Discuss the AI here!

What do you think of the new AI?

  • Too hard

    Votes: 954 46.7%
  • Just right

    Votes: 838 41.0%
  • Too easy

    Votes: 117 5.7%
  • Other (give reason)

    Votes: 134 6.6%

  • Total voters
    2,043
  • Poll closed .
Status
Thread Closed: Not open for further replies.
It is of course vaguely possible that some of the match making servers did not have the mayhem setting removed and others did. That might explain why some are getting only elite killers and others are not.

Just a thought and it does seem that people are having a difference of experience with 2.1
if thats possible it would make a lot of sense. explains all but the weapon insanity at least.
 
This thread is going round in circles. Its utterly pointless. Everything that needed to be discussed happened 1000s of posts ago.
 
I'm surprised they decided to keep this forum active. Perhaps that's something to do with four people disagreeing with someone and bombing the report system ^^ The discussions seem to be going in circles as others had mentioned yesterday.

People are saying the same things as they were yesterday, the only difference is that it's new faces arguing the opposing position, and the same people arguing in favour over and over... and over... and over.

For any new players to the forums here's some actual advice:

1) Avoid combat until the bugs implemented with 2.1 are fixed.
2) Avoid high value trade routes until the above condition is met
3) Please please please only fly ships which you are okay with losing in less than 1 second, that is if you insist on playing under these conditions.

These are if you insist on playing. If you can live without Elite Dangerous, please just don't play until it's fixed, because I can assure you it will cost you credits you don't want to lose.

The truth is there's a huge problem right now which some people are trying to play off as not a big deal; it is a big deal. People are losing millions of credits to the most ridiculous circumstances. Like this:
https://www.youtube.com/watch?v=oZN_yZ07-18

If you have seen that video, and are outraged that this is in the live game, I implore you to not post about it here. You will not be taken seriously by the regulars. Yesterday, their consensus was that this video, right there, was possible for an A grade combat Python to be destroyed by a vulture in under 2 seconds:

'the guy had 1 pip in SYS.'


There is a shocking level of denial here. It took 6 videos demonstrating the same thing, posted multiple times, for any concessions to be made over the NPCs being completely bugged.

I was under the impression that this discussion encapsulated NPCs and AI. Unfortunately, as a result of a rash decision to quickly throw all criticism into one bubble and because of the ridiculous amount of threads stating the same things were started, we now have an environment which is toxic for anyone with a dissenting opinion and it's the same five people circling the drain defending these demonstrable bugs to their graves.

Folks who are reading this, please don't waste your time getting frustrated over this, and the shocking denial taking place on the Frontier Forums.

The fact is, the game is currently unplayable. So do yourselves a favour, and don't play it.

Since yesterday I got bombarded with reports for having the audacity to say something like this, I will not be responding to this forum following this message.

Have a good day,

fly safe-ly into a different game until this gets fixed

Those of you thinking about getting refunds. Please wait until we get an official response from a Developer which isn't along the lines of: "not very smart to have 1 pip in SYS". If you find that their handling of the issue is not satisfactory, then feel free to chase your money, but please don't do so as a rash response to the bugs and the uncanny response to those bugs on the forums.

Thanks.


It should be stickied instead of merged into this megathread to hide the issues.
 
Overreact much? This here is the toxicity. This is why we can't have nice things :|

Sorry the over reacting are all the The game is unplayable crowd", that is utterly not true, and instead of screaming from the rooftops you should report that bug and present facts, but no, some people like to say that the whole game is now broken and everyone should demand a refund, LMAO I find this pretty amusing.
 
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I'm going to go ahead and put my 2c in:

Is the AI too hard? Maybe. Why do I say maybe? Well, it comes right down to this: The AI apparently have insane capabilities when it comes down to using flight assist "off" mode. They're far better at it than ANY player I've ever seen - even the lower level "master" AIs. This means that if you want to fire on them, you need to flip your ship around and face them while they pummel your face in with beam lasers, rail guns, plasma accelerators, or whatever they choose to use at that moment. It's not that I think the AI shouldn't take advantage of the same tools we have available to us, they really should, but it comes down to how WELL they use them. This has been the number 1 issue I've seen. Their weapons, shields, armor, whatever, don't pose much of an issue to a skilled player but their epic mastery of FA-off is downright idiotic. The problem with computer controlled NPCs like this is that they can't really be scaled very well. If you tell them to use FA-off, they're going to do it and they're going to do it at the best possible level available to them by default. THIS needs to be fixed. Keep everything else, I absolutely love how much harder they are in armor and weapons but for god's sake, make their use of FA-off scaled to their supposed combat mastery level!
 
