Great New Article About Elite Dangerous

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Also Happy April Fools Day to all. I'm shocked there was no SDC April Fools operation, ah well, there's always next year if they still exist.

How do you know this article wasn't their April Fools operation?

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I just think the game would be more interesting, fun and dynamic if we saw more players. However, as it stands I think Open is kinda pointless - goes back to my point about the game design and choices FD made which I believe are extremely short sighted and mistaken. Human nature being what it is players will take the path of least resistance and for ED thats solo and pg.

You have clearly not met my girlfriend yet. Rest assured, playing with her is anything but "the path of least resistance". :p

Open is not pointless, open is -like all other modes- a mode for like minded people. No idea what's so hard to accept about that, but accepting it needs. Just like I accepted that EvE is not and will never be the game for me. -shrug-
 
Well I don't think it's out of the question to separate the impact players who segregate themselves make.

Personally, I would put everyone in the same open play, regardless of platform and whatever KS promises you want to hold FD to.


But let's attempt to be constructive about it.

What if we nerf rep gains for Private/Solo players.

What if we buff rep gains for Open Play?

What if we took your idea and eliminated PvP in Open and left PvP totally to match making/CQC?

I mean.. that just scratches the surface of what all FD can do with this virtual universe.

But you seem more interested in keeping them beholden to the whole "Play Open/Private/Solo" promises of the KS while at the same time you're saying that you don't mind if they trash their KS promises of choosing your profession, like being a pirate..

So I'll ask again, WHICH IS IT?

Why that way around? Why not nerf rep gains for open players. This makes more sense actually because as a solo player, you find your home systems constantly changing around you and there is nothing you can about it. There is only you against the whole of open so I think solo players should have more influence to compensate. Also the Xbox players and perhaps people in odd timezones too should get a buff.
 
Why that way around? Why not nerf rep gains for open players. This makes more sense actually because as a solo player, you find your home systems constantly changing around you and there is nothing you can about it. There is only you against the whole of open so I think solo players should have more influence to compensate. Also the Xbox players and perhaps people in odd timezones too should get a buff.

That's just as fair a solution.
 
I just think the game would be more interesting, fun and dynamic if we saw more players. However, as it stands I think Open is kinda pointless - goes back to my point about the game design and choices FD made which I believe are extremely short sighted and mistaken. Human nature being what it is players will take the path of least resistance and for ED thats solo and pg.

So much for being the greatest sandbox ever created. :/

It could be the devs share exactly your idea of fun and what the future of ED should be, but 'shortsightedness' and 'being extremely mistaken' caused them to fail. Or they, like, I don't know, dont particularly had your specific wishes in mind when designing their game. Oh boy, I wonder which of the two is more likely. I know, its bizarre to consider some people may not devote their life's work to your every wish and demand, almost as if their number one priority in life somehow is something other than pleasing you, but who knows? Weirder things have happened. :)
 
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I can change what time of day I play in.

You can't play 24h/7days. Someone could be working the BGS at any time and there is no way for you to know when it will happen.

Why should they be allowed to impact the BGS if they aren't playing in Open?

My opinion on the matter is that Powerplay (which I participated actively in for nearly 6 months) should be Open only, because it was introduced as conflict driver activity. So it makes no sense PG or Solo should be able to affect it.

Now regarding the rest of BGS, it absolutely doesn't matter that anyone else can affect it IF there is only on single Universe simulation for the reason I exposed.
The game is designed this way. You may not like it but if you have listened the recent stream with Sandro, you would understand that Fdev as a lot of limitation (probably for cost reason) on what they can do regarding the BGS and flow of data exchanged.

So as I mentioned before the compromise made.

Would I prefer a PVE or PVP server option like in any other MMO on the market? - Yes

But I'm sure that you would be disappointed by the result as the traders in PVP servers would run dedicated/fitted ship in order not to be pirated.
 
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The article is actually quite well written and good to read.
Yet the whole situation is a controversy, and i recall a simple smart quote about this:

"Show me a man who has mastered the art of pleasing every customer,
and i will ask him to teach me."
 
Uhhh..... What?

Food for thought: What will upset me more?

100 players quit who loved and played in Open?

20,000 players quit who NEVER played open so I never saw them anyway but who were constantly allowed to troll my experience anyway?


I'm not going to miss 20,000 people who quit. Not when they don't play in Open and not when I have to constantly play in fear of them deciding to troll my experience via the BGS.

Make it Open play for all.
Merge the platforms.
Let them quit.

I'll always care more about the people who actually want to play with me than I will about people who apparently despise the rest of us already.
 
