What will ED look like at the end of the 10-year plan?

Just what the title says...I was just thinking what might FD have in store for this game over the next ten years? I mean, that is a pretty long time and I imagine with each season tons of possibilities will emerge as far as what we can actually do in the game and how we decide to play.

What do you imagine ED will look like in ten years?

The game is already dead after 1.5 years ... i think that only a very small number of hardcore fanatics are playing it currently ... so in 10 years nobody will remember ED.
 
The game is already dead after 1.5 years ... i think that only a very small number of hardcore fanatics are playing it currently ... so in 10 years nobody will remember ED.

Its far from dead.
The idea that if you dont play it no one else does seems to be in effect with your statement.

The game is doing fine , this pointless hate and bitter talk mirrors the haters from the EvE and WoW forums back in there first and second year.
The game will be doing fine in 5 years and the game is doing beter than ever currently.
 
Its far from dead.
The idea that if you dont play it no one else does seems to be in effect with your statement.

The game is doing fine , this pointless hate and bitter talk mirrors the haters from the EvE and WoW forums back in there first and second year.
The game will be doing fine in 5 years and the game is doing beter than ever currently.

Based on Steam stats as a relative indicator, the game is far from dead but player numbers are on a notable decline since end of 2015, i.e.,

Avg. players per quarter:
* Q4 '15: (5,034+4,164+6,021)/3 = 5,073
* Q1 '16: (3,666+3,509+3,234)/3 = 3,469
----------------------------
= 32% drop of avg. player numbers in Q1'16 in comparison to Q4'15
 
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Just to throw some interesting numbers out there, because I feel like it...

Currently in explorable surface area estimates of planet surface sizes (which we can currently land on), not including traveling in three dimensions in space otherwise, Elite Dangerous Horizons is about 1.90448313076*10^22 times larger than the overworld in a Minecraft game. The Minecraft surface area purportedly being so large that it is "infinite." Of course most people have no conceptual idea of what infinite really means, so they toss it around as something that is extremely big, when in reality it means without end – this is why 0.999... is mathematically equal to 1, for example. But I digress...

Makes me wonder how much "larger" this game will be once we get to land on all the worlds. Last I heard, rough estimates are that we can currently land on about 60% of worlds. Gas giants are typically much larger than rocky worlds though, of course, so assuming we include being able to fly through their clouds in these numbers, that 60% doesn't necessarily have all that much weight.
 
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The game is doing fine , this pointless hate and bitter talk mirrors the haters from the EvE and WoW forums back in there first and second year.
The game will be doing fine in 5 years and the game is doing beter than ever currently.

Those games found their audience, understood their audience, and understood how the identity of the game needed to be defined and evolved to fulfill the needs of their audience.

I cannot tell at this point if Elite is capable of doing the same.
 
Blah, if the FD love ED as much as we do, they will sell the game to someone who knows how to make games. Too much technical education kills the imagination. Sorry for off topic :D
 
Isn't this whole 10 year plan meme something the players have invented. Like the vertical slice meme back during beta and the use your imagination meme that dominated the first year. I mean I'm sure Frontier have said they'd like the game to run for 10 years which is not impossible for an MMO type game but is pretty rare. But a desire for the game to be around 10 years from now is a far cry from an actual plan for 10 years worth of updates and development. Honestly I don't see any sign that much of the first years updates were planned prior to launch let alone this year or year 3, 4, 5, etc. Sure they've probably got a big old wish list and some sort of idea what order they want to tackle it in but that's hardly a "plan" and I'd lay money on many things on that list never happening and many things not on that list coming about because of player pressure, changing staff or just shifting winds (assuming the game remains profitable enough to justify development).

Just something that strikes me whenever I see this 10 year plan thing being trotted out by the player base as if there this holy tomb at Frontier that details the ultimate space sim and we just have to patiently wait for them to work through it over the course of 10 years.
 
And how do you judge yourself to know better than other if the game is doing fine and that other keep playing because you do?
Bravo.
No need to be so hostile.
The has on steam charts on its last peak : 6,266 players now thats not a massive ammount but given that many players have stated they are leaving and coming back for 2.1 I think thats good.
There is also the fact that we cant get numbers on the ammount of players who use the nonsteam version , mac version or Xbox version.

Often you find on the internet the attitude that a game is dead because one user no longer likes it , I still find many players online when I play elite and all the players in my friends list log on at least once a week.
Of course I could be wrong but the random hate and negative attitude towards the game is depresing to be honest

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Isn't this whole 10 year plan meme something the players have invented. Like the vertical slice meme back during beta and the use your imagination meme that dominated the first year. I mean I'm sure Frontier have said they'd like the game to run for 10 years which is not impossible for an MMO type game but is pretty rare. But a desire for the game to be around 10 years from now is a far cry from an actual plan for 10 years worth of updates and development. Honestly I don't see any sign that much of the first years updates were planned prior to launch let alone this year or year 3, 4, 5, etc. Sure they've probably got a big old wish list and some sort of idea what order they want to tackle it in but that's hardly a "plan" and I'd lay money on many things on that list never happening and many things not on that list coming about because of player pressure, changing staff or just shifting winds (assuming the game remains profitable enough to justify development).

