Not safe, so I left group Mobius

Stop making useless work for Mobius. He probably has better things to do.

If you don't want to play in the Mobius private group anymore, don't log into it. Pretty simple. But really. Making the poor guy scroll through 20,000 names so you can feel like you flounced your way out in a huff?

Get real.
 
The whole Mobius drama is ridiculous.

It's like reading about someone being hit by a car and then refusing to ever go near a road again because roads are dangerous mmkay.

OMG my safe space is RUINED, somebody do something, we need protecting from the bad men! =/

So much melodrama over nothing.

I think the biggest issue is that people go to Mobious wishing to PVE, its pretty clear what the goal of Mobious is. The problem and drama is that 1 poor soul can't possibly manage thousands of players, and if griefers want to go in and have a blast at people well, nothing stops them.

Then they ask FD for help, because they are the makers of the product, but then they get responses saying griefing is allowed, and are just told TL: DR version: "Fix the issue yourself, not our problem you pleb, play something else or wing up or something" it is making one consider if it is worth supporting a company that has support that flips off their custommers, and instead of being a neutral and objective kind of support that they should be, heavily favor one side and join the griefers and laugh at the people wanting to PVE, and laughing at the pvpers who want the game to be good as well.

It is fairly appauling of a company to do this, openly saying griefing and disregarding all form of human or game logic is one thing, but then to side so heavily with the "bad pvpers" is another. And its not like Mobious never had PVP, theres lots of it, they just follow will wheatons law, which sadly griefers and apparantly FD don't.


In return its shown the true colors of FD so far at least. the past few weeks have been very eye opening, and in a shamefull way because the game itself is good, and when thinking it was a few bad apples causing lots of issues its far worse than that. So while we all want a great game to play for everyone (most people anyways) people instead seem hellbent on wanting to ruin the game experience for others, taint proper pvpers, and support griefers as the beeznees way to play, supported by FD as well. And that is a real shame a I think the majority wont be happy playing a griefer heaven game, its fun for 5 minutes then you go "meh" and log off or play solo. So the drama might seem like its from nothing and nowhere, when its infact whine and crying from people wanting the game to be good. Why people support beating these people down saying its nonsense is a bit odd.

All the controversial stuff i've posted, feints in comparison to what seems to be the root issue, and it makes me not know what to think, do I get a refund and play something more fun where the devs and support are neutral, or do I support a company that properly gives zero     s about their custommers.
 
Just play where you are feeling the most comfortable.
But don't feel oblige to share the news on the forum.
 
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I think the biggest issue is that people go to Mobious wishing to PVE, its pretty clear what the goal of Mobious is. The problem and drama is that 1 poor soul can't possibly manage thousands of players, and if griefers want to go in and have a blast at people well, nothing stops them.

Then they ask FD for help, because they are the makers of the product, but then they get responses saying griefing is allowed, and are just told TL: DR version: "Fix the issue yourself, not our problem you pleb, play something else or wing up or something" it is making one consider if it is worth supporting a company that has support that flips off their custommers, and instead of being a neutral and objective kind of support that they should be, heavily favor one side and join the griefers and laugh at the people wanting to PVE, and laughing at the pvpers who want the game to be good as well.

It is fairly appauling of a company to do this, openly saying griefing and disregarding all form of human or game logic is one thing, but then to side so heavily with the "bad pvpers" is another. And its not like Mobious never had PVP, theres lots of it, they just follow will wheatons law, which sadly griefers and apparantly FD don't.


In return its shown the true colors of FD so far at least. the past few weeks have been very eye opening, and in a shamefull way because the game itself is good, and when thinking it was a few bad apples causing lots of issues its far worse than that. So while we all want a great game to play for everyone (most people anyways) people instead seem hellbent on wanting to ruin the game experience for others, taint proper pvpers, and support griefers as the beeznees way to play, supported by FD as well. And that is a real shame a I think the majority wont be happy playing a griefer heaven game, its fun for 5 minutes then you go "meh" and log off or play solo. So the drama might seem like its from nothing and nowhere, when its infact whine and crying from people wanting the game to be good. Why people support beating these people down saying its nonsense is a bit odd.

