The Star Citizen Thread

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Well, until that german mag. published this news, I got my information about the schedule from CR himself. Do you mean I shouldn't have believed what he said? IMO that'd be amazing.

Actually, yes. Chris Roberts has a fundamental conflict of interest - he needs to push his team to get the product out as soon as possible, and he needs to communicate reasonable times to backers. In other words, he needs to pivot from saying "I want this yesterday" to "you'll have it tomorrow" at the drop of a hat. Frontier solved this one the old-fashioned way ("you'll have it soon"), while CIG continue to boldly embrace the new crowdfunding model. This is a good example of a general principle - if you live on the cutting edge, sometimes you get cut.
 
Of course, I understand that, but I choose to believe what CR says because he's the only one who can communicate such things believably and I've had no reason to doubt him. Until now.
 
Of course, I understand that, but I choose to believe what CR says because he's the only one who can communicate such things believably and I've had no reason to doubt him. Until now.

I might have missed it, but I don't remember seeing CR telling us anything to the contrary for a while; rather when asked, he does his best to give truthful estimates, and as this game has expanded, and as the length of time taken to do things becomes clearer, those estimates have changed.

As to the article, while the guy might have done a better job differentiating what was an estimate based upon a quote and what was from his own guesses, I think the timeline seemed reasonable to me. What strikes me, with every new plan or design I read about SC, is quite how madly- even absurdly- ambitious and detailed this is as a project.

The fact is there in terms of the PU, just about everything is yet to me made. No one, not CR, not us, not anyone working on the matter can give an estimate of PU release with any great accuracy or from any great position of knowledge.

This whole 'they lied to me and I feel cheated' thing does annoy me quite a lot. It seems to me that people are going back to estimates made a year ago when the budget and scope was much smaller, and have subsequently heard only what they want to hear; projecting their own illusions about when this game must be finished onto the space between each comment that CR makes about expected release dates. From what I can see, CIG have been astonishingly, (even naively given the forums reactions) frank an open about everything; giving their honest opinions whenever asked, which are exactly that, opinions. People are taking those rough comments as fixed deadlines that must never been broken.

At the end of the day, CIG are clearly working very hard to deliver the game as fast as can be done. That will take a certain amount of time; arguing about it isn't going to change that.
 
You're confusing me with someone who feels cheated and argues about the schedule. The only thing I said was that it was disturbing news to me and disappointing to learn about the delay. Don't interpret that as something else.
 
This whole 'they lied to me and I feel cheated' thing does annoy me quite a lot.

Indeed. Much as I'd like to see the game sooner rather than later, it was always fairly inevitable that the original dates would slip, as has also happened on Elite. Chris Roberts made a slight misstep saying that the DFM would definitely out by December, but it would seem a bit churlish to hold his feet to the flames for that.
 
You're confusing me with someone who feels cheated and argues about the schedule. The only thing I said was that it was disturbing news to me and disappointing to learn about the delay. Don't interpret that as something else.

Not you, but a lot of people on the thread you linked to are busy quoting dates set during the Kickstarter...
 
You're confusing me with someone who feels cheated and argues about the schedule. The only thing I said was that it was disturbing news to me and disappointing to learn about the delay. Don't interpret that as something else.
Not you, but a lot of people on the thread you linked to are busy quoting dates set during the Kickstarter...

Yes; my apologies, I didn't mean to imply that you were saying that; more making a general point about what appears to be a common reaction to the timeline printed by the article
 
Can I ask how your framerates are in the hangar module ?
I turn motion blur off to help my frame rate and I just tested with fraps I get 8 FPS

Staggers a little but works ok.

Laptop i7, 8 GIG Ram, NVidia 525M. This is what I'll be using. I suspect once it goes through optimisation and the ability to turn the graphics right down it should be better :) I know these things are not designed for laptops and I should get a desktop souped up etc but this is not an option at present. :)
 
Can I ask how your framerates are in the hangar module ?
I turn motion blur off to help my frame rate and I just tested with fraps I get 8 FPS

Staggers a little but works ok.

I have minimum of 50 FPS on highest quality at 1920x1080. i7 2600k@4.6GHz, 16GB RAM, GTX Titan. Hangar module is not optimized, so there is no benefit from SLI, i.e. I mostly have the same FPS with SLI.
 
