What will ED look like at the end of the 10-year plan?

Yep for sure. Their plans for self-publishing seem ambitious in terms of chalking up a third game to dev alongside ED & Planet Rollercoaster if RC is a success, so they're aiming big. I suspect they would allow some funds / dev crews to be leached to sustain ED in a worst-case scenario as it seems to be their real showcase for the Cobra engine. Hopefully it doesn't come to that though. My suspicion is that Season 3 will be SpaceLegs (to show of that the engine is capable of FPS etc), and that will prove a bigger draw for some who are holding off, and will prob beat SC out of the gate, at least in some capacity.

Another intriguing point is this brewing competition. The chances are that ED won't be as feature-complete as SC is aiming to be at launch when they go toe to toe, or offer as focused and classically MMO-style experience, but it will have the advantage of being on consoles (I'd expect a Playstation rollout over the next year or so - believe Xbox has an exclusivity clause at the mo), and so maintain a reasonable core of players even if PC numbers took a big hit. NMS doesn't look like it's aiming to hold on to its audience for the same length as these two, or hit quite the same notes.

So yeah, if they can have a shinier, cross-platform, more all-rounded package by the time SC hits, I think they're in with a shout of keeping the ball rolling. Let's hope so :D

Season 3 is not that far away, unless FD totally lost it (and I don't think they will) space legs will be in S3 and that will make ED on the same terms as others for sure.
 
Good responses, all! As it happens, I too have some slight skepticism about the ability of the development process to go on for ten years. Though it is something I would really love to happen. I love this game for what it is now and am really engaged in the world it has created, but I understand and agree with the many qualms people have with the game (they just don't bother me as much). I'm confident that as long as FD can keep going with it they can continue to make this game really great.

BUT

I kinda think this 10 year plan is contingent on each successive season compounding on features of the previous, and as an effect constantly bringing in new players each year. Unless FD has other flows of money that they can funnel into keeping the game alive, I don't think it will last if it cant bring in new players.

How does EvE does it then?
 
Do you really, really, REALLY believe in this 10 year plan thing?
I certainly don't want to sound negative, prophet-of-doom-ish or otherwise obnoxious but i always considered this obvious marketing fluff to drum up kickstarter support. You know, the whole "dream BIG" thing that Elite and Star Citizen were were proficient with.

I'm not saying it would be out of the question and i wish the game a long and successful future.
But a small part of me is a bit doubtful that Elite got the legs for such a long journey, if Frontier continues to act and perform like they did so far. And with a bit doubtful i mean dead certain.
 
Do you really, really, REALLY believe in this 10 year plan thing?
I certainly don't want to sound negative, prophet-of-doom-ish or otherwise obnoxious but i always considered this obvious marketing fluff to drum up kickstarter support. You know, the whole "dream BIG" thing that Elite and Star Citizen were were proficient with.

I'm not saying it would be out of the question and i wish the game a long and successful future.
But a small part of me is a bit doubtful that Elite got the legs for such a long journey, if Frontier continues to act and perform like they did so far. And with a bit doubtful i mean dead certain.
Its allready ahead of the other space sims , it has a long way to go but its mindblowing compared to other games.
10 years is very realistic
 
subscription and and player interaction like Guilds helps a lot of keeping a game alive
both things E:D don't have
Elite has seasons , paintjobs and a merch shop that works well.
Also in elite there is gameplay , sure EvE has depth , a deep economie but whats the point when its all down to dice roles and numbers if you are not part of a giant massive squad.
You dont fly your ship , the objects are just decore and dont have any colision.

Elite is only 2/3 years old and will have features that will make up for this , when EvE came out it was 90% less than it is today and on the forums everyone was saying it would be dead within a year , they were wrong.
 
Probably something simmilar like now, maybe u will be able to land on planet with atmosphere, I think 2years top and the development will stop
 
Anyone still believing in that would be pretty blind at this point.




How can you compare ED as ahead of other futuristic space sim?


Is it because of the great flight model?
Nope, it isn't better than most, yet is good enough.


