Oh, well. 80 pages already. Yesterday ED was offline for so long and I got no time later to test the new A.I. I just did it now.
My personal opinion: All what concerns me most at the moment is why I get attacked by Masters. I couldn't really fight them and I couldn't escape. My engines broke after all, and I could just sit their and watch. I can do this better infront of my TV while watching
The Expanse, which is an awesome show btw, thanks to whom who mentioned it in some thread. I loved it right from the first 10 minutes, I'm recommending it to everyone I know. And I'll get me the books on which this show is based, in english. Awesome stuff, really.
I'm honest: I don't love to being attacked by an AI that I can't handle, it just humiliates me. It was not fun at all, I didn't stand a chance. First I was fighting them, trying really hard, using PIP, reverse thrust, FA off. I'm still learning, I'm eager to learn but I'm just not ready yet. Than my shields were gone, than I got some serious damage, than I tried to escape. No chance. Rebuy screen, great. I'm playing for around 220 hours for now and for me the AI was actually way to easy before. I took every fight, every interdiction and won practically every time not caring about the opponent's level, which
is good sign that it really needed some change. There were only a very few strange occasions where the A.I., utterly regardless of skill level, managed to hurt me badly. But I was early in the game at that time, still figuring out the basics.
Today I took the training lessons again first and were doing the Cobra 1vs1 fight again, to get an idea before I risked my own ship. I noticed that it got a bit tougher and I got the impression it was adopting to my skills somehow. Not sure about it. Nonetheless I won every fight. I tried different stuff, I really do like fighting against the AI. I want to get better, I know that there's room for improvement. And after the training lessons I felt a bit safe. - Only to get shot by Master level AIs. later in the game. (Under that level I have a chance if I stay focused and do my best.)
I won't give up. I like challenges. But after three fights against randomly attacking Master level opponents I feel somewhat hapless. Does this game take notice of your real fighting skills? Before the patch I was already facing competent, dangerous and master NPCs most of the time which I could handle so far while being still novice myself
Besides - and I'm sorry to say that - the combat starts to annoy me in a certain way. My main goal while fighting is to get behind the opponent (nothing special) but whatever I tried it was all about getting some distance, than turning, than flying towards each other. Again, again and again. Like those medieval knight fights. One time I got behind the A.I. - but only because it seemed to have given up, only having 5% of integrity left - that was the Cobra from the training. This kind of behavior had been there before with the exception of big ships which I could out-maneuver most of the time, today I had only a chance to fight agains more light weight ships like my own, a Viper MKIV. In 99 percent of all fights so far the enemy was always facing me. I do boost, I do switch to reverse thrust, I'm throwing all energy at engines while doing a maneuver. But every time I was not fast enough, the enemy was mostly as fast I was. Thus leading into this medieval kind of fight.
Whatever. This is only the first impression. I'm using a HOTAS setup (X52), playing on a decent PC, with an 32" screen (a TV actually, for ED my 22" was just to small). Some day I hope I can teach all those suckers a lessen.

We'll see.