List of combat loggers has reached 250 recorded loggers, with 322 total logs. Frontier, this is a problem

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It is not my content. It is the online game content. Deal with it.

Submit interdiction and low-wake. 5 seconds FSD charge. What is the problem?
Submit interdiciton, 4 pips to shields in Your conda and high wake, 15 seconds FSD charge. Again, were is the problem?
Just submit and jump.

What is the problem to look at comm panel for potential griefers, then out from SC and high wake to near system?

Sorry, in that game you need to have a really bad luck to die.

Serious question: Have you ever been on the receiving side of a gank? Doesn't seem like it.
 
You dont know anything about SDC, and what they after, and you will never know it unless you get in they TS.

I know everything that needs to be known about them by observing their actions over a lengthy period of time. They are being scrutinised - let's leave it at that ;)

Whatever they are after - it's not ever going to be in this game - it's simply not the game for it nor has the game been designed for it from the very beginning.
 

Yaffle

Volunteer Moderator
Naming and shaming should be allowed for C-loggers.

Again, for the avoidance of doubt it is not allowed, and there is no reason to grant an exception.

It is not acceptable to publish here lists of 'griefers' or player killers or anything similar that falls within the remit of naming and shaming either.
 
Who knows.... My point was that disabling weapons would not disable player / player damage.

Given that players who have played the game long enough to gain sufficient rep with the right Engineers will have access to quite dramatic modifications to thrusters, some of the more robust ships may end up being fast enough for the purpose.

I believe the likelihood of such a scenario isn't enough to consider my idea worthless. Locking griefers into ramming-only would do wonders for the survivability of the newbies.
 
Solutions:
.
1. Get rid of Open
2. Make 2 Galaxies ,one for PVE and one for PVP (which only has to be the size of the bubble)
3. Have an option on the log-in screen you click, pve/pvp
4. Remove all weapons
.
That's it :p
 

Robert Maynard

Volunteer Moderator
I believe the likelihood of such a scenario isn't enough to consider my idea worthless. Locking griefers into ramming-only would do wonders for the survivability of the newbies.

Indeed. I was not trying to suggest that it was worthless - just that it was not a cure-all.
 
Good thing you removed that "Nobody care about what you think when you play in open."-Part.
I guess you noticed that would go over bad because ..here we are and should be caring about what you think when people log off.
Nah several of us caught it :)

It pretty much summed up this entire thread. 322 CL's is utterly nothing - just compare it to the numbers who've moved to private/solo because of seal clubbing. The priorities couldn't be clearer - this isn't one.
 
It does not negate the argument. There is a massive market for space sims at the moment, which Elite has capitalised on (and done quite well). However, as is the case with all faulty products, competitors capitalise on that and take back some of the market share, which is what is happening here. I do not want to see Elite lose players because of this.

(I have never combat logged so excuse my ignorance) but can you tell actual exploiting combat loggers from those who exit gracefully from the game using the timer? Because whilst you (possibly even I) may not like it, logging out using the timer is NOT an exploit which need fixing according to FD but is a legitimate mechanic, so lumping all the players who cable pull alongside those who are using mechanisms as intended and brandishing them cheats would to me seem libellous.

I cant help but feel a small subset of players acting berks combined with the pathetic lobsided actions > consequences is what has bought us to this........
 
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So the option for a player being toyed with by another player would be self destruct / rebuy? Frontier would not seem to want to reward players for playing in this manner - and have given players a way to leave that type of "interaction" without the rebuy.
Reboot/repair button, not self destrcut..... if people dont want to adapt to this kind of situations, they should leave open mode, and Frontier should not gave them an exploit opportunity to be above the pilots who respect combat engagement agreement by using "legit combat logging" mechanics...
 
Serious question: Have you ever been on the receiving side of a gank? Doesn't seem like it.

Rather not, because my way of play is not stupid. I know when should i fight and when should i retreat. Few times i died when a group PvPers pulled me, because i overcounted my possibility. But it was my fault, not game, and not gankers.

Quoting the classic "supercruisin' since two years".
 
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Suggestions always seem better when you aren't a game developer that actually needs to implement it.

It's not like I am saying CLing is a good thing, though it certainly doesn't bother me. I just know from working in an IT environment that it's not always as simple as just implementing a fix...for every suggested fix there's another flaw or it breaks something else.

There is only ONE suggestion I've ever seen that could possibly work; setting it so CMDRs can't change game mode unless you're at a station. But that doesn't stop anyone CLing and grabbing a beer until the victor is inevitably bored, and as with many other suggestions would cause ten times the stress than the problem we're fixing does.

The way P2P means quite simply that this is difficult to circumvent. Not one suggestion I've seen actually gets around the fact that when someone logs their character no longer exists to anyone else.

all im saying is for all the time that we have been talking about it they could at least test it on the beta server and open it to players to test different solutions. I think it would be good for the community and the game.

One of the reasons I don't play ED atm is because of this. Naming and shaming should be allowed for C-loggers.
With 4 new entries per day this is a really urgent issue considering not all of the 2k players on average play in open, it would be that a 0,4% of the total player base combat log as a new entry per day using 1k as a reference (if my math is corretly done in my head). So assuming we would have 1k players in average playing open we have reached approximately 25% (!) of the open player base combat logging atleast once after just 2 months of recording and who knows which cases are not recorded?