In total I've now put in about 3hrs since the patch, run some trade missions, been interdicted once but I managed to win the escape minigame.

Travelled from Aulin to pay "the blaster" mechanic and a visit in wolf, done some more nav hunting and still not lost a ship.

quick question though, I took out some ships at a nav point but got no bounty, is it because other CMDR's were there and I didn't get the killing blow?

Edit- I'm not saying people are not encountering god like AI with epic load outs that kill almost instantly, just that so far for me it has been ok.
 
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Aren't you even bothering to read the posts? I tried running, that's why I went back to give it a go with different tactics, I never tried to fight a single time this test. Two anacondas they killed me before I could get into SC, really I don't know why I even bother posting here, I write one thing, some of you seem to be reading a different post, I TRIED TO RUN EVERY TIME, is that better, it's in caps now. I DID NOT TRY TO FIGHT THEM, ok? They killed me before I could get away, clear?

And it's every mission, not sometimes, not occasionally, every...single...mission! I lose a python every time I go out, I'm broke, next python down I am in starter sidewinder, that good enough for you? Advice is no good if it is useless, telling me run is pointless if I have just posted the very fact that I tried to run and still got destroyed, clear? i don't normally like to be so blunt but well, why waste my time with useless replies?

I will watch the forums, if they patch I may try again, but there's no point if I get destroyed every time I leave a station! If they don't sort this problem, which, according to some posters only seems to happen to me I won't be playing ED again. Not because I didn't enjoy playing, but because it's impossible to play it, unless I fly around in a starter sidewinder for the next few years I guess.
just to reassure you, others are having same frequency of interdictions and high level npcs issues. i had it in one session but not others. i had a bugged npc in one session but none since. you are not alone. and like you im sitting this out and not playing until i see posts on if the autopacs and machinerails are a bug and to be fixed (and wait until patched is what i will do) or intended that there is a weapon that no shield mod blueprint i have seen can defend and then i will leave for good and uninstall a game i loved until now.
 
the game isnt supposed to be that way. braben wanted this game tough yes. he also wanted it to be the elite he couldnt make in 1984. they didnt give you a combat ship in that and you couldnt change ships. he gave you the cobra mk iii a multipurpose trader - you could trade but only small amounts. you could fight with it but had to improve the weapons to take on the real baddies and thargoids. if someone builds a pure trader then yes they also decided they dont want combat and will run. but i dont have a bad ship as you say. being a trader doesnt mean you have to carry the max cargo capacity of your ship before anything else. big traders dont go to the dangerous places.

by your logic those places can have NO trade and the galaxy sorry to say this cant work like that. somebody has to do the trade in the dangerous places the big trade ships dont go. thats me and others like me. without me those places dwindle because they cant support themselves in real life. admittedly the devs wont make that happen both because they understand my ship config and the role i play and because they wont start simulating the death of a an anarchy or low sec system with dwindling population and abandoned planets and eventually a closed dead station because they cant get essential supplies. and even the high security places the traders get interdicted now and that shouldnt happen at all. else there would only BE ships like mine not unarmed mass cargo haulers. nobody would build a ship nobody is buying because nowhere is safe enough to risk it.

also, for me, a game with no combat is no fun as much as always dying would be. but the way i play in my asp i dont go to conflict zones or hasrez or places fit for pure combat builds. thats part of the compromise. my ship is good for what i need it to do or would be if the superweapons didnt exist.

If you want to trade in dangerous places you need a dangerous ship with reduced cargo. My Cutter and can handle that. I can build a Python and Clipper what can handle it. Even cobra should, but it will be only running.
If your ship and build cant handle that, then your place is too dangerous for you and your ship and you should play in a less dangerous place or get more dangerous ship more prepared for dangerous place.

Braben gave You not only Cobra MK3 and ASP, but also other ship what are better in more dangerous places and situations, of course they require more play to owe them - more cash to buy and more work in Engineers to keep them superior. Braben gaves you a possibility to owe many ships and buy/sell different modules.

Braben said few times - the way of game is keep you to have a multiple ships in multiple builds, because you build will depend of your activity. You can owe two asps, one for bounty, one for smuggle. You can also owe one asp, and refit them on station.