Is it because of the awesome graphics?
Nope, galaxy background is nice but ship/station/rocks looks good only from far away (and not too far, nor close).
This can be fixed easily as they make improvement to follow other game and have no fear about that point. But it isn't ahead once again.


Is it because of the persistent damage graphics?
Nope, there's no persistent damage graphics and even the poor anaconda hull change aren't related to what happened to the ship. They are as evolved as other games were 10 years ago.
There's a big amount of work to be done to catch up with current possibilities.


Is it because of how ship behave regarding to physics and hit?
Nope, neither the ship direction/speed react as physic would dictate if a collision occurs. Neither does it make sense to have shieldless ship crashing into each other yet retaining perfect hull anatomy, only to kick away like 2 ball of pool would. No deformation and some useless/meaningless spin. Ain't any better if you crash into the station where ABSOLUTELY nothing happens : Both ship and station remains intact. Yet, you will lost control of the ship which will enter the once again meaningless state of "spark on the dash only to explode a few seconds after".
Seeing how primitive this is, it's hard to believe they will catch up.


Is it because of the great ship customizations?
Nope, modules doesn't make any sense nor do they provide possibility of roles. There's not way one can consider a 4 basic role something deep or useful. It's all about 1-2-3-4-5-6-7-8, E-D-C-B-A, no mather the ship, brand, role it shoudl have. You don't need to make any modification to that 3A power plant so you can fit it instantly from the same shop in either your cobra or corvette. Shields all are set at the same maximum recharge rate. That cobra recharge the same amount of shield the conda/corvette does as long as you feed it enough juice.
Wish that Engineering make a huge move toward this, else I bet they will not make it on time before people get bored with Elite.

Is it because of the deep economy where your action actually influence the game?
Nope, anything done doesn't change anything but slightly change the amount available. It will simply move back to the "ideal" set number for the station at a pre-determined speedwithout taking into account if the station has what it takes to do so, nor use any resource to do it.
Once again, it is a needed change but will likely not happen soon considering the amount of work that would be needed.

Is it because you can group up effectively and play as a huge group?
Nope, P2P has so many trouble that only in rare instance will you be able to have a functional group.
This isn't something Frontier can solve as the P2P mecanism make it impossible to really fix. It would need a full game redo.

Is it because you can walk around and do what you want?
Nope, because you can't yet. Once again, it's lacking and stand behind other games.
It might be added soon, so we'll see in next year if they manage to catch up while it's still time.

Is it because of how you can influence the galaxy?
Well on that one, it is still basic but with some tweak, the Power Play part could be great. Sure the factions have no meaning at this time, but I don't feel that Elite is behind other games.

Is it because of the great involving mission?
Nope, they are pretty pointless. Can't wait for the promised upgraded mission to see if they are going to make them useful and fun. Anyhow, at this moment they are far from being ahead of any other game. Hell, even old non space sim game like Arena back in 94 had better missions.

So, in the end, Elite isn't ahead of other game. The only place it really shines at this moment is at the beauty of the galaxy which is great as long as you are able to avoid looking at the stars eruption which ruins everything otherwise.

Many people have been asking for all those changes for a long time. I also consider that those should be taken as a high priority target over some other objectives that should be labelled as secondary/terciary priority. If Frontier pull the loot and crafting right, it could really deepen the experience. Ship launched fighter should also add variation to gameplay style and should be prioritized over superficial upgrade. See multicrew, which will only provide more mess around because of P2P and lack of dept of ship customization. It would be a great addition, but once other thing were taken care of. Just as commander creation should not have been made a priority over deepening the same ship customization and game economics. Once again, it will be a great superficial upgrade, no doubt about it. Yet, there's no utility to it and they should have spent time on this later.

Frontier needs to see that a huge part of their player base will not keep waiting, wishing that the game will grow as it was supposed to. Good willingness can only make it to a point and many player decided it was enough for them.
People keep saying over many thread every day how they like Elite but won't keep playing unless some depth is added. People resort to griefing because there's nothing significative to do in-game. People mess up PowerPlay to try and force Frontier to make some move. People sell their account on 3rd party website after growing bored. Group pushing the development of the storyline are no longer interested in trying as they see almost no result from their work.

