Hello Commander Horsma and Commander Rubbernuke!
In general, we try to avoid retroactively changing results, because if we did (and I can't *remember* doing so, but it's not impossible that it has occurred - though if it has happened, you can be sure that it has been driven more by internal factors) there would instant drama that we favour one power over another, which is unhelpful (and which I personally find rather tiresome, knowing that it's not true
).
Don't get me wrong, should a power "die" because of a rule misbehaving, we would certainly not be opposed to saving them. But on smaller scales, considering the vagaries controlling when a bug occurs, what it causes to occur, when it is found, logged, investigated and fixed, it's usually better to take the rough with the smooth rather than potentially get drawn into a mire of time-sapping, controversial tweaks.
In general, we try to avoid retroactively changing results, because if we did (and I can't *remember* doing so, but it's not impossible that it has occurred - though if it has happened, you can be sure that it has been driven more by internal factors) there would instant drama that we favour one power over another, which is unhelpful (and which I personally find rather tiresome, knowing that it's not true
Don't get me wrong, should a power "die" because of a rule misbehaving, we would certainly not be opposed to saving them. But on smaller scales, considering the vagaries controlling when a bug occurs, what it causes to occur, when it is found, logged, investigated and fixed, it's usually better to take the rough with the smooth rather than potentially get drawn into a mire of time-sapping, controversial tweaks.