I've been playing Elite Dangerous since the start of Premium Beta.
Really enjoyed it, and if I'm honest, spent far too much time playing it.
However, I feel that this is about to change because I can hardly ever find any pirate kill missions to do. This is what I enjoy most. Had a great time stacking these and often earned 8 million an hour or more in combined bounties and bulletin board payouts. It wasn't unusual to find payouts of 2 million for 20 pirates, and run several concurrently.
Nowadays, I rarely see any of these missions, and will log on several times just to see if I can find any before I even consider leaving a station.
The point is, I was really having fun playing these missions the way they were before.
However, it seems like any time there is an in-game mechanic that's this much fun, the devs seem to nerf it, so I'm just not having as much fun playing.
I don't understand the logic; do they think that making it harder to progress will extend the interest?
Really enjoyed it, and if I'm honest, spent far too much time playing it.
However, I feel that this is about to change because I can hardly ever find any pirate kill missions to do. This is what I enjoy most. Had a great time stacking these and often earned 8 million an hour or more in combined bounties and bulletin board payouts. It wasn't unusual to find payouts of 2 million for 20 pirates, and run several concurrently.
Nowadays, I rarely see any of these missions, and will log on several times just to see if I can find any before I even consider leaving a station.
The point is, I was really having fun playing these missions the way they were before.
However, it seems like any time there is an in-game mechanic that's this much fun, the devs seem to nerf it, so I'm just not having as much fun playing.
I don't understand the logic; do they think that making it harder to progress will extend the interest?