This message is out of complete and utter frustration as the Operations/Expansion Officer for my player group.
Our minor faction won a war recently and took control of our second system. In doing so we reached over 75% influence. BUT this not only triggered the desired Expansion, but a Boom economic state as well. And the Boom fired off first, SCREWING us out of the Expansion opportunity.
Ok, so Dev Update #106 provided a chart on affects player actions have on the Back Ground Sim. This was great. But now we are sitting in Boom (ostensibly for 28 days) and can't get out of it for multiple reasons.
First off, why is Boom bad if you have Expansion pending? If your faction is flush with cash and has the influence should not that be a no-brainer? LET US EXPAND! That would spread out some of the wealth.
But as it stands, our players would have to act AGAINST our own faction to try ("Try" being the operative word) to get us out of Boom to initiate the Expansion state.
WHY? This flies in the face of all logic!
Secondly, according to the chart, Piracy lowers Boom (-1) and raises Bust (+1). That's terrific to know, but what EXACTLY counts as an act of "Piracy" in the game? Interdicting a "Clean" ship? What about firing on that ship? Taking down their shields? Breaking their cargo hatch? Stealing their cargo? Selling stolen cargo at a Black Market in the system? What exactly?
Furthermore, if Boom state means the faction is flush with cash (Wealth), why wasn't that drained effectively by payout of Combat Bonds from the war we just fought?
Additionally, if we try an economic solution, we import MASS quantities of goods and sell them, inventories would rise, and wealth would be drained. As well, if we clear the markets of necessary items such as Food, Medicine, Legal Drugs, and Consumer Items, would that not lower the Quality of Living for residents of the system?
Could we PLEASE get some clarification as to what to do?
Mind you, I understand you don't want factions expanding every other day, so a 20-30 day cool off from Expansion seems reasonable. (Or the idea that your faction (depending on Wealth) may drop into Bust because of the spreading of assets, and you would need to get out of Bust to prepare for another Expansion makes sense).
Further, if a faction expands into a new system, their intentions come into question. If a faction just wants to expand, then their assets would be drained and would have to be rebuilt before being able to do anything else. However, should they desire to take over a station and/or the system, then that will take even more assets, and a Election, Civil War, or War state precludes an economic state, and is a further drain on resources. This would delay further Expansion efforts.
In summary:
1) Why is Boom bad for Expansion?
2) How do we get out of Boom so we can Expand?
3) What exactly counts as Piracy?
4) Why do we have to act against our own faction to get out of Boom and trigger Expansion?
5) Why not tie in Expansion to the Economic State so you need to be in Boom to have the assets to Expand?
Thanks a TON for all the great work and a response to these questions I know are out there.
Best from Texas, USA, Earth, Sol,
Adam A-Train Amick
Operations/Expansion Officer
Wolves of Jonai
Our minor faction won a war recently and took control of our second system. In doing so we reached over 75% influence. BUT this not only triggered the desired Expansion, but a Boom economic state as well. And the Boom fired off first, SCREWING us out of the Expansion opportunity.
Ok, so Dev Update #106 provided a chart on affects player actions have on the Back Ground Sim. This was great. But now we are sitting in Boom (ostensibly for 28 days) and can't get out of it for multiple reasons.
First off, why is Boom bad if you have Expansion pending? If your faction is flush with cash and has the influence should not that be a no-brainer? LET US EXPAND! That would spread out some of the wealth.
But as it stands, our players would have to act AGAINST our own faction to try ("Try" being the operative word) to get us out of Boom to initiate the Expansion state.
WHY? This flies in the face of all logic!
Secondly, according to the chart, Piracy lowers Boom (-1) and raises Bust (+1). That's terrific to know, but what EXACTLY counts as an act of "Piracy" in the game? Interdicting a "Clean" ship? What about firing on that ship? Taking down their shields? Breaking their cargo hatch? Stealing their cargo? Selling stolen cargo at a Black Market in the system? What exactly?
Furthermore, if Boom state means the faction is flush with cash (Wealth), why wasn't that drained effectively by payout of Combat Bonds from the war we just fought?
Additionally, if we try an economic solution, we import MASS quantities of goods and sell them, inventories would rise, and wealth would be drained. As well, if we clear the markets of necessary items such as Food, Medicine, Legal Drugs, and Consumer Items, would that not lower the Quality of Living for residents of the system?
Could we PLEASE get some clarification as to what to do?
Mind you, I understand you don't want factions expanding every other day, so a 20-30 day cool off from Expansion seems reasonable. (Or the idea that your faction (depending on Wealth) may drop into Bust because of the spreading of assets, and you would need to get out of Bust to prepare for another Expansion makes sense).
Further, if a faction expands into a new system, their intentions come into question. If a faction just wants to expand, then their assets would be drained and would have to be rebuilt before being able to do anything else. However, should they desire to take over a station and/or the system, then that will take even more assets, and a Election, Civil War, or War state precludes an economic state, and is a further drain on resources. This would delay further Expansion efforts.
In summary:
1) Why is Boom bad for Expansion?
2) How do we get out of Boom so we can Expand?
3) What exactly counts as Piracy?
4) Why do we have to act against our own faction to get out of Boom and trigger Expansion?
5) Why not tie in Expansion to the Economic State so you need to be in Boom to have the assets to Expand?
Thanks a TON for all the great work and a response to these questions I know are out there.
Best from Texas, USA, Earth, Sol,
Adam A-Train Amick
Operations/Expansion Officer
Wolves of Jonai
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