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Hm...another thing. If I understood correctly, players will not be able to test the DFM unless they already have the ship they want to test.

If a player does not have any of the three starting ships, then he is able to fly one on the DFM (TBD).

So...to fly a hornet I should buy it first..?
 
Hm...another thing. If I understood correctly, players will not be able to test the DFM unless they already have the ship they want to test.

If a player does not have any of the three starting ships, then he is able to fly one on the DFM (TBD).

So...to fly a hornet I should buy it first..?

No, you do not need to buy a ship. You only need to have either Alpha access or Arena Commander pass. DFM is a simulation of dogfighting, not a real dogfighting. So if you do not have a ship that is flyable in DFM it will be given to you. But you won't be able to keep it for the final release of the game.
 
Hm...another thing. If I understood correctly, players will not be able to test the DFM unless they already have the ship they want to test.

If a player does not have any of the three starting ships, then he is able to fly one on the DFM (TBD).

So...to fly a hornet I should buy it first..?

You get a borrowed ship if you don't have anything that's implemented. Originally it was understood that you'd get a Hornet, but I've heard since that it's based upon the value of your present ship(s?). Presumably that would mean a loaner 300i for Avenger owners, for example.
 
I have a 300i, it seems that its going to be at the launch of DFM.

What I'm trying to say is that I cannot test the Aurora or the Hornet without actually buying them. Only my 300i
 
I have a 300i, it seems that its going to be at the launch of DFM.

What I'm trying to say is that I cannot test the Aurora or the Hornet without actually buying them. Only my 300i

We'll know that pretty soon. I think that they may allow to use different ships in DFM even if you do not have them in the hangar. It might actually increase the sales.
 

Jenner

I wish I was English like my hero Tj.
Can I ask how your framerates are in the hangar module ?
I turn motion blur off to help my frame rate and I just tested with fraps I get 8 FPS

Staggers a little but works ok.

Laptop i7, 8 GIG Ram, NVidia 525M. This is what I'll be using. I suspect once it goes through optimisation and the ability to turn the graphics right down it should be better :) I know these things are not designed for laptops and I should get a desktop souped up etc but this is not an option at present. :)

It's funny, but I get about 60 FPS in the Deluxe hangar with a single Cutlass and about 35-40 FPS in the business hangar with a single Freelancer. Same setup (dual 680s, i5, 16 gig ram) and same configuration (1080, full detail). I can't imagine the poly count is that much higher in the business hangar, so I attribute it to poor optimization there.

Oh, and concerning the release dates being reported by Gamestar here was the official response from Ben Lesnick:

https://forums.robertsspaceindustries.com/discussion/comment/2368118/#Comment_2368118

Basically he says that "There’s no delay to announce" and that Gamestar just put forth their own guesstimate.
 
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Can I ask how your framerates are in the hangar module ?
I turn motion blur off to help my frame rate and I just tested with fraps I get 8 FPS

Staggers a little but works ok.

Laptop i7, 8 GIG Ram, NVidia 525M. This is what I'll be using. I suspect once it goes through optimisation and the ability to turn the graphics right down it should be better :) I know these things are not designed for laptops and I should get a desktop souped up etc but this is not an option at present. :)

Average of 74.2 FPS - I7 4770K, 16 GIG Ram and EVGA 780 ti classified.
 
We'll know that pretty soon. I think that they may allow to use different ships in DFM even if you do not have them in the hangar. It might actually increase the sales.

It may decrease sales also because most Star Citizen sales are based on perception as opposed to something tangible.

If CIG lets people fly any ship the novelty of owning a particular ship may wear off much easier.
 
Styggron - you may find there are further options in your graphics driver to tone things down manually to increase FPS for that application.

Stuff like manual AA and Aniso off can usually be forced, and depending on your graphics bus width can lead to appreciable performance improvements.
 
It may decrease sales also because most Star Citizen sales are based on perception as opposed to something tangible.

If CIG lets people fly any ship the novelty of owning a particular ship may wear off much easier.

I agree that rare ships should not be in this list of ships. Only the ships available in the store. As well as only their basic ship could be made available to people who do not own this ship or any of its modifications (e.g. 300i and not 315P or 325A). Such testing would allow people to understand if that ship suits their gameplay or not.
 
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