All the controversial stuff i've posted, feints in comparison to what seems to be the root issue, and it makes me not know what to think, do I get a refund and play something more fun where the devs and support are neutral, or do I support a company that properly gives zero s about their custommers.

Except none of that happened.What happens is that FD said, what they always said, that private groups are private groups, managed by private groups. Mobius is just not given any preferential treatment (actually they are behind the screens, but lets ignore that for now). You want them to side with Mobius and ban people for doing stuff that is not in violation of the user agreement. Instead, they dont chose side and said what they've always said: you need to manage your own group if you want an experience, any experience, outside the one FD envisioned. The same would happen if Mobius players invaded a strictly mandatory pvp PG. They couldnt be more neutral than this if they tried. Just because they dont do what you want them to do doesnt mean they are not neutral.

So try to understand this: if you want anything other than Open or Solo, thats fine but you have to do it yourselves. Even if you like it really really very much, and even if other people also like it very very much. PvE is not a core mode supported by ED, it was never even remotely suggested it would be, and there is nothing more to it than that. It might be nice if better PG tools were given (mostly banning accounts rather than cmdrs), but beyond that people are not entitled to any kind of official support for whatever it is you want to change about the core idea behind ED. Turning it around and saying "if FD doesnt give in to my sense of entitlements for things never promised to me, I'm going to say they dont care about anyone and are stupid and evil" is really not a very nice thing to do. And at some point one can wonder why FD would spend a lot of time helping people, without any obligation to do so, who do nothing but personally insult the moral fibre of FD employees if they dont get whatever it is they want.
 
You want them to side with Mobius and ban people for doing stuff that is not in violation of the user agreement......

On the contrary, the SDC's conduct is clearly in breach of the terms of the EULA. Ironically enough, representatives of FD seem blissfully unaware of this.

It's all turning into a circus it is - FD really needs to get a handle on it somehow.
 
Mobius represents a few percent of all sales, of the entire Mobius population a few percent seem to think there's an issue.

Just because a topic is trending on a game forum doesn't make it a major issue. 99% of the game population is either unaware of or indifferent to angst du jour.
 
In my experience it appears to be all rather one sided. The PvE only guys are the ones endlessly kicking up the fuss and get away with insulting, berating and maligning the non PvE only players.
As often is the case, we'll just have to agree to disagree on this. :)

That said, to me it looks like there's somewhat slow (monthly or so) ebb and flow in bashing PvE -minded people and PvE -minded people doing the bashing. Often one is reaction to the other.
 
If it's of any help at all, the 2 times I was blown up for fun, on both occasions it happened to be a Saturday afternoon UTC during CGs. I guess it's always going to be a peak time when you have no school.
 
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Except none of that happened.What happens is that FD said, what they always said, that private groups are private groups, managed by private groups. Mobius is just not given any preferential treatment (actually they are behind the screens, but lets ignore that for now). You want them to side with Mobius and ban people for doing stuff that is not in violation of the user agreement. Instead, they dont chose side and said what they've always said: you need to manage your own group if you want an experience, any experience, outside the one FD envisioned. The same would happen if Mobius players invaded a strictly mandatory pvp PG. They couldnt be more neutral than this if they tried. Just because they dont do what you want them to do doesnt mean they are not neutral.

