A lot of the things you post make sense and are a fun read. This one is out there like Pluto, old chap!
Online gambling, Poker, Casinos, etc are enormous in Europe. A growing number of top level sports teams are sponsored by betting sites. I think the idea that P2W monetised / microtransaction games are the next big evil to be squashed is a bit of a stretch. I always reserve the right to be wrong though.
That being said, I do wonder if the whole Kickstarter thing will need a legal shakeup. The line between KS and open-ended crowdfunding became blurred and then totally disappeared with SC. If the whole thing did disappear in a puff of smoke and mirrors I wonder if any accusations of poor governance could be leveled at KS? I have doubts anyone could make them legally liable for any kind of contractual obligation... It might cause them to tighten up rules around what the KS name can be used for?
I'm not sure "open-ended crowdfunding" was even a thing before SC turned up. Plenty of games have had successful Kickstarter campaigns and then commenced or resumed development after the campaign ended, having figured out their financial position. They continue pre-sales of the product after the campaign, but they make it clear that all revenues from those pre-sales go towards profits only and won't be spent on development. CR saw the demand he could generate through artificial scarcity after his Kickstarter, declared a massive budget, then slapped the "crowdfunding" label onto what everyone else calls "pre-sales", which is precisely what this "open-ended crowdfunding" thing is. The governments clearly agree, why else would they be taxing "pledges" as sales? People aren't "making" pledges so much as they are "buying" them.
I think it stopped being crowdfunding the minute CIG began releasing code to end users. The main difference in using "crowdfunding" is that the consumer has even less of an assurance that they'll actually receive a finished product as described when the dust has settled, all at the same time feeling better about themselves because they think they're helping out people in need.
That said, given that in most cases said companies are only working on one project, any pre-sales revenue that's not pocketed by the devs winds up going into the project's development budget anyway, so what other devs are doing financially isn't that different from CIG's approach, with the main exception that other devs are honest about calling them pre-sales and saying that they're going to pocket a lot of money. CIG's "open-ended crowdfunding" approach at best signifies that all the pre-sales they make will go directly into game development, but given that CR is running the company, if he pays himself whatever he wants out of the dev budget for his position from CEO, isn't he just funneling money through the company before pocketing it?
As to whether KS needs a shakeup, I think the entire thing left their control a long time ago. SC's Kickstarter campaign finished at just over 2 million. Everything after that is entirely CIG's doing and completely unrelated to Kickstarter. If anything their Kickstarter campaign was completely run-of-the-mill. I think any regulation would have to be about using the term "crowdfunding" and releasing any kind of product to the public.