its the little things........ (bits of games which leave lasting impression)

..also, for anyone who had a C64. Any of the many loading tunes or game tracks (especially the greats, Hubbarb, Galway etc). I still fondly remember the first game I loaded, Daley Thomson's Decathlon; what a great piece of loading music.

[edit] https://www.youtube.com/watch?v=6AXmLfSjR9Y [/edit]

Ah, that's better.. :)
 
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Some of the ambient sound effects from the Amiga version of Millennium 2.2 always stuck in my mind. Really atmospheric stuff for the time.

Yep, sound wise, and the atmosphere that it created, that is THE game that really sticks in my mind from that era too.
 
The music from Outcast.


Getting one of my squad in Arma 2 to drive us across the map on a mission. Wondering why he slowed down to a crawl. Realising he didn't want to run over a rabbit.
 
The physics in Thrust once you'd picked up the 'ball'...
The particle physics in Exile... just... all the time...
The beautiful animation in Imogen
The beam weapons punching through capital ships in Freespace
 
Taking off from the planet in FE2, seeing clouds and realizing I was on the planet.
Hummm and noises of machines in Doom 3 (I know that game got blasted by critics, but sound design was close to awesome)
Whisper "come here" in very casual corridor in same game. Scared **** out of me
Alyx comments about my low health and precise shooting (I know it's a trope of "immerse FPS" these days, but I replayed Half-life 2 on Linux and boy they still are kings)
And so on and so forth...
 

Mu77ley

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"Another visitor! Stay a while; stay forever!"

The Delta Mix-E-Load: https://www.youtube.com/watch?v=KLRSXrno_Pc

The music from Crazy Comets blasting out from a stand at a computer show in 1985: https://www.youtube.com/watch?v=zbQoQFLM_1s

The hill behind the recruitment centre in Cannon Fodder gradually filling up with gravestones as your men get killed in combat.

Cannon_Fodder_(Amiga)_38.png
 
The music from Outcast.

Good call. That music really added the feeling that the game was epic. It was the first time I'd heard an orchestral score used on a videogame.

The thing that stuck in my memory about Outcast was the tutorial. I just couldn't manage to do the stealth test. I never did like none of that sneaking about. I thought I was going to be stuck there forever when the Talan conducting the test just let me pass. He said that I was a god and not to worry about it <blush>.
 

nats

Banned
The creepy music in the original UFO Enemy Unknown was superb I will always remember that.

The autopilot in Falcon 4.0 saying 'Pull Up Pull Up', usually just before you died, and the tone of the Sidewinder looking for a target, I will always remember those.

The engine sound in EF2000 as you fly over yet another grim Norweigan fjord in gloomy skies. That was a superb game.

In M1 Tank Platoon going over a high hill to find the enemy tanks all laid out on a lower bluff below you.

Doing my first 'loft bomb' attack in F16 Fighting Falcon (on the Amiga I think).

Sneaking through the canals at low level in Gunship 2000 to avoid the SAMs and AA.

Flying a night attack in Tornado at 50 feet with all the tracers firing at you as your wingmen swept in from different angles and performed a perfect multidirectional attack that you had planned for ages.

Falling off a really really high tower in Doom 2 whilst trying to jump across some very narrow ledges.

Seeing an enemy army gradually approaching across a snowy plain in The Lords of Midnight.

Landing perfectly on one of the six pads in a large spaceport in Frontier Elite II after having decending towards it carefully for ages.

Launching a large multi-sectional rocket successfully in Kerbal Space Program and landing on the Mun without crashing - these are my most recent great little memorable game moments.

Games playing is worth it just for moments like these I think. Looking forward to having some memorable moments with Elite Dangerous in September.
 
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Reading this thread made me go download the music and sound effects from the original Xcom game - UFO: Enemy Unknown. Still creepy as.

Played it to death, and being an Amiga sort, I didn't even own a PC... On several occasions my friend's mum had to kick me out of their spare room!

EDIT: Ninja'd - great minds and all that.
 
