The Star Citizen Thread v 4

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This is CIG we're talking about.
You should know better than expect a "list of milestones".

I know, I know...I just sit back and find it absurd that a company that has taken millions from public funding, claiming to practice "open development" can't even furnish us with an idea of the things they have left to complete for a promised deliverable. Me and my colleagues are fairly consistently off our delivery targets, software dev is a "roller coaster," after all. However, my stakeholders are fully aware of all the major items to be developed, the struggles keeping some items behind and a general idea of when we could be finished if nothing else goes wrong.

It is entirely unacceptable, in my opinion, for a PROFESSIONAL organization to behave this way. I know, I've seen it for myself, when PMs and their teams start carefully selecting their words and omitting negatives from their updates, they are either trying to hide their laziness or we're about to run into a major problem they don't know how to solve. And when those people fail to communicate they are much more likely to be fired when we hit the iceberg rather than the team that decided to show us it was coming so we could take the long way around it.

I have some faith that SQ42 can be finished with in 12 months but that is just pure speculation. What really grinds my gears though is the insult to the intelligence of backers and the complete disrespect, in hiding the plans, to the very people allowing CIG to live such luxurious California lifestyles.

I really try to give them the benefit of the doubt but as months go by without any hint of a light at the end of the tunnel I just get more frustrated. At this point, it has got to be so damn good that I forget how HORRIBLE the process has been.

/rant
 
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BTW, that is open development right there. You have access to the management tools and see the progress as the project manager(s) see it.
Star Citizen is quite communicative, but it is not "open development".

It's not just marketing fluff either what you read there translates directly into whats in the updates, which follow the planned road-map.
 
BTW, that is open development right there. You have access to the management tools and see the progress as the project manager(s) see it.
Star Citizen is quite communicative, but it is not "open development".

Exactly it's far from the open development....Every burning question about the game CIG successfully dodged same case is with their financial situation that we are not allowed to know + we are not allowed to know how much CIG payed to the CE or did they pay anything,maybe Crytek taking% from CIG revenue....And yeah after they mastered the term pre-alpha they invented the so called PTU which is basically Alpha access for the "chosen" citizens that in reality just rising the hype to the rest of the population...Open development My .ss
 
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I wonder what their roadmap is for managing to put female avatars in the game. Probably some convoluted "juke" excuse puts it in 2017 at the earliest.

(Runs around screaming RE-FAAAAC-TOOOOOOOOOOR! in a Dalek voice)
 
I wonder what their roadmap is for managing to put female avatars in the game. Probably some convoluted "juke" excuse puts it in 2017 at the earliest.

They should ask for help from Ubisoft, they finally succeed to put women in their games after have publicly said it was very hard to do....
 
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What really grinds my gears though is the insult to the intelligence of backers and the complete disrespect, in hiding the plans, to the very people allowing CIG to live such luxurious California lifestyles

I think Erin Roberts already updated on this. The Big Milestones on SC (the PU), with Persistence from 2.4 and beyond (witch has a roadmap lightly discussed for this year recently), are the PG Planets / Technology, set to be "definitively this year" by him. On a smaller level of more specific when is X feature be, in there, they are starting to play the same game as Frontier, won't confirm us a feature is on X patch until it's very close to it / they're certain it will be on it.
 
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I think Erin Roberts already updated on this. The Big Milestones on SC (the PU), with Persistence from 2.4 and beyond, are the PG Planets / Technology, set to be "definitively this year" by him. On a smaller level of more specific when is X feature be, in there, they are starting to play the same game as Frontier, won't confirm us a feature is on X patch until it's very close to it.

I'm not talking about Frontier...they aren't claiming open development and, most times, when they put out a date, they hit it. Plus, at the beginning of the current season, they clearly laid out a high-level of specific features that are coming (with one surprise one).

I'm asking about SQ42, the game that seems actually feasible in the near-term. SC still seems so pie in the sky that I've taken it off my radar. I'm not asking for much...just a high-level run down of the features left to develop. Perhaps that is out there, and I haven't seen it. Would love someone to show it to me.
 
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they are starting to play the same game as Frontier

Well, of course they are playing Elite Dangerous too. It's fun!

It is pretty infuriating they can't be open about S42 development. At least say if everything is still on track for a 2016 release. If not, what are the holdups. Be honest NOW instead of a few minutes after Sandi's second annual tearful and perplexing speech at citizencon... there aren't "spoilers" preventing Erin Roberts from saying whether or not it will be released this year.
 
