i never did that, but You tried. Try to discuss the problem, not me. I am really not want to argue. I do not want also to 'explooode' people in game.
My purpose of this poll is make gameplay more fair and more honourable.
i never did that, but You tried. Try to discuss the problem, not me. I am really not want to argue. I do not want also to 'explooode' people in game.
My purpose of this poll is make gameplay more fair and more honourable.
No, making this time longer will not promote exiting a game 'ungracefuly', because if someone will have really urgent problem then he just exit after 60s and leave a computer. There should not be 'are you sure; button after 60s, just on the beginning, and quick exit the game, not wait 15 or 60 seconds. Just your ships should be 60s of flying straight in-game, and exposed to attack.
This will promoting a 'high wake' method, and will add you a possibility to quit instantly, but will prevent exiting in avoid-desctruction cases, no matter PvP or PvE.
If someone want do 'ungraceful' exit, then he do it. And it will be clear when someone is avoiding consequences or just need quick close the game.
as i said, i have never logged in combat as i have not had too, but I am just saying there are real reasons why players need to have a way of exiting out at any point in combat or not.
in my very 1st post, before the poll was made, and directly after OP I gave what i thought was a very fair suggestion, 30s without the need to click "ok" after it counted down, however OP was not happy with that, hence my only choices in the poll were either log out at will, zero second, or what we have now.
I voted what we have now.
But the view people who have real life issues should not play (this is not open vs solo, rules are same for both) is nonsense, given the rules are there already it is not the ones sticking to them in the wrong.
what is always ignored is that PvP is an OPTION there for those who want it, it is not somerthing the game is built around and that is why all of these options exist. IF FD really wanted it, they would have made a fully server based game which would have forced to keep your ship in the instance. the fact they chose P2P kind of negates serious competitive PvP imo.
of course it is, which is why players need to be able to exit gracefully at all times. As life is > game you should be able to respect that.
I wouldn't mind a longer timer if I could press 'Okay' before the timer has finished.
But if that's still necessary with a longer timer, people will just start to kill the process to get faster out.
Fact is: 71% are against a longer timer, 29% support it. That shows pretty good what the community wants.
And please take your own advise "Try to discuss the problem, not me." serious, too. ^^
You assuming people will start cheating, why? And if someone do, then what? Should we legalize crime (as it is now), because people doing crimes?
yes, i expected 90 to 10 relation, 70 to 30 is increasing my fate into humanity.
Actually you are the one who constantly says everyone who likes the 15 seconds timer just does so because he fears to lose his ship in dangerous situations. Please stop that, most (if not all) people on this thread don't combat log (neither pulling the plug nor exiting to menu). However some people just like to have the option or make points on behalf of others. Some of your comments sound like "everyone who doesn't vote for my option is a coward". Regardless if intended or not, it doesn't help the discussion and it's far from the best way to get people to agree with you.
Because people are impatient and don't want to wait a minute?
Quittung the game by terminating the process is not a crime, it's unsporting and unfair behaviour at best.
A crime is something entirely else. It's not a crime if someone does not want to play with you/whomever.
What should happen to someone who combatlogs 'ungracefully'? I don't know. I don't even know if it's possible to recognize a combatlogger through the netlogs. Tbh, I don't even care what happens to them. And FDev certainly has more important stuff to do than to check every reported combatlogger.
The combatlogging problem is exaggerated beyond all limits, imo.
Combat-loggers should fly in they own combat-logging-hell with a griefers and other persons who was silent-banned.
No, because they want to leave the game avoiding consequences. This have nothing to impatient. 5 minutes 'always' could be a problem but not a 60 seconds, only in a case of danger, when this situations are rare.
Are you impatient? Then ok - hit the exit, but a ship will 60 seconds will fly straight and undefended in-game. This is fine for me, and for You?
If a player truly want quick exit - then he get this. If he want to avoid consequences - this will be not a way. More efficient will be high-waking.
Thats the point.
Combat-loggers should fly in they own combat-logging-hell with a griefers and other persons who was silent-banned.
I'm all for replacing the "quit to menu" button with "Emergency jump and quit" during combat - the 15sec countdown is instead to an unguided FSD hop that throws you 30km away and lets you quit without anyone crying over not seeing an explosion or losing their ship. Achieves just the same in game-friendly way.
give it 2 mins for those in open and 0 for Pvt and solo. Those in the later hurt noone. The only people that wanted a timer was PvPers and the subgroup griefer and seal clubbers so they could get their kill rather than having someone leave before they got their salty tear sustenance.
P.S.
I never wanted to offend you, really, i just want to discuss -this is the purpose of this thread and a poll. I do not like when someone try to offend me in some 'under the clear text' sentences (maybe it not exactly that mean in english, but i think you know what i would like to say), so thats why i answered to your teasing![]()
Combat-loggers should fly in their own combat-logging-hell with a griefers and other persons who was silent-banned.
<s> Don't you realize that PVP is the only important aspect of the game??!?!?!?!?!</s>You do realize that in 99.99999999% of the systems in the galaxy there are no stations at all? A station can be months of travel away.