If Frontier could come up with more information toward future update and how they will focus on deepening the experience, I guess most of this bleeding would stop. It might even surelybe reversed if they implemented new mecanism. Instead of losing player, more would join up and help brings funds so they can push even more content in the game.

My whole post might seems like I hate the game. I don't. But I also have no desire to play until those many changes happens. If they don't happen, Elite will surely be soon forgotten as a "play your way" game that failed to deliver what was promised. It would really be sad as the fixes needed to avoid this seems within arm's reach for Frontier (except for P2P which might be a long shot with all the changes it would need).

Well for me it is. it has a larger scope , larger potiential than say the first elite , X or Freelancer.
The other games that could be better are still in pre alpha... and by the time they are out elite will have changed a lot
 
The last time a game took 10 Years to develop, we had a duke Nukem forever. There is no 10-year development, just active updates until the game is no longer sustainable.

ED will probably long gone vapourware by then.
DKF was not made during 10 years it changed hands and got rebooted a lot... not the same as elite.

Also vapourware is a game that was being made and never happened , sins elite is allready hear it can only become abandonware if FD give up there copyrights to it.
Elite is doing well , and will still be here in 5 years at least.

Xrebirth managed to transform into something different , and egosoft did fine with rebirth even if everyone seems to hate it , and they had allmost the same situation with reunion

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Phfft hahahahahahhahahahhahahahhahhahha Nice meme top kek +1
Thats a toxic atitude , do you like the game? this reminds me of the bioware forums :(
Also its not a meme because a meme is an internet joke that gains fame by the repeated use , sins I was not joking and was the first time I said that is by all difinition not a meme...
 
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Anyone still believing in that would be pretty blind at this point.

How can you compare ED as ahead of other futuristic space sim?

You're asking how a game folk been playing for 1.5 years is "ahead" of a pre-alpha?

Ok mate.
 
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Correct question is - will it make it to the end of it's 'plan'? And the answer as it stands now is...doubtful.
I enjoy the game at the moment, but I just can't see it evolving for 10 years considering most recent updates and the pace. Most of the playerbase will barely remember that this game existed in 10 years.

What did Eve Online look like in 2006? How about WoW?

If you like Eve you might say, "It's grown so much!"

If you don't like Eve you might say, "Same old thing." :)
 
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I would say 10+. the devs wont just drop this game , it wont happen

Love that as usual we've quickly gone from a pretty positive OP to a bunch of negativity.

IF Frontier stopped dev and everyone except one player left tomorrow ED would still exist while the servers are up.

Server infrastructure is required, but the P2P nature of ED cuts that to a minimum.

Solo play would still be there, and given ED contains a literal galaxy there's a limitless amount of worlds to explore.

Not saying anyone would sit and play it constantly for 10 years but people still play Oolite, ED would be there for those that want it.


But sod that, there's a huge update only a month or so away, then more beyond that, loads to look forward to. :)
 
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I would say 10+. the devs wont just drop this game , it wont happen

at the end of the Day, Frontier must make money, and when the game maintenance cost more then the game earns, well ....
but i doubt that Frontier will drop E:D like Double Fine did with Spacebase DF-9
[h=3][/h]
 
Like I said in tens years a terrabyte will be like how we see megabytes, Whats more than a terrabyte?

Not likely, if the last 10 years have been any example. Drive capacity has maybe... double or triple folded since then. SSD improvements have been the main advantage, but I've had a TB SSD as my main OS drive for a couple of years now.

In a few years I suspect we'll at least have responsibly priced 1TB flash drives and maybe 6TB SSDs. I doubt we'll have responsibly priced drives over double digit TBs in 10 years. We'll see though.
 
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at the end of the Day, Frontier must make money, and when the game maintenance cost more then the game earns, well ....
but i doubt that Frontier will drop E:D like Double Fine did with Spacebase DF-9
Doublefine have a history with droping projects and eating money...

The thing is at the moment we have seasons that are just like a subscription fee but were you can still play the old stuff if you dont buy the new one.
On top of that they get money from
Paintjobs
Books
Merch
CMDR clothing (future)
Decals
Naming stars and so on (hinted at)

Given that if all goes as planed every season will add more to the game more and more will come to the game.

