I strive to have average skill in combat.
Haha! A man after my own heart.
I strive to have average skill in combat.
I chuckled.
I like cynicism.
Repped.
Not enough Ps and Qs in that video. Oh and every time I see Baltar there, I want to smash his face in. Damn Cylon lovers - no wonder he's such a big fan of 2.1, he loves aimbotting AI.
I particuarly dislike the way one particular playstyle has been demonised: Anything thats PvP related gets so much hate and extreme vitriol its completely poisoned the forums and its certainly made many feel unwelcome on the board. Logging on each day to see yet another hate filled post, or some veiled slight, about how PvPers are killing the game or some other bashing post of anyone who participates has created a particualy toxic environment.
I'm here for a cut throat galaxy, not a relaxing economy simulatorwould rather have a nice relaxing evening playing a Space economy simulator.
I'm here for a cut throat galaxy, not a relaxing economy simulatorthat's not what it said this game was at all ever ever - is it?
Just because the guy in the OP video knows his arguments doesn't make him immune to their mistakes, most people even if they are aware of the 'wrong' arguments will still use them, whether they are aware of it or not.
Quite often, on the internet I will allow someone to win an argument, even though I recognised a flaw in their observation/judgement, simply because I don't want to sound like a c**t.
Most common strawman argument I've seen this past week is accusation of people claiming they were told to "git gud". When in fact they had been given some specific tips on tactics on how to survive an encounter.
Yeah you're almost too right.And thats fine. Its just that there are plenty of different people playing this game with different whishes for it to go one way or the other. Thats all i wanted to say.
I will allow someone to win an argument, even though I recognised a flaw in their observation/judgement, simply because I don't want to sound like a c**t.
Completely agree. People haven't always been the most diplomatic, but the conversation does tend to go:
"This sucks, it's impossible."
"Try this"
"I don't want to change. I shouldn't have to."
It also tends to go:-
"This is fun, I'm challenged and dying a lot!"
"This isn't fun."
"Get better you entitled weakling! Don't take my thrills from me!"
It also tends to go:-
"This is fun, I'm challenged and dying a lot!"
"This isn't fun."
"Get better you entitled weakling! Don't take my thrills from me!"
Because, portentiously enough, the forums have two camps that hate each other! It's great, you don't even have to log in to see combat anymore! Truly life imitates fiction 8D
largely true, (I've seen quite a few of Ziljan's posts in the last few days, and agree with his viewpoint by and large).Completely agree. People haven't always been the most diplomatic, but the conversation does tend to go:
"This sucks, it's impossible."
"Try this"
"I don't want to change. I shouldn't have to."
The game was said to be a sequel to elite , a cut thorat galaxy were even trading is a massive risk.I feel like the video is a bit unfair to be generally aimed at the forums, it's certainly been true of some elements but there's other bits that unfair because it's all cycling around being anti-paying for buffs, which isn't what happens here.
It's been very very strange to see many people offer to bend over backwards to help others and just be ignored and attacked - I'm actually a little surprised how low the level of "git gud" is, but some of those who've wanted to be super-angry and are super-determined to nerf the game into 'easy' mode really haven't wanted to listen and have cherry picked their responses
Some have and have posted since saying they have found help here trying what's been suggested and I commend them every one, especially if they were super-angry to start with.
But yeah, that video'ss too broad a stroke to apply here as it's context is a bit off
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I'm here for a cut throat galaxy, not a relaxing economy simulatorthat's not what it said this game was at all ever ever - is it?
That's the idea, and mostly how it works now. The whole POINT in the spacelanes is to know you're more likely to get pirates hanging around along it, not the reverse.Couldn't we have it that those better AI NPCs didhn't spawn in the spacelanes where the traders are flying though? If you knew you could meet these guys any time you went into a res site, or a conflict zone, or dropped into a USS, or when you took an assassination mission, wouldn't that let the combat oriented guys looking for trouble find it easily? Then perhaps those playing the trading/exploring/mining game, which are supposed to be equally valid paths through ED after all, could encounter lesser levels of danger provided they stuck to flying from station A in one system to station B in another? We could have highly dangerous AI's in anarchy systems, and a galactic map that points them out when you plan routes, so that you can choose to go into them for combat, or avoid them for safety?
The problem I have with that is that what's the point of the second comment? If someone is celebrating the game, why jump in negatively?
I hate COD and I dont go to there forums and asking for them to actualy make the games good
I hate darksouls for its nonsens lore and lack of logical weapons and its silly talking animals yet I dont go on the forums asking the devs to change it for me
Most common strawman argument I've seen this past week is accusation of people claiming they were told to "git gud". When in fact they had been given some specific tips on tactics on how to survive an encounter. Prior to 2.1, when someone made these kinds of helpful comments, the OP would graciously thank the advice giver, and that would be the end of the thread. Now it is clear that many of these posts, by people who clearly need help, no longer want help, they just want to complain until Frontier changes things back to 2.0 fish in a barrel farming simulator.
How do you logic your way out of that situation? You can't. It's all sophistry and histrionics.