This number is embarrasing. Especially under the fact that combat logging is possible since day 1.

it's more than just embarrasing. That's literally all I hear about everyday when I play this game and nothing else and I'm a very active player on reddit, discord, twitch, teamspeak, forums and in-game. I find it very hard to suggest Elite Dangerous to my friends or anyone who is interested in the game.

You dont know anything about SDC, and what they after, and you will never know it unless you get in they TS.

he would get banned since pve is forbidden in SDC lol.
 
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The number of people doing this is higher than is represented in those numbers because I think many people just stop reporting it because nothing ever seemed to happen. I'm dissapointed with the attitude of some of the community who seem to be making excuses for this. I'm more dissapointed and frustrated with Frontier on this issue.

The fact that there is a 15 second log out timer is pathetic - it really should be much higher, although I'd question if it should be possible at all. Leaving combat 'gracefully' or by pulling the plug is really the same thing and it undermines the very integrity of Open play, wastes players time, and ruins folks genuine game experience in Open. It amounts to an exploit and is cheating.

The fact that Frontier have set a 'graceful' log out so low (15 seconds) doesn't help tackle the issue but it would seem they are not interested in addressing the problem either way. I don't think I've ever witness a company take this approach before. Its highly unprofressional and basically gives the green light to cheating and exploiting. I think they've let us all down on this one. :(

Historically, the community really has had to shout very loudy for Frontier to take any action when it comes to exploiting, cheating and hacking etc.. All rather hard to understand.
 
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Nah several of us caught it :)

It pretty much summed up this entire thread. 322 CL's is utterly nothing - just compare it to the numbers who've moved to private/solo because of seal clubbing. The priorities couldn't be clearer - this isn't one.
It's not 322 combat logs, personally before i buy my actual video card and bothered to record/post combat logs i encountered at lest ten times more.
And my time for playing games is very scarce.
 
Reboot/repair button, not self destrcut..... if people dont want to adapt to this kind of situations, they should leave open mode, and Frontier should not gave them an exploit opportunity to be above the pilots who respect combat engagement agreement by using "legit combat logging" mechanics...
Oh damn....

No one gave me a Combat Engagement Agreement - should it have come in the game box? Really sorry, didn't realise it existed
 
This would rather seem to be a 'problem' of perception.

1) it is something that only occurs in one of the game modes.
2) it is something that within that game mode only occurs with specific play situations. For instance I have never felt the need to do an "ungaceful game exit" whilst out exploring.
3) 1.4 million game units sold according to the last figures we have access to. With an average of 60 hours per player = 84 million player hours. And you have 300 occurances logged? Some of which will no doubt be Logging out via the game menu, which is a perfectly legitimate method of ending a game session according to FD.

Doesn't seem to be that big a problem when looked at in the light of that analysis.
rubbish i would suggeest that players log out in solo when under attack from a stronger NPC aswell
 
The fact that players took this problems into their hands shows how much they care about the game and the community. Thank you for your effort!

As with any game and I don't mean just computer games, the notion of "fair play" should be more visible. It's not fair play to kill newbies, if you are elite as it is not fair play to combat log. Exiting to the main menu should have the same timer as the self destruct.
There is just something wrong with a person playing a multiplayer game, when they would combat log, if getting shot at but kill you, if given the possibility. It's bad manners. But there is nothing the FDev can do about, except make streams and publicity for fair play. They gave the combat loggers the option to go to solo and they probably force someone to stay in solo for some time. They gave victims the possibility to ban players from their instance. If you have been killed by a group of killers, terrorists and so on you can ban all of them and never see them again. But some people don't want to play fair.

In my opinion the controversy solo/open is part of the game, as this decision has already been made. But there is also a question of fair play, if you want to play Power Play in open.
 
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Reboot/repair button, not self destrcut..... if people dont want to adapt to this kind of situations, they should leave open mode, and Frontier should not gave them an exploit opportunity to be above the pilots who respect combat engagement agreement by using "legit combat logging" mechanics...

But that's not what Rinzler suggested. He said: "There's an option right under the reboot/repair option that solves this issue already."

An option. Right under reboot. That IS self destruct.
 

Robert Maynard

Volunteer Moderator
Reboot/repair button, not self destrcut..... if people dont want to adapt to this kind of situations, they should leave open mode, and Frontier should not gave them an exploit opportunity to be above the pilots who respect combat engagement agreement by using "legit combat logging" mechanics...

The poster was quite clear that it was not repair / reboot. Anyway, the newly repaired / rebooted system(s) would probably just be shot out again....

I would expect that some players do choose to eschew Open for just this reason.

Presumably, both sides of any interaction would be required to be involved in a "combat engagement agreement" to make it an agreement?

The most that we've heard recently was in Sandro's recent stream with Ed - that Frontier *may* consider increasing the exit-while-in-danger delay from 15 seconds at some unspecified point in time. No mention was made of a potential removal.
 
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It's not 322 combat logs, personally before i buy my actual video card and bothered to record/post combat logs i encountered at lest ten times more.
And my time for playing games is very scarce.
In the politest way (I like some of your posts) can you tell the difference between someone legally quitting because that's not the game they want to play and those who actually CL? As far as I know there's no way and if someone was running it could have been that so many of those times - and I suspect many of these
 
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