Robert Maynard
Volunteer Moderator
Lovely things.. these opinions. <3
I think you guys are going to get better PG controls before Frontier goes balls out and implements a full Open PvE mode.
Step by step - makes sense.
Lovely things.. these opinions. <3
I think you guys are going to get better PG controls before Frontier goes balls out and implements a full Open PvE mode.
hardly a good reason to ask FD to spend significant resources making up a second ruleset given that they're already behind on the work that they have stated they'll do this year.
I don't think I do. Many players, from what has been said on these forums, do not want to engage in non-consensual PvP.
Not all players are using Private Groups and Solo (as opposed to their preferred mode of Open) to min/max as not every player wants to be subjected to non-consensual PvP, therefore does not play in Open.
While some may opine that there is no need for an Open-PvE mode, others do not share that opinion.
eh. People want a lot of things. It doesn't mean they should get them. My 8 month old reaches for knives, but I don't let her grab them.
Step by step - makes sense.
I meant that more as a "you're never going to get open-pve, just better PG controls" type deal. <3
It's like beating your head against a steel wall man. Don't do it. There is no way to make them see reason.
God forbid they have to put any effort into a video game.
Indeed. Protecting those who cannot yet protect themselves is a necessary part of looking after someone in one's care.
Now, if only there was some way to protect players who have no interest in PvP (but quite like the social aspect of multi-player gaming)....
Players don't need protecting, at least not by Frontier. They need Frontier to slap their hand and say, "NO!" I'd much rather see more player involvement to protect those who don't want PVP. That's at least doing something interesting and constructive. It's not exactly a big secret that Elite has PVP.
No idea what kind of flying you're doing to be taken out by DBS' or Cobras but the rebuy for the ships I've seen most often used for PvP is usually between 3-8 million credits. Gimmick ships may be a couple hundred k but not the regular pvp loadouts.
On "Arena" or CQC. You guys keep using that like it's actually something PvP players really wanted. News flash, it wasn't. We (at least the people I play with/have fought with) don't really care for or about CQC. Arena combat is not what most PvP players enjoy. Disclaimer: I don't go around hunting down traders. 99% of my pvp has been against similarly equipped and funded players who were out looking for pvp or defending their systems. The joy of PvP is in the potential for loss, the competition. There is no loss, nothing taken away, no bragging rights, no nothing to be gained from CQC. That game mode literally provides nothing but a stop-gap for boredom during bouts of space madness out to the core of the galaxy. If I wanted mindless, boring, CoD style arena PVP I'd go play CQC in a heartbeat, but I don't. Each pvp encounter I have actually means something to me and I get quite a bit of joy out of testing myself against other pilots, even if I lose. I don't get an adrenaline spike in CQC, but I do get one when I'm moving in to interdict another combat ship and it's (expletive deleted) awesome.
The game has optional PvP.....
The game has optional PvP.
What is being requested is a play mode with an unlimited population to allow like-minded players to de-fragment from Solo and Private Groups to coalesce in a game mode that suits their chosen play-style.
Frontier are unlikely to slap the hand of players who are simply following their encouragement to "play the game how you want to". They did not say "play the game how others want you to" after all.
How do you suggest players get involved in protecting those who don't want PvP? The galaxy is huge - they wouldn't get there in time....
What if I want to play Mahjong? Do I get on the forum and demand Elite have Mahjong? No, I go somewhere else and play Mahjong. This is what Elite is. You're free to play however you like, unless you want to play Mahjong. We don't have that here.
The galaxy is huge, which is why you rarely actually have to engage in PVP, which makes this entire discussion pointless in the first place. But forgetting that important fact, I'd say you could start with CGs, common trade routes, starter systems. (I know there are some groups that currently do protect new players in the starting system.) Sometimes I hang out at CGs and follow pirates around until they interdict someone. I jump in, they fight me, the trader goes free. It's ridiculous amounts of fun.
Mahjong is, as you rightly say, not a supported play-style in this game. Why bring it up?
Rarely is not infrequently enough for player who have no interest whatsoever in PvP, so not pointless at all. Every player encounter in Open differs from that which would take place in a PvE mode simply due to the fact that said player could choose to attack (and get away with it). Player protection requires player protectors in every instance that there are other players who may need protecting - that's why it doesn't work. Also, it takes time to travel to the proximity of the wake signature to be able to drop in. Fun for you, as you say. Not necessarily so much fun for the players that are not protected in time.
Except that PVP players can join PVE group and force players to play PVP game PVE players decided to avoid by joining the private group (as you advise them) and the only way to make them respect others' wishes is to ban PVP players from that group. After they were able to cause inconvenience. There is no way to put a "no sports outfits allowed" on the door and have the bouncer send them away from the door. That's what the Open PVE is needed for.
You misunderstand. It's not that they don't want PVP.
When you're driving somewhere, do you choose the fastest route or the slowest route? You choose the fastest, of course. Open provides an additional challenge that PVE doesn't. Given the option between the two, you're going to choose the lesser challenge. Even if you enjoy PVP, you'd be foolish to choose open. Why would you make the game harder when there's an option to get the social aspect of the game AND make it easier. It's a case of people wanting something they don't really need.
(..)That even well fitted Cobra in the hands of a great pilot can be deadly to my Clipper worth probably 3 times more than the mentioned Cobra!! (...)
Players don't need protecting, at least not by Frontier. They need Frontier to slap their hand and say, "NO!" I'd much rather see more player involvement to protect those who don't want PVP. That's at least doing something interesting and constructive. It's not exactly a big secret that Elite has PVP.
(..)From my point of view the reasons for Open PvE are ease of the mode, avoidence of PvP and therefore an avoidence of risk and adapting the game to certain player's playstyle.(...)
That said, can you think of any mechanic that might please PvE players in open apart from immortality or any other given cheat?