Viajero
Volunteer Moderator
*Mod hat off
Hope you realize how silly all that sounds for readers that have seen:
Star Marine get postponed indefinitely, co-op drop in drop out cancelled, VR postponded indefinitely, private servers cancelled for release and relegated to the last very thing when many backers backed expecting to be able to train with friends/clan mates from day one privately, no word about the promised full translation and dubbing to other languages non French/German (i.e. Spanish translation/dubbing looks seriously at risk), recent confirmation by CR that not all stretch goals will be ready for release, statement by Ben Lesnick confirming there is a serious risk not all ships will be available for release, net code has been refactored 3 times and is still very deficient, assets pipeline is being refactored which is going to leave tons of former assets obsolete etc etc
Among all these significant shortcomings being cancelled or postponed indefinitely (some of them actually kickstarter promises) you are really saying things such as "NPCs will have actual lives they're living" and that NPCs will be "about to venture into lawless space for the first time."
Really. That actually has to rank up there along with procedurally generated birds and drink mixing mini-games.
Hope you forgive those not brainwashed by the CIG marketing machinery to be a bit sceptical of your nice story and dream.
I hear you though, and I really hope we get it all in the end.
Not necessarily just when they spawn, but these NPCs will have actual lives they're living. They'll have reasons for being in the same city you're in. You may be in a gun shop and an NPC walks in and wants to buy a gun because he's about to venture into lawless space for the first time. This system will also generate missions for players, where an escort mission could be taken from this specific planet to protect this specific NPC as he hunts for, say, a blackbox from a ship that got destroyed. These missions will also have threads, wherein a player may choose to investigate further once this mission is complete, find out who or why this ship was destroyed. That could lead to a bounty hunting mission where you hunt down a well-known pirate in the area.
Hope you realize how silly all that sounds for readers that have seen:
Star Marine get postponed indefinitely, co-op drop in drop out cancelled, VR postponded indefinitely, private servers cancelled for release and relegated to the last very thing when many backers backed expecting to be able to train with friends/clan mates from day one privately, no word about the promised full translation and dubbing to other languages non French/German (i.e. Spanish translation/dubbing looks seriously at risk), recent confirmation by CR that not all stretch goals will be ready for release, statement by Ben Lesnick confirming there is a serious risk not all ships will be available for release, net code has been refactored 3 times and is still very deficient, assets pipeline is being refactored which is going to leave tons of former assets obsolete etc etc
Among all these significant shortcomings being cancelled or postponed indefinitely (some of them actually kickstarter promises) you are really saying things such as "NPCs will have actual lives they're living" and that NPCs will be "about to venture into lawless space for the first time."
Really. That actually has to rank up there along with procedurally generated birds and drink mixing mini-games.
Hope you forgive those not brainwashed by the CIG marketing machinery to be a bit sceptical of your nice story and dream.
I hear you though, and I really hope we get it all in the end.
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