Pirates at Maia

Same here, a commander on a Imperial Cutter. Attacked me without saying a word (I'm in an full-explorer ASP). Simple entertaiments for simple minds, I guess.

(Not I cry post, I really don't care about them at all, just giving my support to all explorers killed like this)
How about you explorers get some money on the table and I will gladly fly out there with a combat ship to kill said griefer while you do your thing? just make sure you upload the targets information and the reward to an encrypted thumb drive and I will upload it to my ship's computer giving me his last location, as soon the target is dead we both part ways and I get paid 10 million Cr. But wait, they haven't implemented that kind of gameplay yet, never mind.
 
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Elite Dangerous is a lot like life
1)- You learn from your experiences. Don't explore in open, do you really expect to meet someone 20,000yr from sol.
2)- It is full of *les

That´s the case, when you meet another Cmdr out there and he is also exploring or whatever, it would be an amazing feeling thats the reason I only play in Open!!!!

But the "killing without reason because I have a better ship" - people are a huge problem. Every real Spacepirate would do that for cash or your cargo or political reasons but without no reason there is no ingame Roleplay no immersion it is only a CoD Fan-kiddie who likes to kill and should play Arena...

Some Groups are already there who secure there Systems against so called "Griefers" but I think we need a own thread here or maybe another thing were people can call for help!



Some here even wait till you landed and after that they open fire... "real dangerous pilots"
 
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here are my few tips:

a) don't min-max...get a decent shield next time and some shield boosters/chaff/whatever....sure it will shorten a bit your jump range, but you will be able to defend better yourself next time.
b) don't fight the interdiction, submit! By submitting you don't have a big cooldown for you FSD.
c) don't try to jump to Supercruise, lock in another system. Thus you won't have a mass-lock factor screwing you.
d) worst case option that should be avoided by BRAVE bad-butt commanders: once you get in the bubble go to solo or private group.

I have a person in my group that experienced what you had...very unpleasant indeed. Well he got though a smile in his face since we hunted that guy down and killed him at least 5-6 times after that, to take our sweet revenge (ofc that was no griefing, he was an underminer of our control minor faction system, a criminal, a scum of the galaxy with a wanted status)

:)

here is my retribution to commander Cadenza!!! My first kill on his name!

https://www.youtube.com/watch?v=0ng9n86ryWo

alert bad quality video, due to ex-old computer

I and some other Cmdrs do the same, we have a list and we never forget. We are hunting them down with great patience and it doesn´t work always. You only need an screenshot from the killing and the Cmdr Name. It´s a good feeling.

"Kill till they don´t can´t afford a rebuy list" I call it.

Nice Video by the why!

But in the end I have to say even "Griefers" are making the game more exciting. Thats what I like about ED, the dangerous areas and the feeling of persisting fear! You can´t just wait 3 Seconds till you respawn you have to think and plan your way. :)
 
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How about you explorers get some money on the table and I will gladly fly out there with a combat ship to kill said griefer while you do your thing? just make sure you upload the targets information and the reward to an encrypted thumb drive and I will upload it to my ship's computer giving me his last location, as soon the target is dead we both part ways and I get paid 10 million Cr. But wait, they haven't implemented that kind of gameplay yet, never mind.

Jesse, if you are open to barter and you have a system faction that you'd like to influence, then you could trade your uber combat skillz for them cashing in their exploration data at a station of your choosing. Essentially, you could buy influence. Sounds vaguely like the U.S. political lobbying industry.
 
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I keep getting interdicted by *gosh darn* bots. For the last month and a half it's been constant. Doesnt matter if I am hauling, back from or on the way out exploring, or just simply going from one system to another for whatever reason. When I asked about that here in the forums, I got "don't like it? play in solo...". But I don't LIKE solo.

If it's a bot or a human it wont matter... except that when a human in a Python 'dicts me, he/she is more likely to have better weapons and be harder to kill. I personally don't like Solo because that takes the Dangerous out of the game. Is that CMDR going to be nice or a piece of human phallic? What I do usually depends on what ship I am currently in.
 
Jesse, if you are open to barter and you have a system faction that you'd like to influence, then you could trade your uber combat skillz for them cashing in their exploration data at a station of your choosing. Essentially, you could buy influence. Sounds vaguely like the U.S. political lobbying industry.
sounds like a legitimate gameplay. But, I don't really have a home system per say. Maybe I will think of something they could provide in exchange of my services.
 
They are not pirates but terrorists...

Form a wing and wipe them out! :)

EXACTLY!

I had the most fun in the last CG when I attacked some pirates who were attacking and blockading players. I didn't make money, but it was fun! While I was attacking them, I was helping the traders!

This is emergent gameplay. This is what this game needs!
 
sounds like a legitimate gameplay. But, I don't really have a home system per say. Maybe I will think of something they could provide in exchange of my services.

Here's a suggestion, support Adle's Armada by trading your protection skills at Maia in return for the explorers turning in their data at Cleve Hub. By supporting Adle's Armada protection of the starter system, ED sees fewer pilots rage quitting due to ganking which results in more pilots hanging around long enough to join the ranks of outstanding fighters like you.
 
