The unavoidable poll: PvP vs PvE!

What is more important for you: PvE or PvP?

  • PvE

    Votes: 609 83.3%
  • PvP

    Votes: 122 16.7%

  • Total voters
    731
  • Poll closed .
Please refer to Robert Dahl's Who Governs? and Robert D. Putnam's Making Democracy Work.

Then contemplate how the prisoner's dilemma applies, especially on the internet and how difficult reciprocity is to establish and how easily it is shattered.

Compromise is a solution people most come to term with, that's all (And the most efficient in marketing strategy). Just as if you place a candy bar in front of two starving infants (Strangers to each other) who are unaware of any social custom, or rather won't be held responsible for knowing or caring about social custom, something pretty terrifying will happen next.

Compromise is only the optimal solution if we internalize the idea of equality and reciprocity, which are two very difficult concepts to truly integrate, especially on the internet, unfortunately.

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How thoughtful of you >____>

*Shivers*

Thoughtful indeed >___>

No. I prefer to just deal with the obvious, rather than the obscure. Compromise is the way of the world. The inability to compromise is a cause of conflict. When people are reminded that they can't have everything they want, and that the opinions of others should be respected it is beneficial to all.
 
No. I prefer to just deal with the obvious, rather than the obscure. Compromise is the way of the world. The inability to compromise is a cause of conflict. When people are reminded that they can't have everything they want, and that the opinions of others should be respected it is beneficial to all.

I prefer dealing with the mechanisms, not the appearances.

Another faithful, slow clap for society.
 
What a funny pool : "What is more important for you : PvE or PvP?

All I read is : "What is more important for you : Apples or Oranges ?"

Well that would depend on the mood of the day...
And that would depend of the kind of experience I want to enjoy and with whom.
But sometime I would just reply : Bananas !

Again, to me there is no such thing as "what is more... than something else..." in any way, we are all individuals with personal taste.
The tricky part has always been the same : to find the people with the same mindset as you to enjoy together a video game, an experience, an adventure.
I am glad Frontier is providing both a PvE and a PvP experience to all of us.
And the beauty of it is no one is forcing anyone to do what you do NOT enjoy.
 
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For me there is no PvP or PvE, there is just Elite.

My playing style has been RP'ing an outworlder.
I have "Elited" in trade, exploration and combat - and 99% in open mode - but although I welcome player interactions of any kind, the nature of my game is that PvE is the norm 99.9% of the time.
The PvP oriented players quite naturally congregate in the few places where they are more likely to be able to PvP - resulting in a player-free galaxy for most users.
Open, Solo and Group - they are all the same.

I never lost a ship to PvP, but lost a handful to program glitches. The hardest and most common mode in ED is PvB (player versus bugs).
 
:) I wonder what results you'd get on reddit, my impression has always been that it's far more popular with PVPers

Posted this on Reddit. While I get that it doesn't have as large a sampling, the result is more or less the same as here.

Reddit Version of PvP/PvE poll

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I think you ignored the very thing you quoted.

"This forum has more PvE players than PvP players."



Speculation.

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At no point did he suggest that Reddit is more representative, merely that the poll result might be different, you're reading into things that aren't there.

It would appear that Reddit isn't that much different.
 
Well, for legal types like myself, I work off from legality handed down and play with the legal room open with said publicized statements and stipulation, if they make a definitive stance, things will be be easier to work with
you're not a legal type. they wouldn't ever consider a slippery slope fallacy argument as you did earlier.

it's a cheap trick to elevate yourself and your point when yours is of no greater value than anyone elses.

Compromise is never an optimal solution yet the optimal solution people come to term with the most. If there were more people willing to compromise, great, but unfortunately unconditional aptitude for compromise exists nowhere in the black box of human condition, quite saddening.
The vast majority of the human race who live in organised society disagree with you. Everything mankind has built is built on compromise, this is basic stuff.

You don't have to like it, it's just the inevitable truth. Pull out ruling classes, we can pull out revolutions. Pull out piracy, we can pull out how society banded together and wiped them out. Pull out terrorists and we'll point out how infintesimal their number and eventual influence is.

The world simply doesn't work that way. That's off-balance and balance is always restored.
 
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PvE is more important to 80% of players who visit the General Forums.

The forums are FDEV's greatest portal into what players feel about ED. They collate the majority of their intel here, so it is extremely official.

If less than 20% of the playerbase cares about PvP, hopefully FDEV will concentrate on the immersion, than spend their waking lives twiddling dials to keep PvP balance to appease a huge minority of the playerbase.

We need space legs, planets to explore, ships to walk around, stations to meet and greet.

We don't need 0.1% damage reduction to xyz ship for the 3000th time, or heat balance on module abc increased by 0.0004%, and twiddled heat sink quantities because 18% of people are hell bent on turkey shoots.
 
If less than 20% of the playerbase cares about PvP, hopefully FDEV will concentrate on the immersion, than spend their waking lives twiddling dials to keep PvP balance to appease a huge minority of the playerbase.


I've been hoping this for some time now, yet FDev really loves to focus on combat and PvP stuff versus everything else. Power Play was primarily a combat update, CQC was literally all about PvP and combat, and now the engineers seem primarily focused on combat as well with only a smathering of stuff for non-combat players. Yet it's been proven time and time again that there is a huge chunk of the player base, and yes it's larger than the combat crowd (though not as large as the poll suggests), who desire more non combat content for the game. It's not an opinion, it's a demonstrable fact supported by evidence many times over. Even game reviewers keep pushing for some non combat updates to the game in light of the combat focus of the devs.

