I don't think you need to go far. Check reddit/steam.. it's a good example and a large portion of the player base. Lots of complaints and people saying the game is empty as a puddle.
True, it's not the owned station per se, but rather the implementation of such a beast as described by those campaigning for it.I also doubt Ziggy would leave if FD implemented player owned stations, because what FD would implement in terms of POS would not be what most of those on reddit want, just my guess.
That doesn't count as evidence I'm afraid. Quite the opposite.
no it does a good developer will look at all sides, there is a reason why they do ama on reddits.
no it does a good developer will look at all sides, there is a reason why they do ama on reddits.
Nope, this is not exclusive to any specific group, but a behaviour that is spread amongst players, there's been several other 'groups' that have been a gathering of such players, CODE has been accused of such as well amongst many others. And not exclusive to Elite.seems like your problem is with SDC.. btw pretty sure FD's stance on the matter has already been resolved so you can cry all day it won't change anything what ever opinion you have in this old debate.
Unfortunately, my experience is that people will never even consider the thought that they might be what is harming the game way more then developers are by being a bit silent.Do you think there would be as many complaints about 'nothing to do' if new users feeling a bit lost and look online find:
A- People dissing Frontier and Elite as hard as possible because FOR THEM they'd prefer spreadsheets or pure PvP
B- People pointing out all the content that hasn't been touched yet and all the groups and activities (races/exploration/competitions/cgs/vigilantes) that people have brought to the table?
Sure have an opinion, but by pressing it so hard you might be the most harmful thing to this game.
Unfortunately, my experience is that people will never even consider the thought that they might be what is harming the game way more then developers are by being a bit silent.
And admitting that other games now looked at as shining examples of how to do things "right", rarely started out that way and was likely not a quick process either, is not going to happen either.
I don't and many other people disagree with your opinion.
Sorry, I'm not sure what you're saying there.
All I am saying is the poster I replied to was pretty sure the majority of people feel the same as him/her and clearly you. I don't believe that to be true and asked for evidence.
I mean think about it. What if, just maybe, you're wrong?
Nope, this is not exclusive to any specific group, but a behaviour that is spread amongst players, there's been several other 'groups' that have been a gathering of such players, CODE has been accused of such as well amongst many others. And not exclusive to Elite.
It is a type of player that exists to hurt others, which is an unfortunate thing, but they do exist, but even so attitude, accusing others of being carebears, does not really put yourself in a good light, because at least as far as I see it a lot of those accused, are not 'care bears' but simply despise one...one...specific player type of players, those only there to be disruptive. That and that alone, and those kind of people do exist, despite what others seem to try to deny, and they do that, by saying it is the fault of the 'care bears' because the griefer/aggressors are doing nothing wrong. And that's what you seem to be doing when you pull out the "care bears" flag. Seemingly placing yourself squarely in the "they are doing nothing wrong, you are just a care bear, and don't want anything bad to happen ever" group.
Group 1 =
a) Small population.
b) Long stay player-base footprint.
c) Have helped co-produce a gaming experience/doctrine that minimizes player social/economic/ownership/trade/crafting/pvp freedoms - to retain control of game development direction, and to stay within networking restrictions of P2P instancing client.
d) High level of presence in forums.
Group 2 =
a) Small to medium population.
b) Short stay player-base footprint ( http://steamcharts.com/app/359320 )
c) A mix of casual to professional gamers - who's cross-gaming experience exceeds 100's of 1,000,000's of hours.
d) Have expectations of social/economic/ownership/trade/crafting/pvp freedoms to facilitate a worth while meaningful gaming experience, equal or better than current and historical games.
e) Low level of presence in forums.