The question being asked in this game has the potential to fundamentally change the way this game will evolve going forward.
Liqua made a great point about pp essentially being a race for merits (regardless of mode). Now that you have player factions potentially being in a race against each other for merits, it does seem a little odd to me that a race between two player factions could be conducted without the two ever meeting.
My personal view is that powerplay should have some extra elements added that support open play between player factions. You can still get the merits as now, but where two or more player factions are competing for a system I would open up limited combat instances where victory generated merits in a manner where it was advantageous to contest the instance. A further encouragement might be that you had to fight in faction provided ships, so there was no insurance loss.
This way those who do not want pvp can still avoid it, but there would be an encouragement to indulge in it in at least a limited fashion.
Liqua made a great point about pp essentially being a race for merits (regardless of mode). Now that you have player factions potentially being in a race against each other for merits, it does seem a little odd to me that a race between two player factions could be conducted without the two ever meeting.
My personal view is that powerplay should have some extra elements added that support open play between player factions. You can still get the merits as now, but where two or more player factions are competing for a system I would open up limited combat instances where victory generated merits in a manner where it was advantageous to contest the instance. A further encouragement might be that you had to fight in faction provided ships, so there was no insurance loss.
This way those who do not want pvp can still avoid it, but there would be an encouragement to indulge in it in at least a limited fashion.