Hey guys,
I cant believe I am actually writing this post... But I have to say it.. Holy poop on a stick, elite level attack base missions are REALLY difficult, but not in a good way.
I have been working on this for the past week now to update my ground attack videos, but nothing I try seems to work.
Now before anyone says, but they are EASY.. SOME of them are quite easy indeed, BUT there are exceptions.. Attacking Metcalf Keep in Cubeo has proven to be too difficult, even for me. There are also some other bases that are having similar issues.
The problem you face is not only do you have to attack 3-4 possibly even 5 security force ships (which one always tends to be an elite level) but once you have destroyed them (if your lucky) then when you start attacking the base, more ships start to appear above you, if you destroy that one, another will appear maybe 20 seconds after.. its like an endless stream of security NPC's
Couple that with the fact that now missiles are almost useless thanks to the bases having point defense, (which to me is logical, but still it seems their point defence is a hell of a lot better than any ships point defense) it makes destroying turrets quite difficult. why?
WELL, here is the next problem.. you can lock onto turrets, but your weapons wont track onto the turret unless they are less than 1km away from the turret, which makes FAR less sense as now by the time you get close enough, all turrets, skimmers, and I swear to god even people in the bases are shooting at you from every angle.. lol.. Sure you can used fixed weapons and try and snipe from a distance, but that makes dealing with the horde of security ships much more difficult to deal with, as your shields can drop very fast unless your in a larger ship (even then you will NEED scb's)
I think they are trying to force us into using the SRV for attacking skimmers and destroying turrets, by using your ship to destroy air defenses, and then landing and deploying the SRV to take out land targets. While I can appreciate this, I really dont like the idea of taking my SRV into a heavily fortified area, especially if I dont know the layout.
Give me a more combat focused SRV thats slower, but much more heavily armed and defended, and then sure..
So far I have lost 2 gunships and nearly lost an FDL and my anaconda twice.. lol
But base attacks are so much cooler now.. they have alert sounds as your attacking them, and they feel more alive and dynamic, compared to empty buildings previously in 2.0
Dont get me wrong, I am not complaining, I am loving how things are more difficult, but I think there still needs to be a little more balancing out in some areas.
Share your thoughts below.
Cheers
I cant believe I am actually writing this post... But I have to say it.. Holy poop on a stick, elite level attack base missions are REALLY difficult, but not in a good way.
I have been working on this for the past week now to update my ground attack videos, but nothing I try seems to work.
Now before anyone says, but they are EASY.. SOME of them are quite easy indeed, BUT there are exceptions.. Attacking Metcalf Keep in Cubeo has proven to be too difficult, even for me. There are also some other bases that are having similar issues.
The problem you face is not only do you have to attack 3-4 possibly even 5 security force ships (which one always tends to be an elite level) but once you have destroyed them (if your lucky) then when you start attacking the base, more ships start to appear above you, if you destroy that one, another will appear maybe 20 seconds after.. its like an endless stream of security NPC's
Couple that with the fact that now missiles are almost useless thanks to the bases having point defense, (which to me is logical, but still it seems their point defence is a hell of a lot better than any ships point defense) it makes destroying turrets quite difficult. why?
WELL, here is the next problem.. you can lock onto turrets, but your weapons wont track onto the turret unless they are less than 1km away from the turret, which makes FAR less sense as now by the time you get close enough, all turrets, skimmers, and I swear to god even people in the bases are shooting at you from every angle.. lol.. Sure you can used fixed weapons and try and snipe from a distance, but that makes dealing with the horde of security ships much more difficult to deal with, as your shields can drop very fast unless your in a larger ship (even then you will NEED scb's)
I think they are trying to force us into using the SRV for attacking skimmers and destroying turrets, by using your ship to destroy air defenses, and then landing and deploying the SRV to take out land targets. While I can appreciate this, I really dont like the idea of taking my SRV into a heavily fortified area, especially if I dont know the layout.
Give me a more combat focused SRV thats slower, but much more heavily armed and defended, and then sure..
So far I have lost 2 gunships and nearly lost an FDL and my anaconda twice.. lol
But base attacks are so much cooler now.. they have alert sounds as your attacking them, and they feel more alive and dynamic, compared to empty buildings previously in 2.0
Dont get me wrong, I am not complaining, I am loving how things are more difficult, but I think there still needs to be a little more balancing out in some areas.
Share your thoughts below.
Cheers