Players supporting Sandro's hypothesis are not doing it because they want an incentive to try delivering pamphlets in Open; they are doing it because they want more fish in their barrel.
Well thanks for talking in my place...
I don't want more "fish", I've already plenty of it at the CGs or in the expansions, you can't really say that there are no targets in these "accumulation points". I support Sandro's hypothesis for the following reasons:
First of all, the modes are not equal, especially in Powerplay. And I'm not talking about the risk. I'm talking about the fact, for instance, that solo undermining a system takes 3x 4x more time than doing it in open or private, because the clients generate NPCs, so being able to see more players allows you to see also more target NPCs. This is unfair to the Solo player. Outside powerplay, let's take another example where you are in open and enter a crowded RES, even if you wing with other commanders, your credits/hour will be sensibly less than if you enter the same RES in solo. These are proofs that the modes are not equal, now, even without the proposed changes.
Therefore, the first reason for me to be for the proposal, is that since modes are not equal, the developers should not be afraid to modify the bonus/malus that you can obtain by choosing one mode over another. Because there are already situations in which folk choose one mode over another.
Second point, I don't think that seeing more people is seeing more targets. I'd be happy to provide escort to some traders or "pamphlet droppers". I did it in Lugh and it was funny. It's a game mechanic that nobody uses, yet there are mechanisms to foster it (does anybody know that if you're in wing with traders you get a 5% of the value of the marchandise they sell, and that with no charge for selling guy?).
So, thanks for talking in my place, but these are my reasons, not to "have more fish in my barrel". People who want PvP are already in open, there's no need to bait people out in open at all.