So I just took my icourier out for a spin in a haz res and the first ship i ran into was a deadly fas with frags. I put 2 pips into engines and, playing around with various throttle positions, was unable to get on his tail...he was turning inside my circle and burning my shields down. I could even boost past him and try and get around him but he was instantly facing me and firing away no matter where I went. I did some damage to him mainly by jousting as i went past to try and get around him, but eventually I BSR'd and went back to base to re-evaluate my setup.
My question is, is the FAS really more agile than a tiny supposedly-nimble ship like the courier? Do I need to go back out and throw 3-4 pips to engines? I feel that the distrib is so poor on the courier that with that much power to engines i'd be limited to running pure kinetics in the hardpoints.
Any thoughts/suggestions from courier veterans? I'm just a bit surprised as I have flown an assortment of craft including the vulture and fas and expected the courier to run circles around the fas.
My question is, is the FAS really more agile than a tiny supposedly-nimble ship like the courier? Do I need to go back out and throw 3-4 pips to engines? I feel that the distrib is so poor on the courier that with that much power to engines i'd be limited to running pure kinetics in the hardpoints.
Any thoughts/suggestions from courier veterans? I'm just a bit surprised as I have flown an assortment of craft including the vulture and fas and expected the courier to run circles around the fas.