I wonder what some people play this game, a spaceship simulator, for. What is "gameplay" for them? Watching a numeric counter (credits) change?
The thing is, this is Your opinion.
You have a dogmatic ideological problem with people that do not like what you like.
As i can see from the immediate maximum escalation from "this guy does not like taking off - he must be a greedy creditscrooge that dislikes everything except looking at his balance".
I like playing the BGS and think PvP is pointless. Others dislike the BGS and like PvP. Good for them.
Being forced to undock does take nothing away from
Your game experience.
Being forced to undock takes out about 10-15% from
my enjoyment of the game.
I think it is a horrible change. It adds nothing to the game. It does not make the game any more fun. It does not make me want to play the game more. It probably does not make
anyone want to play the game more, because the people who wanted to undock manually,
already do so!
It's just another incident of immersion evangelists liking to have their own preferences forces upon others while having themselves no benefit at all.
I was happy being able to avoid undocking. It's as interesting as watching paint dry. Tieing shoes is more interesting. It's the second most useless part of a video game i know, right after sitting on a these flying animal in WoW to get from A to B without being able to do anything.
And this being a spaceship simulator? Yeah, right. With max speed, faster than light travel, laser and explosion sounds and flight assist. If i want a space simulator, i play Kerbal Space program.
If i have the choice, i take fun over realism every day of the week. But then i dont care about how others have fun as long as it doesnt interfere with my fun.