Wrong. What balanced arguments - those you found where the sun don't shine?
Inappropriately rude...
How about you provide a counter argument to the guy's point instead?
Wrong. What balanced arguments - those you found where the sun don't shine?
BGS changed to have more influence over commodity prices so that contributes to the new money making meta. Black Market was looked at too. There is the new Ice mining. There are new upgrades from engineers, such as being able to increase your jump distance. These all contribute to a new meta for combat, trading, mining and in no small part - money making.
Your denying it does not alter the fact that there is a new meta.
My largest ship is a Python which has basically been converted to a glorified hauler, I'd like to be able to run from a fight in that, I could before the update, now don't stand a chance when an OP AI interdicts me, the last interdiction, I wouldn't even have had time to turn and fight, my shields were gone moments after I'd dropped into normal space.
my shields were gone moments after I'd dropped into normal space.
Nope, it's going to get better.Well, needs another balancing pass perhaps, more variety in tactics (to make mid ranks a little easier), and new skills for higher ranks to make them a little less predictable.
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I've not had a chance to play, and probably won't until next week.
Looking through he Threads I'm seeing a lot of talk about 'Engineered NPCs' and I'm getting the impression that, as per Beta, the number of NPCs is out of whack.
I remember hearing and reading about how ship mods were a rarity, but going by what I've read today they're ten-a-penny.
If this is the case then someone has dropped the ball. I've not much interest in CMDRs who Robigo-ed to a big boat then farmed their way to Elite; now they're going to reap the Rebuy whilrwind until they learn to fight.
I'm more aware of how this may effect CMDRs who simply play the game, a little trading, a little mining a few missions etc. If NPCs are blanket Engineered then, quite frankly, between the mods and the new A.I. this is going to turn into a miserable and frustrating game.
I've been on the receiving end of this in Beta, in a non-combat ship, and it wasn't fun.
If this is the case then, to a large extent the CMDR who simply plays the game is effectively going to have to take part in the arms race just to retain some degree of parity with the NPCs...and what this would mean for non-Horizons players I have no idea.
I'll refrain from waving pom-poms for the Devs on this issue for the moment. I'm hearing a lot of negative feedback on this and I'm not going to dismiss it as 'salt' just because I have what I want.
Yes, very true. I remember those early days when the learning curve was steep enough in 1.5/2.0 where I had my iPad beside me with the key settings/Game manual/Thrudds/eddb.io/YouTube tutorials.
One stat I would like to see is how many 'Harmless' players with little or no experience were involved in the Beta and provided feedback. I am guessing very few if any.
I feel the only answer to solve this problem and to make everyone happy is for Frontier to reverse the AI in 1.6 back to prepatch. Then everyone has a choice. I do think the chaps in 2.0 are getting cheated out of credits for kills. If the risk is this much higher the payout should be too.
As a non horizons player, I'm wondering how an NPC modded ship of high rank is going to be. I'm up for the challenge in my A rated Viper though it sounds as if I'm going to be outgunned.
You'll be outgunned by about 300% if the high rank NPCs have access to Grade 5 mods. If they have Thermal weapons, just run.As a non horizons player, I'm wondering how an NPC modded ship of high rank is going to be. I'm up for the challenge in my A rated Viper though it sounds as if I'm going to be outgunned.
Inappropriately rude...
How about you provide a counter argument to the guy's point instead?
I feel the only answer to solve this problem and to make everyone happy is for Frontier to reverse the AI in 1.6 back to prepatch. Then everyone has a choice. I do think the chaps in 2.0 are getting cheated out of credits for kills. If the risk is this much higher the payout should be too.
I bought lifetime pass when this game was my game.
According to most of you, now that ED isnt my game, can i get my money back??
Thank you.
No. Sorry.
They don'tAI ships seem to operate under a different reality than player's ships.
If you bought the game on steam, you can get your money back for any reason.
No doubt there will be one or two...law of averages mean that experienced players will play from scratch just to prove something "can" be done. Ignoring the fact that they actually know what they doing whereas a new player won't which means that such a test is pointless and will give a very biased and inaccurate result.
Previously there has been no risk from the ai and people got used to face rolling and making credits far too easily. There is no reason to adjust bounties, many mission payouts have already been increased.