I would wish they'd make the Cutter possible to get without the rank grinding attached. Charge me double the price for being filthy independent scum, but at least give me some way to get it.
It's the first Imperial Boat I like the looks of.
In other analogy terms, double the size of Mount Everest.
It's almost worth the grind
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But it's an interesting way of looking at it isn't it?
I have read the sentiment: I have played for 1000 hours and hated every minute of it, or was bored every second. This just doesn't compute for me. Why would anyone play that long while they're not enjoying themselves. What is the motivator? In 100 hours the game may change entirely and I'll like it? In 200 hours I've grinded long enough to get this expensive ship, and once I have that ship all will be well?
Boggles my mind it does.
While I tend to agree, I will say that Elite is the only game I have played where 80% of my game time is actually spent either on the forums or watching netflix. That might put some of the numbers in perspective
Edit: To illustrate, I am currently making a 37 jump (yes, 37!!! Crippled FSD ranges for the win...) trek to deliver some smuggling missions. I literally don't look at the game to do anything but turn around, honk, and hit the FSD button... I'd say this gives about 90% non-game time.
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