Poll about exit-to-menu delay time

What should be done about exit-to-menu during combat?


  • Total voters
    504
  • Poll closed .
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Is high waking a guaranteed way to escape battle? If so, why is it judged to be honorable? Or more honorable than the Exit to Menu option or an Alt F4? Because it takes more presence of mind to fiddle with the left panel and scroll up to a destination system while taking damage?

Lets see, what would the commands be to make a macro for high waking? :) Let me program that honorable exit into one keypress. :)

edit: Speaking of honor. Is it honorable to shoot an unarmed opponent? Fifteen second wait = Unarmed opponent, imo. :)

Not that I really care about 'honor' .....

Yes, high waking ignores mass lock factors, it is always 15 seconds to charge. Not everyone considers it honorable, but I think most do. I can see 2 reasons it is different from menu logout:
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1. Your FSD charge has a cooldown, if I interdict you, you have to wait 45 seconds before you can even begin to charge your FSD (this is likely where the 60 second wait is drawn from).
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2. When you are charging to high wake your FSD or Drives can be disabled so that your jump will fail. FSDs don't have to even hit 0% before they fail, I think they can start to malfunction (forcing you to start the warm-up again) at 80%. This means the attacker need only break your shields and begin to damage your FSD to delay your departure.
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These two conditions, as well as logout totally ignoring mass lock in a ring system or near a station or planet surface, make the logout distinct from high-waking.
 
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It's working, people just don't want to play that game with you. The people are voting with their feet. OK fingers.

But yeah the message remains from every poll and every thread - this isn't a PvP game - you can do it, it's part but it's a fraction. They gotta accept it or move on. People wanna play with each other not be targets for other people here

Doesn't look like the poll is going your way...

And still two-three of them will push on and push on... not realizing that with every move they make, they send more people into solo/group.
 
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I take those that converse with me seriously as I am having a conversation with said individual in real life, and will respond in a fashion that I'd in real-life. The problem with the internet is its tendency of causing people to feel a cheap omnipotence.



Right now it's those that suffer from safe exit that are disenfranchised, and that is no exaggeration.



Timer definitely needs an increase and if there's continuous damage, the timer needs to refresh when taking damage. Let the exit button be usable the moment one decides to safely exit, and will take as long as the circumstance demands. This way the person trying to exit can just walk away immediately.

I totally agree with the exit being usable immediately and then let the timer tick, drives me crazy that it isn't. The rest I will have to consider, I can see your side of it, and it is a valid solution, but as far as my personal preference, it will have to be weighed against the alternatives.
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OT: As far as forum conversation goes...for me it just isn't the same, it's something that comes and goes freely as participants enter and exit the topic. I wouldn't even call it a conversation, I'm not speaking to you so much as to the forum, even if my comments are directed at yours.
 
And still two-three of them will push on and push on... not realizing that with every move they make, they send more people into solo/group.
Well apparently that's good because they've decided they aren't honourable enough to be allowed to do anything with other human beings, or some other denigrating nonsense semi cunningly crafted to try to not look like manipulative attempts to get people to come back and suck it up.
 
Yes, high waking ignores mass lock factors, it is always 15 seconds to charge. Not everyone considers it honorable,

I think most people prefer it when people use in game methods to escape such as highwaking than disappearing in front of their eyes. I mean logging out annoys griefers but I think people fail to understand that good guys PvP to.
I just hope FD take action against logging more, otherwise it wouldn't breed as much, considering there is a spreadsheet with 261 names on it and rising.
 
A stiffly-worded letter should be dispatched directly.
Directly, I say!

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"there is a spreadsheet with 261 names on it"

looool
 
A stiffly-worded letter should be dispatched directly.
Directly, I say!

- - - - - Additional Content Posted / Auto Merge - - - - -

"there is a spreadsheet with 261 names on it"

looool

Makes me go into Open, seek them out and make me a 262 :)
 
Um... then they shouldn't be in Open to begin with.
Guess you can't be right about everything eh? Not your call to decide.

Once they implement proper blocking so people don't even get instanced with people they don't want to deal with how do you think this is going to go?
 
Guess you can't be right about everything eh? Not your call to decide.

Open is where all legitimate gameplay come together, if people want to pick what kind of gameplay they wish to engage in, they are the ones that should be using private group/solo.

Everyone can use the excuse of "I don't want to engage in this activity."

Ex. "Oh that person talked to me? I gave no permission for that. I'm logging."

