...I demo the DK2 (CV1 in July) to untold amounts of people and I've only had one mention the SDE, the rest were gob smacked, amazed, the occasional one speechless, and this is on a DK2. Admittedly 90% of the users were not hard core gamers but I think there are too many users dismissing the early gen headsets before trying it out for themselves and they may be missing out on what is a fantastic experience, despite the flaws. If you go here
https://www.google.com/maps/d/viewer?msa=0&mid=1M1fVCROrK4g1MVHqRNpfkUjf0G8 Rift users will let you demo the headset, you may not even notice the God Rays, it varies from person to person.
This is a great answer for the OP. Repped. Wish you were near me. (I lived in GLOS for a while, now in Australia, doh.)
Hi Nebula109. No, I haven't tried the DK2. My concern is that there seems to be lots of comments that the lenses in the DK2 are better than the CV1.
I'm based in the UK. I've looked at your map link, and will drive 120miles round trip to Overclockers where I bought my 980ti. I'll try out both the CV1 and the Vive. Thanks for the suggestion.
The DK2 lenses are regular non-Fresnel lenses. Just shaped glass. Both the Vive and the CV1 are now using Fresnel lenses where the lens surface is 'ridged' and curved.
Technically, the optics in the Vive and CV1 are superior, allowing wider field of view, much wider 'sweet-spot' and less distortion over the wider range of that field than the earlier DK2 lenses allow.
But, the caveat is that a Fresnel lens does suffer from some forms of internal reflection (which means the light bounces around a bit between the ridges before leaving the lens), and you see the result; 'god rays'. The DK2 lenses have some radial glare (like all glasses/ sunglasses etc) but don't have internal reflections, so no/few god-rays.
One thing is clear; high-contrast images with dark backgrounds (white text on black etc) suffer more from the god-rays. Black text on a white background has the same contrast, but the god rays will be swallowed up by the white.
Unfortunately, ED has a lot of black, being in space, and a lot of bright UI and stars/planets etc.
Some find the god-rays very distracting, others not so at all. Everything I've read indicates that it takes some time to get used to them, to 'tune them out'. I'd strongly suggest getting a good long look/demo if you can; passing up a Vive or CV1 will be like missing a big part of the possible immersion in games like ED.