The age rating for the game is 7+. I think that when you run out of oxygen, and are about to die, those sounds of the commander suffocating are way too much for a child if that age
Even I got the creeps after running out of fuel and dying. The poor guy's gasping for air and it's REALLY scary. And yes, I'm 14 - twice the age of a 7 year old. Call me a wuss, but even I got shaken after hearing my commander suffocate.
Either: disable the "gasping for air" sound upon installing the game for the first time, and having it under Audio options to switch it on
Or: dumb it down a little. The poor kids will be scared much more than me. Heck, i nearly took of my headphones it was that frightening.
Side note: Why does the ship explode upon commander death? I know suicide is better than slowly dying, but why can't it go blurry then see the commander struggle towards a red lever on the control panel and yank it down, with the ship saying "Reactor overload activated. Goodbye, commander." Then fading out.
Just please consider the suffocation sounds.
Edit:
Okaaay there's a lot of mixed feelings on this thread, and 8 pages long for this topic is getting ridiculous. Remember that I only suggested that an option was added which was toggleable.
As (someone's post I can't find) said, why are the sounds even there if the pilot is supposed to 'eject'? If you hear him dying in his ship, he dies. No ejecting. Why would your commander run dry on oxygen, then eject - it's not 'immersive' as you guys put it. Since this is an adults game, some people who have played might have experienced some kind of trauma from past experiences, and the sounds could distress them as well.
Some people are saying to make the age rating higher and add more stuff suitable to that age, going as far as 16+. I'm fine with that, because I can deal with playing 18 rated games, and it means parents will probably not decide to get the game for their kids because they're too young.
Even I got the creeps after running out of fuel and dying. The poor guy's gasping for air and it's REALLY scary. And yes, I'm 14 - twice the age of a 7 year old. Call me a wuss, but even I got shaken after hearing my commander suffocate.
Either: disable the "gasping for air" sound upon installing the game for the first time, and having it under Audio options to switch it on
Or: dumb it down a little. The poor kids will be scared much more than me. Heck, i nearly took of my headphones it was that frightening.
Side note: Why does the ship explode upon commander death? I know suicide is better than slowly dying, but why can't it go blurry then see the commander struggle towards a red lever on the control panel and yank it down, with the ship saying "Reactor overload activated. Goodbye, commander." Then fading out.
Just please consider the suffocation sounds.
Edit:
Okaaay there's a lot of mixed feelings on this thread, and 8 pages long for this topic is getting ridiculous. Remember that I only suggested that an option was added which was toggleable.
As (someone's post I can't find) said, why are the sounds even there if the pilot is supposed to 'eject'? If you hear him dying in his ship, he dies. No ejecting. Why would your commander run dry on oxygen, then eject - it's not 'immersive' as you guys put it. Since this is an adults game, some people who have played might have experienced some kind of trauma from past experiences, and the sounds could distress them as well.
Some people are saying to make the age rating higher and add more stuff suitable to that age, going as far as 16+. I'm fine with that, because I can deal with playing 18 rated games, and it means parents will probably not decide to get the game for their kids because they're too young.
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