So try to understand this: if you want anything other than Open or Solo, thats fine but you have to do it yourselves. Even if you like it really really very much, and even if other people also like it very very much. PvE is not a core mode supported by ED, it was never even remotely suggested it would be, and there is nothing more to it than that. It might be nice if better PG tools were given (mostly banning accounts rather than cmdrs), but beyond that people are not entitled to any kind of official support for whatever it is you want to change about the core idea behind ED. Turning it around and saying "if FD doesnt give in to my sense of entitlements for things never promised to me, I'm going to say they dont care about anyone and are stupid and evil" is really not a very nice thing to do. And at some point one can wonder why FD would spend a lot of time helping people, without any obligation to do so, who do nothing but personally insult the moral fibre of FD employees if they dont get whatever it is they want.

I want them to stay neutral. Which at the moment they are not.

I'm not sure if I am allowed to post an ongoing support case about the CoC and EULA, but they have replied me first saying Griefing is in no way against any rule, and also stated that players should fix such issues themselves by taking revenge alone or in a wing. That is siding with the griefers and terrible PVPers out there openheartadly as probably the only company i've come across admitting and encouraging people to grief other players (I know many people go "oh my god I got killed by one person he is a griefer" and whilst that is actually pvp and OK, i'm talking about the people to go out of their way to camp other players and distrupt other peoples gametime with the sole purpose of being abusive and annoying, pvpers are out there in masses and get a lot of bad shun because of these people doing this, but now that their activities are openly cherished.. I fear the game I like will slowly be overrun with these kind of individuals)

The only thing that could actually combat these griefers would be to have a PVE choice that was like open is but only for PVE. or allow a person to set a private group to disable pvp and if someone then wishes to do so, they have to flag themselves. Could also be applied to letting people have more options for private groups, "PVP, PVE, Gang fights, RP groups" the settings are limitless, and allowing for more people to part take in maintaining them would help a lot as well.

But essentially so far the past couple of weeks its fairly clear what FD's and a growing amount of "pvpers" stance is on these issues, and take it from one that loves PVP but spites upon adolecent griefing behaviour, its a downright shame how they handle it. Imagine if Blizzard went out and said "griefing is 100% ok guys, go for it". instead of meeting their players half way and openly say "ok, right now griefing is a term hard to coin, PVP and PVE can't properly be seperated and we see a large amount of stuff thrashing about these subjects, throw us ideas, give us all your ideas that you might have, the more the merrier"

Peoples sugestions are mostly either beat down or discouraged alltogether, and as mentioned, it truly doesn't help when the company behind strongly stands seemingly biased on one side and crosses their arms.
 
I want them to stay neutral. Which at the moment they are not.

I'm not sure if I am allowed to post an ongoing support case about the CoC and EULA, but they have replied me first saying Griefing is in no way against any rule, and also stated that players should fix such issues themselves by taking revenge alone or in a wing. That is siding with the griefers and terrible PVPers out there openheartadly as probably the only company i've come across admitting and encouraging people to grief other players (I know many people go "oh my god I got killed by one person he is a griefer" and whilst that is actually pvp and OK, i'm talking about the people to go out of their way to camp other players and distrupt other peoples gametime with the sole purpose of being abusive and annoying, pvpers are out there in masses and get a lot of bad shun because of these people doing this, but now that their activities are openly cherished.. I fear the game I like will slowly be overrun with these kind of individuals)

The only thing that could actually combat these griefers would be to have a PVE choice that was like open is but only for PVE. or allow a person to set a private group to disable pvp and if someone then wishes to do so, they have to flag themselves. Could also be applied to letting people have more options for private groups, "PVP, PVE, Gang fights, RP groups" the settings are limitless, and allowing for more people to part take in maintaining them would help a lot as well.

But essentially so far the past couple of weeks its fairly clear what FD's and a growing amount of "pvpers" stance is on these issues, and take it from one that loves PVP but spites upon adolecent griefing behaviour, its a downright shame how they handle it. Imagine if Blizzard went out and said "griefing is 100% ok guys, go for it". instead of meeting their players half way and openly say "ok, right now griefing is a term hard to coin, PVP and PVE can't properly be seperated and we see a large amount of stuff thrashing about these subjects, throw us ideas, give us all your ideas that you might have, the more the merrier"

Peoples sugestions are mostly either beat down or discouraged alltogether, and as mentioned, it truly doesn't help when the company behind strongly stands seemingly biased on one side and crosses their arms.