You can't play 24h/7days. Someone could be working the BGS at any time and there is no way for you to know when it will happen.

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My opinion on the matter is that Powerplay (which I participated actively in for nearly 6 months) should be Open only, because it was introduced as conflict driver activity. So it makes no sense PG or Solo should be able to affect it.

Now regarding the rest of BGS, it absolutely doesn't matter that anyone else can affect it IF there is only on single Universe simulation for the reason I exposed.
The game is designed this way. You may not like it but if you have listened the recent stream with Sandro, you would understand that Fdev as a lot of limitation (probably for cost reason) on what they can do regarding the BGS and flow of data exchanged.

So I as mentioned before the compromise made.

Would I prefer a PVE or PVP server option like in any other MMO on the market? - Yes

But I'm sure that you would be disappointed by the result as the traders in PVP servers would run dedicated/fitted ship in order not to be pirated.

I'm thinking that if everyone played in Open then the game would actually feel some semblance of balance.

I mean, think about it.. Traders maximize their profits when they don't have to worry about pirates right now because they don't have to kit for that.

C'mon.. that's trash.
 
Food for thought: What will upset me more?

100 players quit who loved and played in Open?
20,000 players quit who NEVER played open so I never saw them anyway but who were constantly allowed to troll my experience anyway?
I'm not going to miss 20,000 people who quit. Not when they don't play in Open and not when I have to constantly play in fear of them deciding to troll my experience via the BGS.

Make it Open play for all.
Merge the platforms.
Let them quit.
I'll always care more about the people who actually want to play with me than I will about people who apparently despise the rest of us already.

Few points:
-Why is your "Play it your way" more valid than theirs?
-I'm included in that 20,000 and I play more open than solo.

-Why should they quit? The loss of 100 players in Open is financially much more appealing to 20,000. Why should they be forced to play your way?

Arguably you are the new archetype of player since the original game was entirely PvE...

Why not encourage people to go to Open with events and tournaments instead of validating everything that the PvE people think about the Open players? As part of the Fuel Rats I often hear that they are the first positive Open experience they've ever had in Elite and that tells me that Mobius isn't successful because of what it offers, it's successful because of the failure of Open players.
I also don't think Open is as quiet as you make out but thats a different discussion.

Edit: On the balance thing, try comparing a 6A shield in a T type ship to a multi-role or combat ship, or any other ship and come back to me on the subject of balance, it's practically impossible to defend against PvP and trade because every cargo rack you add makes you less well equipped than your adversity and therefore requires additional skill to win. Piracy, PvP and what SDC do are 3 completely different things, one is after cargo, one is after a challenge and one is after explosions and controversy, let's not muddy the water between those.
 
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Food for thought: What will upset me more?

100 players quit who loved and played in Open?

20,000 players quit who NEVER played open so I never saw them anyway but who were constantly allowed to troll my experience anyway?


I'm not going to miss 20,000 people who quit. Not when they don't play in Open and not when I have to constantly play in fear of them deciding to troll my experience via the BGS.

Make it Open play for all.
Merge the platforms.
Let them quit.

I'll always care more about the people who actually want to play with me than I will about people who apparently despise the rest of us already.

And?

The game isn't about you

Claims of griefing are over blown

Claims of trolling the BGS from Private/Solo are over blown

Just a bunch of folks wanting everyone to play with their toys in the same way...

Just play the game already...


- Player of all modes
 
So lets see... The choice is between letting 20,000 players quit to please you, or you quit because you're upset they can play where you can't get at them?

I think I know how that will end.


OH TRUST ME, FD has made it rather clear on where they think I and other Xbox players can put our opinion things. You spelling it out doesn't make that any less salty.

ing into the wind is all we can really do these days.
 
Food for thought: What will upset me more?

100 players quit who loved and played in Open?

20,000 players quit who NEVER played open so I never saw them anyway but who were constantly allowed to troll my experience anyway?


I'm not going to miss 20,000 people who quit. Not when they don't play in Open and not when I have to constantly play in fear of them deciding to troll my experience via the BGS.

Make it Open play for all.
Merge the platforms.
Let them quit.

I'll always care more about the people who actually want to play with me than I will about people who apparently despise the rest of us already.

You need to remember that the "food for thought" here and presumably at FD too is not "what will upset you more".

In fact, the real "food for thought" would be "what hurts the game more for everyone, FD included: 100 people quit who played in open or 20000 people quit who never played in open". I can't speak for the entire community like you do, nor can I speak for FD but I am willing to bet the last 40000LY of my current exploration trip that losing 20000 people is probably worse for the game than losing 100 even if, and this must be hard to believe, it wouldn't benefit you.
 
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