Once they implement proper blocking so people don't even get instanced with people they don't want to deal with how do you think this is going to go?

They're not going to implement "absolute blocking" because that's breaking Open mode and making it into a private mode.
 
Open is where all legitimate gameplay come together, if people want to pick what kind of gameplay they wish to engage in, they are the ones that should be using private group/solo.

Everyone can use the excuse of "I don't want to engage in this activity."

Ex. "Oh that person talked to me? I gave no permission for that. I'm logging."
"IN YOUR OPINION"

Please remember to append this - you're just some kid not the game creator who gets to dictate what people can or cannot do in any particular mode.

Just like in real life... actually quite genuinely have you see the british police's tea video?
They're not going to implement "absolute blocking" because that's breaking Open mode and making it into a private mode.
Are you sure? :D It already tries unless it runs out of instances. Then of course the player just leaves open and does that bit in solo then comes back into Open - so at some point they might as well implement it.

Look it'll be great for you - the only people you'll see will be people who are up for being pirated - isn't that exactly what you want? Never see another combat log - party days surely
 
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"IN YOUR OPINION"

Please remember to append this - you're just some kid not the game creator who gets to dictate what people can or cannot do in any particular mode.

Just like in real life... actually quite genuinely have you see the british police's tea video?

How else would you implement an Open mode that caters to all advertised game play types? If you have an objection, voice it instead of continuously appealing to subjectivity, and it's only a valid objection if you have an alternative that is just as sensible, otherwise it's appealing to convenience.

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Also, avoid personal commentary, this is the second time I brought that up in this thread, don't do it.

Look it'll be great for you - the only people you'll see will be people who are up for being pirated - isn't that exactly what you want? Never see another combat log - party days surely

No, it won't be great, since it's the same idea as "mode invasion" all over again.
 
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Combat logging seems to fall into three separate categories:

1. PvPers who harass new players/other pilots and bail when things turn against them. We can all agree that these people are the scum of the Earth.

2. Casual players who want to avoid unfavorable player contact. I'm less inclined to punish these people, though we should probably do a better job of making PvE groups like Mobius more visible so these people can join those groups and sidestep this problem entirely.

3. People who are doing it specifically to      off player groups like SDC. Again, I can't really fault these people either, as SDC hasn't been entirely reasonable in their demands, either.
 
Combat logging seems to fall into three separate categories:

1. PvPers who harass new players/other pilots and bail when things turn against them. We can all agree that these people are the scum of the Earth.

2. Casual players who want to avoid unfavorable player contact. I'm less inclined to punish these people, though we should probably do a better job of making PvE groups like Mobius more visible so these people can join those groups and sidestep this problem entirely.

3. People who are doing it specifically to off player groups like SDC. Again, I can't really fault these people either, as SDC hasn't been entirely reasonable in their demands, either.

...

No wonder why misconceptions are everywhere.

Piracy, hello?
 
How else would you implement an Open mode that caters to all advertised game play types? If you have an objection, voice it instead of continuously appealing to subjectivity, and it's only a valid objection if you have an alternative that is just as sensible, otherwise it's appealing to convenience.
It already does, you just can't force people into things they don't want. If people don't want players pirating them and being able to have their way with them then you're going to have to accept that as humans they have choice. Force them and they'll leave the game. You cannot win, just bore us senseless.

I've no idea what you're saying about 'objection'.
No, it won't be great, since it's the same idea as "mode invasion" all over again.
I have not one single clue how you logically connect these things at all. Have you been speaking with my cat?
 
...

No wonder why misconceptions are everywhere.

Piracy, hello?

What about it? There are enough players who stick around in Solo who are actively looking for that kind of interaction - though thanks to the wonky instancing mechanics, it may be difficult to find them.
 
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It already does, you just can't force people into things they don't want. If people don't want players pirating them and being able to have their way with them then you're going to have to accept that as humans they have choice. Force them and they'll leave the game. You cannot win, just bore us senseless.

If piracy only occurs due to the explicit consent of the target, then it isn't piracy, it's begging. The very mechanic is broken, along with bounty hunting, since the wanted target can just say "I don't feel like being hunted right now, let me log off real quick as the bounty hunter interdicted me."

What you end up having are broken mechanics in a OWPvP mode.

I've no idea what you're saying about 'objection'.

If you disagree, have reasonable arguments, not just "it's your opinion." That can be said about anything and everything.

I have not one single clue how you logically connect these things at all. Have you been speaking with my cat?

By having a rational and functional brain.
 
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