If "its nothing to do with us, its up to you to sort it out" is not a neutral response, what would you suggest a neutral response would have been then?
 
I want them to stay neutral. Which at the moment they are not.

I'm not sure if I am allowed to post an ongoing support case about the CoC and EULA, but they have replied me first saying Griefing is in no way against any rule, and also stated that players should fix such issues themselves by taking revenge alone or in a wing. That is siding with the griefers and terrible PVPers out there openheartadly

It's not, that's taking a hands-off approach and preferring players deal with it themselves in game. It's specifically NOT taking a side.

edit: yeah what {SAS}Stalker said.

The only thing that could actually combat these griefers would be to have a PVE choice that was like open is but only for PVE.

Or use solo or use your own private group, or use Mobius where there's no cast-iron guarantee but has proved it's worth for the last year as a safe place for PvE.
 
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Or use solo or use your own private group, or use Mobius where there's no cast-iron guarantee but has proved it's worth for the last year as a safe place for PvE.

Or play more, learn new strategies and be better with dealing against hostile players in Open. In particular this thread helped me immensely https://steamcommunity.com/app/359320/discussions/0/611702631241800573/


I love the idea on one of the comments about bringing in mines and using it upon submitting interdiction. Gotta try that sometime.
 
My advice is get back on the horse,some where out there is some gloating little misanthrope who loves the idea of getting in morbius and breaking the rules,Breaking the rules and attacking players who are no treat to you and the fact that there are no real conseqnense to this behavoiur makes the people spineless cowards hinding behind the mask of the internet.Or maybe they are just kids goofing around
 
If "its nothing to do with us, its up to you to sort it out" is not a neutral response, what would you suggest a neutral response would have been then?


It's not, that's taking a hands-off approach and preferring players deal with it themselves in game. It's specifically NOT taking a side.

edit: yeah what {SAS}Stalker said.

Or use solo or use your own private group, or use Mobius where there's no cast-iron guarantee but has proved it's worth for the last year as a safe place for PvE.


Read my post, I gave sugestions, and I even mentioned most peoples sugestions are being discouraged or ignored. You're sugestion is a moot workaround that is getting way to old, yes I can just go solo, or make my own private group, but the game has the worst introductory system known to man and new players met with people using large ships to push them into the landing pad so they explode and visa versa unable to know the difference between the groups and perhaps thinking open is where you meet people, and maybe not even knowing all assets translate between groups AND FD approving and encouraging such play, to think that is good for the community as a whole, and the game as a whole in the long run, it will turn into a grief fest, and it scares people away from even giving the game a proper try, if I was met with the inpenetrable learning curve of the game not telling you anything of value and then being smoshed into a station, i'd probably just quit and not return anytime soon. But if you support that stuff happening that is OK, then we have simply arrived at an impasse.

But saying that instead of "lol fix your issues yourself we support griefing" they should have said "Ok I see you have an issue with it could you give us sugestions?" same way they should respond to the person who felt it was FD forcing him to go to mobious and kill people who where already running from PVP in the first place, he should be told "ok, give us sugestions" and people alltogether should perhaps take a step back before crying around.

You both didnt seem to bother about my reply and seem to nitpick things, I gave sugestions as well as mentioning sugestions tend to be looked away from or discouraged. We, the players, are the ones essentially helping FD shape the game, if they chose to ignore us then that is fine, but think about how many people are Elite enthusiasts, and just accept it and love the Elite game, and think about who wants a fun game regardless of the past. I'm the latter one, I've never touched an Elite game before ED, the games surpass my own life in age, I still want a fun thriving game to play. And call me triggered if you may, I really disagree when people want to trash things for the good of everyone "for the fun of it" but my dissapointment is that its approved, legal, unbannable and encouraged, and that is a real shame.
 
