'Emergent AI' is something of an oxymoron.
Exactly, see what I try to say.
'Emergent AI' is something of an oxymoron.
Nothing has an effect, nothing has a meaning.
That argument can be made to some degree of every mechanic in ED regardless of how many players are participating, together or alone. I don't see what this particular comment has to do with the premise of your thread, it has very little to do with multiplayer at all, let alone PvP.All I can see is a meanigful game interaction with the player. Nothing has an effect, nothing has a meaning. Who cares if the chicca with the blue hair dies. Does it have any effect on your game (play)?`Nop.
Ask for a refund, I'm afraid you've been tricked into buying a game that can't be what you want.
All I can see is a meanigful game interaction with the player. Nothing has an effect, nothing has a meaning. Who cares if the chicca with the blue hair dies. Does it have any effect on your game (play)?`Nop.
Could you please provide a link to an official any official advertising for the game that contains the word "emergent"? Thanks.
Then they shouldn't have marketed the game as such. Just watch the 1st and 2nd trailers. And the whoohooo, so much action wing on the surface Horizons trailer. It's simply a damn marketing trick. I bought Battlefield 1942, BF2, BF3, BC2 and BF4 and always got what they sold the game for. Elite is, in the end, a complete lie. Based on game mechanics of 1984 when multiplayer gaming wasn't born. They definitely sold it as an emergent multiplayer experience (text from website of early days) but knew that they totally can't deliver. As simple as that.
Could you provide me a link to the "old, original" launch site? I took a screenshot a while ago, but didn't think it would be necessary to keep it. It was more or less litereally written on the old page. emergent, multiplayer, gameplay, expanding universe etc.
You aren't connecting the dots. I'm not sure how you can lump PP and Emergent play together. They are almost mutually exclusive. I wouldn't make assumptions about my, or any others' interests. You are dead wrong. I have two very pressing (to me) matters with the BGS.
I'm afraid what you consider meaningful wouldn't get me to click on open. Face it, what you want is for FD to make PvP the object of the game. Good luck with that.
You do affect the game, you affect factions and the background simulations and through that the game, yes one person is not going to be able to control the world, that is not going to change.Nice read about ARENA, but Braben totally doesn't get it. The entire PvP feedback from the Elite players is that they finally should enhance PvP INGAME, not capsule and so totally disconnect it from the main game, outsourcing it in a tiny fighting pit.
What we PvP players want is to use our OWN ship in some meaningful (PvP) events INGAME with results that HAVE AN EFFECT ON THE GAME. As I said many times, CGs are a good start, but that can only be a beginning. We need multiplayer mechanics that make Elite a game worth to play online. The infrasctructure is a big problem, like the net code etc. but with some nice tricks and finally giving up this massive restrictions, FDev could already enhance the PvP experience a lot.
I don't keep old copies of the advertising material - that's why I was asking....![]()
Ridiculous. Of course it can. Just because some people don't want to participate, they seem to think that Frontier would be wasting time and effort in creating fun PVP events. But really that is a selfish view, not a technical limitation. Plenty of people enjoy playing competitively with other human players. And they can do it without developing a toxic attitude or forcing anyone else to participate.
It's a big galaxy. You don't have to move over to make room for other people's preferred way of playing. You just have to mind your own business and not worry about what other people are doing. Sheesh.
but with some nice tricks and finally giving up this massive restrictions, FDev could already enhance the PvP experience a lot.
Sorry, I should have kept it. Took the screenshot(s) when I was discussing that multiplayer thing last year. : D
It's hard to see that the NPC-based community simply doesn't see that there are many people who bought the game for the interaction with other players. That's from my perspective an unpolished pearl which could keep Elite up to really go for the 10 year planning horizon. But well, I just skip it when I get to tired to argue and look for alternatives, even though it is a nice game and I like it.
PvP is a source of emergent. Real players react in an inpredictable way. Here again: Watch the video of Obsidian Ant, he explains it very well.
Emergent play can indeed include PvP. PvP is not a source of emergent play. What you are talking about, the difference in challenge between players and AI, is not an element of emergent play. It's just a measure of the AI's capability. Obsidian Ant and I do not often see eye to eye, and I am not sure which of his many clips you are referring to.
https://web.archive.org/web/20140803221237/http://www.elitedangerous.com/?Could you provide me a link to the "old, original" launch site? I took a screenshot a while ago, but didn't think it would be necessary to keep it. It was more or less litereally written on the old page. emergent, multiplayer, gameplay, expanding universe etc.
The AI is not responding to me at all, or in general to interact in a meanigful way so far. Either it's like simple, or (after a patch) like too strong. AI is not capable of substituting human interaction still. It's just boring to kill 3.940 AI ships or get a 'Hey, what are you up to. Stop. I have to scan your ship' scripted line in the communication window. Sorry, my time is too valuable to waste it for that kind of stuff. Liked it as a 12 year old boy, but really grew up and need meaninful things to enjoy in my life other than doing repetitive, computer generated stuff and waste my lifetime on this planet.
If you like to dump your time in algorithms and repoduced mechanisms, fine for you. I need more than that. It's too valuable to be on this planet than to dump hundreds of hours into a computer generated, repetitive entertainment cycle.