A few off the top of my head:
  • Amiga:
    • Virus (Zarch)
      • Jetting at breakneck speed halfway across the map to the woopwoopwoop sound of the low fuel alarm, doing a 180 degree flip to brake, and settling down onto the pad to refuel with one pixel of fuel left.
      • "Tock -> Bing-bing" as you cleared a level with one shot per enemy
    • Carrier Command: the 'oh ****!' feeling as you arrived and realised the Enemy Carrier was right there on the other side of the island.
    • Populus: the ambient sfx during a game, giving it an ethereal atmosphere
    • Starglider 2: All the weird stuff you could meet out between the planets including singing space whales.
    • Head Over Heels: The sheer size of the game filled with deadly pixel-perfect jump puzzles: http://www.youtube.com/watch?v=ornJoqJD1Ks
    • Marble Madness: The amazing level design, then turning every trope on its head in the level Silly Race. The soundtrack. https://www.youtube.com/watch?v=vMYibbzJlVs
    • Bubble Bobble/Rainbow Islands: the realization that your actions during the game *somehow* affected the items dropped when killing monsters, eg last 2 digits of your current score, and the fun trying to figure the hidden depth out so you got the drops you needed to progress quickly. http://tjasink.com/games/bb/items2.html and http://tjasink.com/games/bb/bb-stuff.txt figured these rules out by reversing the ROM.
  • MSX:
    • Nemesis 2:
      • The amazing polyphonic sound track generated by an additional sound chip on the game cartridge, in 1987, for example https://www.youtube.com/watch?v=X-_EOZ8f4JM#t=410
      • Finding all the hidden levels, realising you could fly inside the bosses just after destroying him and access a level INSIDE THE BOSS where you could get a whole new set of mind-blowing power-ups.
  • Spectrum:
 
Unreal Tournament 2004 - "You be dead.", "GOD-LIKE!".

Battlefield xxxx? - The satisfying sound of a called-in orbital strike.

Doom - That smile on whats-his-names face when he picks up the mini gun.

Ratchet & Clank - Where you fire the banana on to the opposite side of some laser beams and hear the monkey squawk as he runs through them to reach the fruit.
 
Man oh man, so many memories...

Elite (obviously!) on the BBC. My brother and I sitting in a dark room with nothing but the glow of the scanner and cockpit gauges :)

A mate of my brother bringing round a Megadrive not long after launch, playing Altered Beast "Rise from your grave!!!"

Chucking tons of money into the arcade machine version of Atomic Runner at my local swimming pool, and then finding it years later on Megadrive :)

Going to the local Pharoh's video rental store and their back room being full of games, then having to pay 50p extra to get the converter for imports

The intro and music from Mechwarrior 2. I can still listen to the soundtrack today and feel like i'm stomping along in a 70t mech :)

As Jenner said, the installation for Command and Conquer. All the FMV in that game was amazing... oh and when Kane shoots Seth in the head!

Red Alert... Einstein: "Time will tell. Sooner or later, time will tell" *fades up into Hell March*
 
Chucking tons of money into the arcade machine version of Atomic Runner at my local swimming pool, and then finding it years later on Megadrive :)

Let's not go down the arcad... oh ok!

Listening to the sound of the arcade was truly beautiful.
Outrun and eventually After burner (with full 360 spinning cage) being a great moment.
Used to love Rolling Thunder and playing the 3 player Super Sprint and then putting week's wages into Gauntlet..

Oh man I had a happy child hood.
 
Elite - BBC Micro - 2 major memories, making ELITE on an average trade run having zapped a couple of Mambas and my father bringing home a disk drive. Amazingly enough I'd had a dubious disk version on my person for months!! Loading in 9 seconds compared to 6 minutes via tape was great but the extra ships rocked my 14 year old world! Oh my - the Constrictor mission too!

Chuckie Egg - BBC - Perfect Platformer

Frak! - BBC Micro - great music

Revs - BBC Micro - Hard to get into but superb once you'd mastered it

Gondor - BBC Micro - LoTR style roguelike. Opened my eyes to adventure games. Only played it for one weekend at a friends house but never forgot it.

Commando on C64/Arcade - Music was ace

Rolling Thunder - Arcade & MAME - Great Platformer - loved the animations

System Shock - Dynamic Music when you were under attack and the sounds in general. Shodan <shiver>. Still one of the best games ever - and the only game that ever brought me to brick myself as to what was round the next corner!

Elite 2 & FFE. Continuation of lost evenings and weekends playing on the BBC Micro

Quake 1 on a LAN - reduced gravity, good mates + custom outdoor map

Final Fantasy 7-10 - Music was always good (brought a tear as a twenty something playing FF7!!) and there was always the urge to complete as much content as possible.

Everquest - Music from Greater Faydark - beautiful and enticed me into 6 years of MMORPG'ing. Eventually became a chore with grinding/raiding and kids arriving on the scene, real life took over.

Current best sound in gaming - Flying very slowly through the entrance of a Coriolis!
 
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