If elite fails... and thats a bit massive IF it will be because something better crushed the game yet even if something better came the game would still live on here are some examples :

Freelancer and X² ; X² was deeper and better (IMHO) yet even if egosofts game sold less well it was still there with many sequels
on the same topic X:rebirth is kind of doing well for egosoft even after its launch

I still play UT99 even if UT2K4 (and UT4) is here and that other shooters are ''better'' I still play that game at least once a week.
Hell , I play Final Doom a lot and thats before my time !
EvE and WoW and even Everquest were told they would die under a year by a overwhelming amount of its users... and yet they are all still here today doing well , not as well as during there golden age but they wont be going anywere.

Even if say StarCitizen was better there allways elements of one game that will trump another even if its just having a CobraMKIII or the 1;1 scale universe that can be all you need.

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Guess you're speaking about SC. If that's the case, let's see how SC pre-alpha handle against Elite.

Graphically speaking, details in SC are higher than ED. Textures are better looking to. Ever tried getting in a station sideway and taking a second to look at the letterbox in ED?
Graphics are ahead in SC, but their engine took a big hit with latest test version even with high-end PC, so Elite get the edge by a long shot here.
Ships part can actively be destroyed with weapon causing real physical damage to the ship. Huge advantage to SC
Collision also directly break physical part of the ship in function of collision speed/direction/part hit. Huge advantage to SC
You can walk around, even if there's not much to do. The possibilities already offered make the pre-alpha ahead once again anyway.
Flight model is faster paced but as good Elite, so more of a question of taste.
Grouping is easier but not that much better than Elite at this moment.
There's absolutely no economy at this time in SC but given how poorly ED economy is designed, this is almost a plus. Having to start from scratch is easier than having a poor system to completely redo.
Ships module aren't fully done but what's present is more elaborated in SC. Just look at the various mount for weapons and how you can customize a ship loadout. Advantage to SC
Huge advantage for shield in SC.
There's no way to influence the galaxy at all, so Elite has a big advantage here.
The galaxy in Elite is great, so again a big advantage for Elite.
Missions are as poor as Elite at this moment so the mission overhaul might switch the advantage to Elite soon. At this moment, they are pretty much the same useless thing.

So overall, SC might not yet have ruled out ED, but every part that is ready has been thought with more depth than Elite. Can't say it will be great, it's too early to be sure, but Elite surely isn't ahead of it.
I own SC and think its okay , but so far its not ahead in my opinion.
The game is clunky at the moment (duh its a alpha) but lets say we put everything the game has and polished it up and made it bug free and then put it into elite 90% of the hate elite gets would still apply.
It is amazing to see a good damage model and walk around your ship but currently it means nothing because it might not be used as a real game for another year maybe even 3... and maybe by then elite will have fixed its terrible low res textures and all include all the features SC has that elite does not.

I like both games and want to play both and will... but the 1;1 scale will keep me coming back because I like to point to the sky and say ''THAT is were I am going tonight'' and currently beyond tools elite is the only game that lets you do that
 
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I'm not sure it is really 10 years - at least not 10 years from release.

Their 2015 financial report mentioned 6.5 years remaining on the franchise period - so likely 7 years in total from release (exact phrase "expected remaining life of the franchise period"). That doesn't even state 7 years of updates, but merely the expected life. It could mean 3 years of content updates and the remaining years simply keeping the servers running. I've never read any mention of how many seasons of updates there will be.
 
I'm not sure it is really 10 years - at least not 10 years from release.

Their 2015 financial report mentioned 6.5 years remaining on the franchise period - so likely 7 years in total from release (exact phrase "expected remaining life of the franchise period"). That doesn't even state 7 years of updates, but merely the expected life. It could mean 3 years of content updates and the remaining years simply keeping the servers running. I've never read any mention of how many seasons of updates there will be.
Maybe I am wrong but dont they have to undercut what they hope to achive for legal reasons? and maybe thats how long they have the trademark for so it will be a matter of renewing it.
And even then 7 years is still good , say after season 7 they dont make updates/expansions every year but whenever they can and on a smaller scale it would be fine.
 
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