chances of cutter improvement?

It isn't opinion. It' objective.

No, it's not objective just because you believe it really hard. That's not how the word works.

It's a game of dog fighting. If you can't dog fight you're not going to be successful in combat.

Different ships with different strengths require different tactics. If you think "it's a game of dogfighting" no wonder you're frustrated. Dogfighting is not the only way to fight in Elite.
 
It doesn't have to be exactly like the Vette. That is a straw man. It needs to fill the same role. It's a superiority war ship. A distributor wouldn't make it function the same as the Vette, either.

The Corvette is an oversized fighter. It controls the field through rapid volleys of heavy firepower. It focuses on alpha strikes.

A distributor on the Cutter would allow it to maintain good sustained damage, but it still would have poor burst damage. It would control the field through constant suppressive fire. Right now, it can largely be ignored.
 
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It isn't opinion. It' objective. It doesn't match the lore of the game or the way combat is handled in elite. It's a game of dog fighting. If you can't dog fight you're not going to be successful in combat.

I suggest you go re-read the lore (you may be surprised to learn that 'the lore' is more than the few lines of description in the shipyard!). Regardless, it has never, EVER, been mentioned that its a 'dogfighter'. You're making that crap up and nobody is falling for it. Not even you yourself apparantly, as you've literally said that improvings its PD would be enough, so clearly you yourself dont even believe it needs to be a dogfighter:

A distributor upgrade would silence the people with issues. That, or a pitch buff. It doesn't need both.

You Sir are being very silly, and I suggest you stop it. Anyway, I'm off. Got some dogfighting to do in my Corvette. [cool]
 
I suggest you go re-read the lore (you may be surprised to learn that 'the lore' is more than the few lines of description in the shipyard!). Regardless, it has never, EVER, been mentioned that its a 'dogfighter'. You're making that crap up and nobody is falling for it. Not even you yourself apparantly, as you've literally said that improvings its PD would be enough, so clearly you yourself dont even believe it needs to be a dogfighter:



You Sir are being very silly, and I suggest you stop it. Anyway, I'm off. Got some dogfighting to do in my Corvette. [cool]

It isn't a dogfighter, that's the problem. I never said it was. I said dog fighting is how elite does combat. Not being good at dog fighting means you do poorly in combat.

A distributor would help in this regard. Boost turning is a thing. The ability to maintain turret fire while boost turning to help keep something else in sight would greatly help its capabilites.

It's hard points and their placement fulfill this. The distributor makes it ineffective.
 
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It can fight. Top of the line PvPers *are* flying Cutters among other ships, they certainly wouldn't do that if it wasn't fit for the role. The whining is downright silly. I don't PvP, but I happily take on any NPC in my trade-Cutter. Condas are a snack, the best *might* take two rings of my shield, which is only a class 6 but prismatic and backed by 8 boosters. No SCBs on the trader. I use no turrets, just gimballed, and even Eagles, DBS and similarly nimble ships just die. The Cutter needs no buff at all.
 
It can fight. Top of the line PvPers *are* flying Cutters among other ships, they certainly wouldn't do that if it wasn't fit for the role. The whining is downright silly. I don't PvP, but I happily take on any NPC in my trade-Cutter. Condas are a snack, the best *might* take two rings of my shield, which is only a class 6 but prismatic and backed by 8 boosters. No SCBs on the trader. I use no turrets, just gimballed, and even Eagles, DBS and similarly nimble ships just die. The Cutter needs no buff at all.

It doesn't fit the pvp meta at all. The distributor can't handle the hard points, that is the biggest problem for pve.

It can survive in pvp long enough to run away. It's very good at running away.
 
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Yeah! All those top of the line PvPers are probably faking it! All the people killing things in PvE and dominating there are faking it too! It's a conspiracy!

The NPC's are in on it too, that's why they are letting themselves die to Cutters.

I mean, it's either that or all ships have weaknesses, not every ship is going to suit someone's preferred play style, and some CMDR's are able to adapt outfitting or a flying to suit what a C7 distro offers...

I'm going with conspiracy. ;)
 
Yeah! All those top of the line PvPers are probably faking it! All the people killing things in PvE and dominating there are faking it too! It's a conspiracy!

The NPC's are in on it too, that's why they are letting themselves die to Cutters.

I mean, it's either that or all ships have weaknesses, not every ship is going to suit someone's preferred play style, and some CMDR's are able to adapt outfitting or a flying to suit what a C7 distro offers...

I'm going with conspiracy. ;)

All those pvpers dominating with it. Who? It is a slow, lumbering target for a silent running FAS. You can't utilize fixed weapons on it, gimballs and turrets are useless in pvp. Silent running and chaff are a thing.
 
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All those pvpers dominating with it. Who? It is a slow, lumbering target for a silent running FAS. You can't utilize fixed weapons on it, gimballs and turrets are useless in pvp. Silent running and chaff are a thing.

You're right, I totally agree! The videos on YouTube are all fakes! Theorycrafting trumps all!
 
I think the real fix for the cutter is the introduction of more combat (damage oriented, and others, not just tank) modules that take advantage of the Cutters slots and sizes. Leave how it fights alone, after all the ships should be different, but then there needs to be modules and combat Technics that take advantage of those differences. All of which require more diversity in the modules currently in the game.

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Provide proof of a cutter dominating a pvp fit ship. Again, someone seriously pvp'ing.

Will not work, that is just using the "No true scotsman" informal fallacy
 
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I think the real fix for the cutter is the introduction of more combat (damage oriented, and others, not just tank) modules that take advantage of the Cutters slots and sizes. Leave how it fights alone, after all the ships should be different, but then there needs to be modules and combat Technics that take advantage of those differences. All of which require more diversity in the modules currently in the game.

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Will not work, that is just using the "No true scotsman" informal fallacy

No, it isn't. It's called burden of proof. Someone makes a claim, and it is on them to back up that claim.

Basically, not someone blowing up a newbie Sidewinder.
 
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Lies, I've been assured that with a C7 distro, the Cutter can't blow up anything! Oh no, they got to you too!

/ok, I'm bored now, done here

Straw man. I never said it can't blow anything up. I said it underperforms at its given role.

You provide a video of someone dying that didn't even know enough to put their landing gear up. A type 9 could have survived that
 
Straw man. I never said it can't blow anything up. I said it underperforms at its given role.

You provide a video of someone dying that didn't even know enough to put their landing gear up. A type 9 could have survived that

You drop landing gear to break, it also has no impact on combat when your fighting somebody reversing.

The 2 corvettes should have won easily, video really isn't a good example but the truth is the cutter stands up perfectly well in any 1v1 including against the corvette, it performs its role well, it performs many roles better than well it just isn't maneuverable enough to be the god ship you want it to be :p

I mean if they buff the cutter they better give me the pre-nerf python back
 
You drop landing gear to break, it also has no impact on combat when your fighting somebody reversing.

The 2 corvettes should have won easily, video really isn't a good example but the truth is the cutter stands up perfectly well in any 1v1 including against the corvette, it performs its role well, it performs many roles better than well it just isn't maneuverable enough to be the god ship you want it to be :p

I mean if they buff the cutter they better give me the pre-nerf python back

LOL. He fought with his landing gear down the whole time. He was also using gimballed weapons. This is an example of people having no idea how to fly in pvp.

I don't want it to be a god ship. That's hyperbole and a straw man again. I said it needs a distributor or pitch upgrade to fulfill its intended role properly.

I'm going to go up against a bicycle while running. The person riding will have never ridden before, and will have a brake permanentlt attached to their wheel. Afterwards, I can claim that I can outrun a bicycle.
 
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