB & MB)
 
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UAs and Barnacles whale/tuba sounds

About those "sounds" in which we do not find anything.

UAs draw our ships, and for that they need to "see" us. And since they obviously do not have eyes, they are likely to use "echolocation".
Because all the signals we receive are interpreted into the sounds by our ships, these whale "sounds" may be just waves which UAs (and Barnacles) are using to see around them. (I mean that these sounds have nothing to decrypt.)
 
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It's also important to remember that the Pleiades we see today is the Pleiades of ~400 years ago, not to mention the game takes place 1000 years from now. While stars don't change much in that span of time usually, some celestial events do occur pretty quickly.

Yeah, as RedWizzard said, the information in game is often based on current day information rather than the date it was set, which is why I keep wondering if there is any relevance in that particular difference.

And if the Pleiades has been a hotbed of alien activity throughout history as suggested by the lore, one could assume that nearly anything is possible in this region of space.

This part is kind of why I'm interested in the difference though.

Some of my thoughts on it are that the UAs:
1. Somehow "cloaking" something in the vicinity of of Merope (including some of the dust cloud
2. Worried the dusctcloud is leaving this area and reseeding it (through hyperspace, obviously, based distances involved)
3. Feeding from the dust in that region and depleting it (same thing as 2)

Of course, it could still be the vision of the cloud enhanced and adjusted to remove the glare as I said before.

EDIT: This video talks about some astronomers who were looking at the first pulsar, and even though they knew it was a natural source of radio emissions, they named it LGM-1, or Little Green Men. A quick look at the galaxy map reveals that this pulsar is in game, and accurately named. It is 9,126ly from where I am in Azaleach. This video also brings up that golden disk NASA made that has a pulsar reference map to our sun. http://www.universetoday.com/25376/pulsars/

Interesting you should mention LGM-1 (which I remember learning about it at uni many years ago - did some Astronomy based courses as part of Physics degree that I never completed), in fact it is more officially referred to as PSR B1919+21, PSR J1919+21, PSR 1919+21, or other variations on today...

and the site states that:

The trajectory of the principal gas cloud forming the Pleiades nebulae can be traced back to an origin in Gould's Belt some 15 Million years ago, in a blowout of gas from an exploding star (PSR 1919+21) into the Galactic halo.

Which sounds to me as if it's saying the supernova that formed LGM-1 is responsible for the dust cloud in the Pleiades...though I haven't seen that information stated anywhere else.

Out of interest, I visited LGM-1 last September (before I was even aware of the above site, or even the UAs) and it was rather disappointing. There is only the neutron star in system and nothing else (EDIT, misremebered, there is actually a class-g star in system too having checked the map again).

The article also piqued my interest in the Gould Belt (https://en.wikipedia.org/wiki/Gould_Belt). Apparently Gould belt is responsible for most of the young bright star clusters (particularly OB grouping) in the local region of the galaxy, and in many searches the Pleiades are mentioned in relation. However, one (and I'm going to have to look it up again now) said that the Pleiades star cluster is not actually related because it is too old (but this is the cluster rather than the cloud).
 
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Well, I think these things, the UA's anyway, are of human origin or built by a species who have encountered humans. Morse code? That doesn't have to be a human invention. Some other species could have come up with it, but the dot/dash patterns would be different and there would be more or less characters than we use. These things transmit, in morse code, the name of the ship that's carrying them. Or the station that's outside of them. That says human origin or architects who understand humans and how they think.
 
About those "sounds" in which we do not find anything.

UAs draw our ships, and for that they need to "see" us. And since they obviously do not have eyes, they are likely to use "echolocation".
Because all the signals we receive are interpreted into the sounds by our ships, these whale "sounds" may be just waves which UAs (and Barnacles) are using to see around them. (I mean that these sounds have nothing to decrypt.)

Im failing to see how echolocation should work in space at all, as there is nothing to carry waves. There is no sound in space.
 
Im failing to see how echolocation should work in space at all, as there is nothing to carry waves. There is no sound in space.


I think that might be why Alex used quotation marks around the term. I don't think it's too much of a stretch to refer to "EM wave pinging" as "echolocation".
 
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Im failing to see how echolocation should work in space at all, as there is nothing to carry waves. There is no sound in space.
There's no air transmitted waves in space. Plenty of other waves that we can "translate" into sound or image, though.

Humans are incredibly limited in our natural perception. :)

Many of the things we see or hear are just added by the ships computer as translation/visualization of other data.
 
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