It's not the game's fault.
Exactly
 
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Aren't you even bothering to read the posts? I tried running, that's why I went back to give it a go with different tactics, I never tried to fight a single time this test. Two anacondas they killed me before I could get into SC, really I don't know why I even bother posting here, I write one thing, some of you seem to be reading a different post, I TRIED TO RUN EVERY TIME, is that better, it's in caps now. I DID NOT TRY TO FIGHT THEM, ok? They killed me before I could get away, clear?

And it's every mission, not sometimes, not occasionally, every...single...mission! I lose a python every time I go out, I'm broke, next python down I am in starter sidewinder, that good enough for you? Advice is no good if it is useless, telling me run is pointless if I have just posted the very fact that I tried to run and still got destroyed, clear? i don't normally like to be so blunt but well, why waste my time with useless replies?

I will watch the forums, if they patch I may try again, but there's no point if I get destroyed every time I leave a station! If they don't sort this problem, which, according to some posters only seems to happen to me I won't be playing ED again. Not because I didn't enjoy playing, but because it's impossible to play it, unless I fly around in a starter sidewinder for the next few years I guess.

Just put a ticket in and get your credits back.
 
Sorry the over reacting are all the The game is unplayable crowd", that is utterly not true, and instead of screaming from the rooftops you should report that bug and present facts, but no, some people like to say that the whole game is now broken and everyone should demand a refund, LMAO I find this pretty amusing. Don't worry mommy will be right back.

It's generally an overreaction when you pick up on one thing someone else says and think that's a green light to unleash insults back at them. It's equally bad to try to justify that by then saying it's okay because other people are dissenting with your experiences. I'm taking a break from the game at the moment myself, you know - my experiences don't jibe with yours. I understand you might be feeling defensive on FD's part, and sore at all the arguing, but that doesn't excuse the continuation of hostilities. A bit of consideration might go a long way to cleaning up and cooling things down hereabouts, and if everyone waits for everyone else to start doing it then it's going to be a long time coming :|
 
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Smaller ships have often been referred to as interceptors. Are you complaining because they're finally doing their job and have a use in the game?



Then you need to change up your ship, or how you fit it, or how you fly. You're doing one or all of these three things in such a manner that you're making the game harder for yourself, it has nothing to do with the AI.


NPC interdictions haven't changed all that much. I just came back into the bubble in an unarmed exploration ship last night and took my merry time running around selling data to get some of the new permits. I got interdicted twice and was in no way at risk of losing my unarmed, undefended ship with over 60 mil in data on board.

Oh, and I'm still pledged in PowerPlay.

Hyperbole is hyperbole. You're doing things to go out of your way and attract NPC's, regardless of whether you know what you're doing wrong or not.

Yeah I take a mission, go get 12 tons of gold, bring it back, mobbed by NPC's in anaconda's, solution, never take a mission. Sorted. Good game. Pointless game, don't know why I bother replying here, told you step by step exactly what I did, and somehow it's MY FAULT for attracting NPC's? What am I dong wrong? Oh yes I am trying to play the game, solution, stop playing the game. I am doing nothing I wasn't doing before the patch, I have even changed my tactics according to the advice of the "experts" on hereto run. I can't afford to change my setup because I HAVE NO MONEY LEFT. Forgot that bit did you? And besides, where I am has none of the equipment I need and I don't seem to be able to get anywhere that does because I keep getting destroyed every...time...I..leave...the ..station!
 
I'm surprised they decided to keep this forum active. Perhaps that's something to do with four people disagreeing with someone and bombing the report system ^^ The discussions seem to be going in circles as others had mentioned yesterday.

People are saying the same things as they were yesterday, the only difference is that it's new faces arguing the opposing position, and the same people arguing in favour over and over... and over... and over.

For any new players to the forums here's some actual advice:

1) Avoid combat until the bugs implemented with 2.1 are fixed.
2) Avoid high value trade routes until the above condition is met
3) Please please please only fly ships which you are okay with losing in less than 1 second, that is if you insist on playing under these conditions.

These are if you insist on playing. If you can live without Elite Dangerous, please just don't play until it's fixed, because I can assure you it will cost you credits you don't want to lose.

The truth is there's a huge problem right now which some people are trying to play off as not a big deal; it is a big deal. People are losing millions of credits to the most ridiculous circumstances. Like this:
https://www.youtube.com/watch?v=oZN_yZ07-18

If you have seen that video, and are outraged that this is in the live game, I implore you to not post about it here. You will not be taken seriously by the regulars. Yesterday, their consensus was that this video, right there, was possible for an A grade combat Python to be destroyed by a vulture in under 2 seconds:

'the guy had 1 pip in SYS.'


