Once moreIf I ran the place there would be additional options. Specifically: Please select Difficulty: Beginner = Easy, Average = Medium (Pre 2.1), Ace Fighter Pilot = Ludicrous. Mass appeal of a game is much easier to implement than simply making a game too difficult for most.
And then when the person playing Beginner/Easy meets the Thargoid fleet, defeats it with a mining laser and comes back victoriously crowned the king of the universe while everyone else playing Normal is asked "wut happened?!?!" how do we balance this shared galaxy?