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ED: 2.1 The Engineers will be released in the Spring (by the skin of their teeth) and includes feature list: a,b,c,d,e,..., x chapters 2.2 Guardians, 2.3 The Commanders and 2.4 Surprise, Surprise (hopefully not with Cilla black, RIP)will complete season 2 content

CiG: PG Planets definitely by this year

Making comparisons with ED is like playing 3 card brag against Hatchet Harry Lonsdale ;)
 
I'm not talking about Frontier...they aren't claiming open development and, most times, when they put out a date, they hit it. Plus, at the beginning of the current season, they clearly laid out a high-level of specific features that are coming (with one surprise one).

I'm asking about SQ42, the game that seems actually feasible in the near-term. SC still seems so pie in the sky that I've taken it off my radar. I'm not asking for much...just a high-level run down of the features left to develop. Perhaps that is out there, and I haven't seen it. Would love someone to show it to me.

I meant with CIG, the tone definitively changed, they used to shared the roadmaps, they failed to hit their dates, they got crucified by it... now they stopped sharing the roadmaps over what is light mentions to X or Y. Now as the Alpha releases show, they won't confirm any feature on a patch until it's certain, over talking about what they are *currently* working on.
 
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I meant with CIG, the tone definitively changed, they used to shared the roadmaps, they failed to hit their dates, they got crucified by it... now they stopped sharing the roadmaps over what is light mentions to X or Y. Now as the Alpha releases show, they won't confirm any feature on a patch until it's certain, over talking about what they are *currently* working on.

Yes I vividly remember the blameshifting on that one.

That's not really acceptable. You can't go "oh we're not going to share dates anymore because you guys hold us to them"...
 
ED: 2.1 The Engineers will be released in the Spring (by the skin of their teeth) and includes feature list: a,b,c,d,e,..., x chapters 2.2 Guardians, 2.3 The Commanders and 2.4 Surprise, Surprise (hopefully not with Cilla black, RIP)will complete season 2 content

CiG: PG Planets definitely by this year

Making comparisons with ED is like playing 3 card brag against Hatchet Harry Lonsdale ;)

Exactly, it is disingenuous to even attempt to draw a comparison between CIG and Frontier when it comes to something as basic as a short-term roadmap.

However, for the moderators' sake, lets avoid the Frontier vs CIG rabbit hole.

I want CIG to give us a tentative 12 month plan. This is not an absurd thing to ask by the people who are paying their salaries in return for a product.
 
Yes I vividly remember the blameshifting on that one.

That's not really acceptable. You can't go "oh we're not going to share dates anymore because you guys hold us to them"...

~But it's reality.

If they are not certain then can give a date to release X feature people are asking about, then they shouldn't predict the date, unlike before. They did it before and we all know how it turned out.
 
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I meant with CIG, the tone definitively changed, they used to shared the roadmaps, they failed to hit their dates, they got crucified by it... now they stopped sharing the roadmaps over what is light mentions to X or Y. Now as the Alpha releases show, they won't confirm any feature on a patch until it's certain, over talking about what they are *currently* working on.

So they missed a date and got a bruised eye. What's the big deal? Pull up your big boy boots and carry on!

Retreating into your shell shows a lack of leadership.
 
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Well CR stated on the BBC interview that they (I think he said needed) to get SQ42 out this year. That is without even declaring any knowledge of NMS, ME A / COD IW releasing.

To me that is all we can take as a roadmap for SQ42: It will release in 2016 according to the CEO.
 
Well CR stated on the BBC interview that they (I think he said needed) to get SQ42 out this year. That is without even declaring any knowledge of NMS, ME A / COD IW releasing.

To me that is all we can take as a roadmap for SQ42: It will release in 2016 according to the CEO.

Which is just empty words without a visible plan to back it up...I don't even need dates...WHAT IS LEFT TO DEVELOP??!?
 
You know, if they really want to be like Frontier -- it's not too late to license the Cobra engine and just port the assets over. It's not like there's much useful code there to salvage, the only good stuff so far are the assets.

If this project is to fully embrace it's destiny as a modern Duke Nukem Forever, it needs one engine change at LEAST in it's troubled production history. Forget UE4... forget CryEngine 5... Hail Cobra!

HXPwBKJ.png

"Cobra allows us to deliver industry-leading gameplay innovations and efficient multi-platform development."
- Cobra Commander
 
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