There is a shocking level of denial here. It took 6 videos demonstrating the same thing, posted multiple times, for any concessions to be made over the NPCs being completely bugged.

I was under the impression that this discussion encapsulated NPCs and AI. Unfortunately, as a result of a rash decision to quickly throw all criticism into one bubble and because of the ridiculous amount of threads stating the same things were started, we now have an environment which is toxic for anyone with a dissenting opinion and it's the same five people circling the drain defending these demonstrable bugs to their graves.

Folks who are reading this, please don't waste your time getting frustrated over this, and the shocking denial taking place on the Frontier Forums.

The fact is, the game is currently unplayable. So do yourselves a favour, and don't play it.

Since yesterday I got bombarded with reports for having the audacity to say something like this, I will not be responding to this forum following this message.

Have a good day,

fly safe-ly into a different game until this gets fixed

Those of you thinking about getting refunds. Please wait until we get an official response from a Developer which isn't along the lines of: "not very smart to have 1 pip in SYS". If you find that their handling of the issue is not satisfactory, then feel free to chase your money, but please don't do so as a rash response to the bugs and the uncanny response to those bugs on the forums.

Thanks.

100% agree.
 
It is always the same to read...

Everybody thats not only sitting in an Area thats secured by Security and wait after they attac the Wanted shipstucks in trouble.

Extremly each other Gameplayer that's not only reason to play the game for Bounty hunting can not play the Game at the moment.

Bugs, Bizzar behavior of AI , and extremly overpowered AI-Ships combined with Kamikaze action will kill your Gameplay.


Something Else :

How can a system Survive when there are no Traders? When each Ship is beeing attaced that carrys more then a ton of biowaste?


At the Moment there is no Elite Gamplay possible....the gameplay is at the moment destroyed

That's a fact
 
Aren't you even bothering to read the posts? I tried running, that's why I went back to give it a go with different tactics, I never tried to fight a single time this test. Two anacondas they killed me before I could get into SC, really I don't know why I even bother posting here, I write one thing, some of you seem to be reading a different post, I TRIED TO RUN EVERY TIME, is that better, it's in caps now. I DID NOT TRY TO FIGHT THEM, ok? They killed me before I could get away, clear?

And it's every mission, not sometimes, not occasionally, every...single...mission! I lose a python every time I go out, I'm broke, next python down I am in starter sidewinder, that good enough for you? Advice is no good if it is useless, telling me run is pointless if I have just posted the very fact that I tried to run and still got destroyed, clear? i don't normally like to be so blunt but well, why waste my time with useless replies?

I will watch the forums, if they patch I may try again, but there's no point if I get destroyed every time I leave a station! If they don't sort this problem, which, according to some posters only seems to happen to me I won't be playing ED again. Not because I didn't enjoy playing, but because it's impossible to play it, unless I fly around in a starter sidewinder for the next few years I guess.

I have readed your posts carefully, dont worry, but i cant help you here, it could be offtop. Maybe you should just develop game skill a bit more, use power management, change your build. Its not a game fault - you are just doing something wrong.
Show me on PM your build, write how you are flying, how you managing power, i can try develop a solution and give You some advices. I have no problem at all with escaping from NPC and striking back them, so i think i can help you with that ;)
 
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Just put a ticket in and get your credits back.

Yeah? For my half a dozen pythons that have been destroyed since the patch? In the same area I was playing fine in before the patch? And that will solve, what? Nothing, it just gives me another half dozen times I can take my python out to be destroyed before I am back in a starter side winder.
 
In total I've now put in about 3hrs since the patch, run some trade missions, been interdicted once but I managed to win the escape minigame.

Travelled from Aulin to pay "the blaster" mechanic and a visit in wolf, done some more nav hunting and still not lost a ship.

quick question though, I took out some ships at a nav point but got no bounty, is it because other CMDR's were there and I didn't get the killing blow?

Edit- I'm not saying people are not encountering god like AI with epic load outs that kill almost instantly, just that so far for me it has been ok.


Same for me. Haven't really had too much of a problem in fights. I just drop in USS for mats, and any kills I can get away with for the extra Cr.

But I would like to see a Ai with rapped fire PA, or rails. Just for the lols.
 
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