Just something that strikes me whenever I see this 10 year plan thing being trotted out by the player base as if there this holy tomb at Frontier that details the ultimate space sim and we just have to patiently wait for them to work through it over the course of 10 years.
They have mentioned it in interviews and in newsletters.
however I think ''10'' is a round number it could be a bit more or a bit less. what they mean is its not a throw away game were its finished in a year or two.
and I think even when the game is content complete that will be support for it
 
Based on Steam stats as a relative indicator, the game is far from dead but player numbers are on a notable decline since end of 2015, i.e.,

Avg. players per quarter:
* Q4 '15: (5,034+4,164+6,021)/3 = 5,073
* Q1 '16: (3,666+3,509+3,234)/3 = 3,469
----------------------------
= 32% drop of avg. player numbers in Q1'16 in comparison to Q4'15

Also keep in mind that people who got the game on Steam don't need to use Steam to launch it, which is actually more likely than most games, because of the weird way Horizons was initially implemented on Steam as being an entirely different game and how it wasn't sold and available on Steam at first either.

Even though I initially bought Elite: Dangerous on Steam, I had to go through a lot of effort getting a Steam key for Horizons, adding it in, and making sure it would launch correctly through Steam. A fair number of people likely didn't bother with this and just ended up using the regular non-Steam launcher.
 
Those games found their audience, understood their audience, and understood how the identity of the game needed to be defined and evolved to fulfill the needs of their audience.

I cannot tell at this point if Elite is capable of doing the same.
Elite is unique and I agree that it could go either way.
But given its the only game with a galaxy of 1:1 scale and a combat system like Xwing alliance and a nice (if currently basic) trading gameplay it can only go upwards , if FD keep to there guns.

Elite found me , I love the game and I have played mostly every space game sins the mid 90s and I think E:D is the best one yet. did not blow my mind like X² did but most of what I loved about X² was in my head not actualy in the game
 
They have mentioned it in interviews and in newsletters.
however I think ''10'' is a round number it could be a bit more or a bit less. what they mean is its not a throw away game were its finished in a year or two.
and I think even when the game is content complete that will be support for it

No doubt, i mean it had to come from somewhere. As did the vertical slice quote back in beta which turned out to be essentially nonesense. Probably just a bit of marketing from Frontier. I suspect the 10 year plan is the same thing an almost throw away bit of marketing hype that the playerbase has latched onto and is the current goto comeback on any criticism of the game. Not that it really matters, I mean the game will keep being developed as long as Frontier deem it financially rewarding to do so. With any luck that will be a long time to come and lots of cool stuff will be implemented in that time, its even possible that it'll run beyond 10 years. But I just don't think there is any plan out much beyond this year.
 
But I just don't think there is any plan out much beyond this year.

Not sure what you're trying to say with that but...

- First person is planned
- Atmospheric landings are planned
- Gas giants are planned
- Cities are planned
- And whether planned or not, certainly the intention from Frontier/Braben is they want to eventually implement plant and even animal life

I don't think they have solid dates for those if that's what you mean, but those are planned and certainly not likely to be complete this year.
 
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Elite is unique and I agree that it could go either way.
But given its the only game with a galaxy of 1:1 scale and a combat system like Xwing alliance and a nice (if currently basic) trading gameplay it can only go upwards , if FD keep to there guns.
See I think the whole 1:1 galaxy is a bit of a albatross around ED's neck (to mix my metaphors to the point of near incoherence). Or perhaps more correctly the accessibility of the 1:1 scale galaxy, the vast yet highly uniform nature of inhabited space and the speed with which you can get around. These 3 things are essentially irreversible in future updates. it would of been far better in my opinion to have started with a much smaller section of space accessible (with whatever contrivance you needed to make it so) with preferably greater variety and a slower way to progress around making more of the space you have essentially. This then gives you the ability when you expand the available galaxy to really introduce new and interesting stuff, real variety. But anyway, that horse is half way to Barnard star by now so we'll just have to see what they can come up with.

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Not sure what you're trying to say with that but...

- First person is planned
- Atmospheric landings are planned
- Gas giants are planned
- Cities are planned
- And whether planned or not, certainly the intention from Frontier/Braben is they want to eventually implement plant and even animal life

I don't think they have solid dates for those if that's what you mean, but those are planned and certainly not likely to be complete this year.

Like I said, that's a wish list not a plan.
 
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See I think the whole 1:1 galaxy is a bit of a albatross around ED's neck (to mix my metaphors to the point of near incoherence). Or perhaps more correctly the accessibility of the 1:1 scale galaxy, the vast yet highly uniform nature of inhabited space and the speed with which you can get around. These 3 things are essentially irreversible in future updates. it would of been far better in my opinion to have started with a much smaller section of space accessible (with whatever contrivance you needed to make it so) with preferably greater variety and a slower way to progress around making more of the space you have essentially. This then gives you the ability when you expand the available galaxy to really introduce new and interesting stuff, real variety. But anyway, that horse is half way to Barnard star by now so we'll just have to see what they can come up with.

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Like I said, that's a wish list not a plan.
They do have a plan.
They just dont let us in on it for now , There are ups and downs to that the up is we dont get upset when content gets cut but downside is we are left in the dark.
The plan for the near future is :
Active volcanism
Large cities
Charecter creation
Multicrew
Droping fighters from ships
and 2.1

Now the intresting thing is charecter creation is the ground work for something bigger (they said so in a interview)

They said there roadmap is a list of priorities so it keeps shifting but the season headlines are the big ones that lay the ground for the future.

As for diverse space and 1;1 I dont want space magic like in other games I want realism for my enviroments and thats what elite gives me space as it is warts and all , and I find that so amazing.
When all the planet types are done , when the comets are in game and everything else got overhauled it will be even better.
But as it stands I think its wonderfull every planet is unique , just like every earth forest is unique
 
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No that's the plan.

They've said before they have an utterly huge list of dependencies they're constantly having to reorder on the *plan*.

I guess we'll have to agree to disagree on what constitutes a plan and/or how far out it goes with any detail.

Some of those things you mentioned are probably being worked on and have some sort of planning done. But that doesn't (or shouldn't) get us anywhere near 10 years anyway.
 
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