At some point I hope the devs spend some real development time fleshing out parts of the game that do not need to blow up, I'm talking some major updates, not quality of life improvements but some actual new game mechanics, some meat.

Unfortunately I'm certain we'll be seeing Thargoids or The Missing all angry and shooting long before stuff like planetary mining, deep space surface POI's, comets to scan, improved trading tools, orrery system maps, exploration missions, etc.
 
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Unfortunately I'm certain we'll be seeing Thargoids or The Missing all angry and shooting long before stuff like planetary mining, deep space surface POI's, comets to scan, improved trading tools, orrery system maps, exploration missions, etc.
Mostly agree - the real killer is I don't think they realise they will not and probably cannot fully satisfy the PvP only crowd. They will *never ever* be happy with having to spend time doing missions or taking part in any of the rest of the game, they will just want the best loadout in the coolest ship and to get shooting. Everything in the way of that will be a 'grind' and unfairly add criticism to the rest of the game.

Those who want both are probably relatively happy and near silent I suspect - they understand why things take time, or require effort or taking anything but the straight line fastest route.

I hope we see both alien action and added exploration content, just a bit more balance of both. And no orrery maps :p takes the fun out of going and seeing the bonkers
 
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Where did you get that figure from?
Or are you completely misinterpreting this poll?

I guess it's a classic case of.. what image do you see?

21.jpg
 
I hope we see both alien action and added exploration content, just a bit more balance of both. And no orrery maps :p takes the fun out of going and seeing the bonkers

I do sometimes wonder how many are actually working on ED now.... someone posted to a similar musing i made a month back and suggested 120 i think.... however, I dunno. I am not a dev so not speaking with any authority but sometimes i do not think ED feels like a game with 120 FTEs working on it, as things do seem to take a long time to get done :/

(note this sounds like a complete slating of the devs and I really do not mean it too, like i say, I am no coder so I probably trivialise what takes a long time but...................)
 
Mostly agree - the real killer is I don't think they realise they will not and probably cannot fully satisfy the PvP only crowd. They will *never ever* be happy with having to spend time doing missions or taking part in any of the rest of the game, they will just want the best loadout in the coolest ship and to get shooting. Everything in the way of that will be a 'grind' and unfairly add criticism to the rest of the game.

Those who want both are probably relatively happy and near silent I suspect - they understand why things take time, or require effort or taking anything but the straight line fastest route.

I hope we see both alien action and added exploration content, just a bit more balance of both. And no orrery maps :p takes the fun out of going and seeing the bonkers

So uh.. How do you think the PvP crowd financed their ships? We enjoy mission running and supporting our elements in-game via BGS/PP as much as the next guy. We just also happen to enjoy shooting at other players as well because there's more of a thrill involved in fighting something that's not an AI. The people complaining about the grind are the people who don't have the same small fortune that most of us (Who have been playing since launch or near launch) have at this point.

This game doesn't exist without pve. Nobody wants to see it taken away or pushed aside.

Where did you get that figure from?
Or are you completely misinterpreting this poll?

I too would like to see this question answered.
 

Yaffle

Volunteer Moderator
All

Reading back a few pages we seemed to slip back into the rather odd personal attacks and credentials waving. Please don't go back to that. Try to stay on topic, namely about the poll.

Thanks
 
So uh.. How do you think the PvP crowd financed their ships? We enjoy mission running and supporting our elements in-game via BGS/PP as much as the next guy. We just also happen to enjoy shooting at other players as well because there's more of a thrill involved in fighting something that's not an AI. The people complaining about the grind are the people who don't have the same small fortune that most of us (Who have been playing since launch or near launch) have at this point.

This game doesn't exist without pve. Nobody wants to see it taken away or pushed aside.
I really really wish you were right, but have you read the forums?

Search for the word "grind" in a game that lets you do everything from day one....

I've been playing for a little over a month. Being around since near launch isn't the deciding factor at all, it's how you view the money and ships.

Totally agree about other players being more fun and varied, I think many who voted PvE above would agree - but the players should fit into the environment and many don't. Much respect to those who do - resisting the easily broken bits can't be easy at times.
 
Why pay 100% for a game and not play 100% of it, at one time or another? Plus, why are you worried about your life, your ship and your credits, all of which are easily replaced?

Reserving the right to be badly behaved and use the tools of destruction given to me as I see fit (and Damn the Consequences).

Addendum: I prefer my PVP of the cowardly taking things off strangers sort, with the occasional tussle with unofficial agents of Perfidious Law rather than the picking of fights with all and sundry.


Yours, Fascinated,

Anopheles
Captain Emeritus and Founder of The Code
The Black Heart in These Black Parts
The King in The Dark
The Pig in The Poke,
The Wind in the Willows,
Etc, etc
 
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We need space legs, planets to explore, ships to walk around, stations to meet and greet.

We don't need 0.1% damage reduction to xyz ship for the 3000th time, or heat balance on module abc increased by 0.0004%, and twiddled heat sink quantities because 18% of people are hell bent on turkey shoots.

I couldn't agree more. I always go for content over tweaking any day.
 
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