People have to accept griefing as a valid behavior in this game. Don't call it as childish/anti-social/other bad stuffs. If you get killed, it is not the hostile player's fault, it is your faulty assumption that nobody will attack you. Rather than the game adjusting to you, you have to adjust to the game. There's a lot of ways to deal with hostile players and be able to survive. It's every player's due diligence to learn these skills in order to play well in Open. If you still can't play in Open, or even this game, there's a lot of options for you, no need to spell out.

Disclaimer: I've never griefed anyone in this game.
 
Read my post, I gave sugestions, and I even mentioned most peoples sugestions are being discouraged or ignored. You're sugestion is a moot workaround that is getting way to old, yes I can just go solo, or make my own private group, but the game has the worst introductory system known to man and new players met with people using large ships to push them into the landing pad so they explode and visa versa unable to know the difference between the groups and perhaps thinking open is where you meet people, and maybe not even knowing all assets translate between groups AND FD approving and encouraging such play, to think that is good for the community as a whole, and the game as a whole in the long run, it will turn into a grief fest, and it scares people away from even giving the game a proper try, if I was met with the inpenetrable learning curve of the game not telling you anything of value and then being smoshed into a station, i'd probably just quit and not return anytime soon. But if you support that stuff happening that is OK, then we have simply arrived at an impasse.

But saying that instead of "lol fix your issues yourself we support griefing" they should have said "Ok I see you have an issue with it could you give us sugestions?" same way they should respond to the person who felt it was FD forcing him to go to mobious and kill people who where already running from PVP in the first place, he should be told "ok, give us sugestions" and people alltogether should perhaps take a step back before crying around.

You both didnt seem to bother about my reply and seem to nitpick things, I gave sugestions as well as mentioning sugestions tend to be looked away from or discouraged. We, the players, are the ones essentially helping FD shape the game, if they chose to ignore us then that is fine, but think about how many people are Elite enthusiasts, and just accept it and love the Elite game, and think about who wants a fun game regardless of the past. I'm the latter one, I've never touched an Elite game before ED, the games surpass my own life in age, I still want a fun thriving game to play. And call me triggered if you may, I really disagree when people want to trash things for the good of everyone "for the fun of it" but my dissapointment is that its approved, legal, unbannable and encouraged, and that is a real shame.

Suggesting they create a pve only mode where you can't be killed by another player or multiple modes that further fragment the player base is most certainly not a neutral response, you're asking them make a completely different game than the one advertised.

And all this on the back of 12/20000 cmdrs getting killed is frankly astonishing.
 
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Suggesting they create a pve only mode where you can't be killed by another player or multiple modes that further fragment the player base is most certainly not a neutral response, you're asking them make a completely different game than the one advertised.

And all this on the back of 12/20000 cmdrs getting killed is frankly astonishing.

Again read my post.

I sugested that private groups should have options for setting how they should be, IE make a private group only be PVE, so that mobious would be PVE only truly PVE only by setting, and also have the group owner be able to point out more people to help him\her run it. Not splitting anything but making an existing group more directed for what it was inteded to be. people could enable PVP if they wish, and if they disable it have to wait 5 mintues before it is disabled again after clicking "Disable"

Equally so people should be able to make PVP groups, and should be allowed to set their own settings at a far greater span than what it is now. I'm a but unsure what you mean when you say such a sugestion would be fragmenting the playerbase, or did you mean the other sugestion being able to choose Open PVE and Open PVP? that would obviously have to come with a "nerf" of private groups where you could not be allowed to have several hundreds and thousands of people in one, but instead being limited by a set number of anything up to maybe 64, So that those wishing PVE go to PVE, those wishing PVP go to PVP, it would not really fragment more than splitting into a larger PVP server and a smaller pve one, Much like now.
 
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