Here's a suggestion, support Adle's Armada by trading your protection skills at Maia in return for the explorers turning in their data at Cleve Hub. By supporting Adle's Armada protection of the starter system, ED sees fewer pilots rage quitting due to ganking which results in more pilots hanging around long enough to join the ranks of outstanding fighters like you.
sound like a plan. I really need a purpose to use my DK2 once again.
 
Hi, I just entered Obsidian Orbital and was almost killed while docking. I had not played elite for some time and was not aware of this blockade thing... cool (especially since I survived)!

I don't get it though... shouldn't the station defense blow up these guys?

That's what happened to me, I hadn't known it had been taken or/whatever etc... I just like playing the game and haven't looked too much into the CGs and all that jazz (apart from collecting some meta-alloys a while back).
 
EXACTLY!

I had the most fun in the last CG when I attacked some pirates who were attacking and blockading players. I didn't make money, but it was fun! While I was attacking them, I was helping the traders!

This is emergent gameplay. This is what this game needs!
I had a similar experience on my final run in the last few hours of the recent palladium mining CG.

Having previously had some close scrapes with outright gankers I got hijacked by the CODE on this last run. Submitting to the interdiction by a 3-wing of CODE 'condas I quickly realised that trying to run was not an option. In return for my life they demanded half of the 24t painite bonanza I'd struck whilst mining the palladium, which amazingly I managed to negotiate them down on, albeit in exchange for some of the palladium. I then cheekily asked for an escort to the station, given the build up of gankers, which amused them. They let me go, and I got home safe.

Why do I tell this story? Because it was 'honest' gank-free piracy, and done entirely in the intended spirit of the game by a bunch of cheerful pirates who wanted to ensure everybody's fun, including my own. I was buzzing with adrenaline afterwards, and satisfied I'd made the right decision.

Conversely, KOS ganking of the type described in this thread is light years away from the spirit of the game, and no amount of whining smack-talk from the mindless minority who practice it will ever convince the majority it's a legitimate part of the game experience. The recent and current discussions both here and on Reddit show that this is steadily becoming the most devisive and controversial issue in the game, and FD need to act before the game's reputation suffers and the number of new players declines in line with the number leaving or retreating to Solo-only play.
 
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welcome to elite dangerous.

I think you got that wrong. The reaction of the op seems more to be "farewell, open, welcome Solo or Mobius"... Well done by those simpletons that attacked him.
Will not be that long now until Open is completely empty of anything but Pirates, Bounty Hunters and ats.

I really enjoy all the "open is empty and a wasteland" posts already... seems the people that are only after the "easy kills for the lols" are shoveling Opens grave with big backhoes now.
 
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I think you got that wrong. The reaction of the op seems more to be "farewell, open, welcome Solo or Mobius"... Well done by those simpletons that attacked him.
Will not be that long now until Open is completely empty of anything but Pirates, Bounty Hunters and ats.

I really enjoy all the "open is empty and a wasteland" posts already... seems the people that are only after the "easy kills for the lols" are shoveling Opens grave with big backhoes now.

You're right. Open is dying, evidenced by the fact that Mobius has well over 20,000 members and has recently had to split itself into subgroups.

Until recently I had doggedly stuck to Open on the basis I firmly believe it's where the game should be. But I'm now increasingly playing in Mobius, not because of ganking but because there's simply more folk to interact with.
 
It happened to me too, twice.

Play in solo if you plan to go there or turn off the modem if you're interdicted and shot at by a random pirate for no reason and no hail. The game makes no justice for us explorers, everyone can maul us, and the people that do this fly freely almost completely unpunished.

If you want to interdict me fine, hail me, rpg a little and ask for cargo or something, threaten me somehow, THAT'S WHAT A PIRATE SHOULD DO. Shooting me at random just to create mayhem is cheap and childish.
 
You're right. Open is dying, evidenced by the fact that Mobius has well over 20,000 members and has recently had to split itself into subgroups.

Until recently I had doggedly stuck to Open on the basis I firmly believe it's where the game should be. But I'm now increasingly playing in Mobius, not because of ganking but because there's simply more folk to interact with.

Same here. I was open only until around midtime last year. Then it became so tedious to teach the newb gankers a lesson (or highwake) that i gave up on open. Every CG is crawling with no-skill lowlifes atttacking asps and t* in wings of 4 high alpha
ships, most of the time not even a single line dropped before they try to blast the traders or miners to smitherens.

Luckily whe have solo and Group mode, so we are not that hard hit by the ganker kids brigade like some other games in the past which either simply ceased to be or developed a "PvE" mode real quick.

I am feeling sad for am Internet that has such an abundance of bored kids that every game that has an multiplayerfeature and pewpew is overrun by those Simpletons that seemingly have no other pourpose in life than to destroy others fun.
 
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EXACTLY!

I had the most fun in the last CG when I attacked some pirates who were attacking and blockading players. I didn't make money, but it was fun! While I was attacking them, I was helping the traders!

This is emergent gameplay. This is what this game needs!
It`s actually fun and it is what the game should encourage. But unfortunately it doesn't. And by the way, killing that Cutter at Obsidian Orbital was impossible.
 
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