Possible incentive for non-PVPers to use Open Mode:
If you, a clean pilot, fly within interdiction range of a wanted Player in Supercruise or within 5 km in normal space , while carrying cargo or on a non-combat mission or carrying cartographics, you would get 5% hazard pay bonus on selling that cargo, finishing the mission, selling your cartographics. The bonus would expire when the mission expired. Most pilots probably dont want to drive around with a load of cargo or maps looking for a PVPer to engage, but what do I know?
The hazard pay would take the form of a voucher to cash in at a station. If you get destroyed, goodbye voucher.
But that's not all!
1. 5% hazard pay for just being within interdiction range or 5km of a wanted Player.
2. But add another 5% if the clean pilot is successfully interdicted by a wanted Player.
3. But add another 5% if the clean pilot suffers over 50% damage to his hull from a wanted player. Satisfying #3 would satisfy #1. (At least in non-anarchy systemss I think).
So 15% total bonus, provided he survives long enough to cash in the hazard pay voucher.![]()
For some reason FD should bribe players to play with you? Because that's what it amounts to. You suggest open mode should be encouraged above someones preferred environment? There are many who don't see it that way. Check out the Solo/Group/Open Mega-Thread for all of the relevant details.