I'm as sure as I can be that they have the same origin; however I don't think we're going to discover it by anything as simple as lining them up.
I posted a few months back that I thought they likely originated from the missing generation ships and recent developments, in particular DB's comment about them being genetically engineered from an earlier life form have only reinforced that belief. My belief is basically that they were GE'd by the inhabitants of the generation ships from good old earth barnacles as a form of resource mining device and are seeded on planets to absorb their natural minerals, process them into useable meta-alloys and then collected, with the UAs acting as a form of sentry to warn of anything approaching the 'mining' sites and transmit data back to the 'farmers'.
Although there's an element of meta gaming involved in this conclusion since we know a big chunk of the space around Barnard's and the Horsehead neb has now been permit locked, I anticipate that somewhere around there will be found one of the generation ships and possibly a human colony.
Or it's Thargoids, obv. Or what I hypothesized is correct and it's still ultimately to do with Thargoids. Winter is coming, etc. To stick with that GoT metaphor that DB threw in, perhaps those colonists are effectively 'North of the wall' and know what's on the way, with their development of meta-alloys being part of their attempts to defend themselves.
Still deciding whether to stay in the bubble chasing FSD upgrade stuff for Felicity or head out to the Cali neb to help with looking for a shell.
Still deciding whether to stay in the bubble chasing FSD upgrade stuff for Felicity or head out to the Cali neb to help with looking for a shell.
im going to fly a economic rout to cal sect dl-y d4 at each stop bookmark it and do like you said honk, fly away from the star scan something wait 5 mins then repeat until i get to dl-yd4 then im going to fly 300ly away on same axis and continue doing it for all 3 axis running through dl-y d4 with a 300ly radius. (i have used this before on other nebulae with no luck but never before had a central point to start from ands havnt tried this nebular)
Thanks, what i mostly wonder is if there's some experience with sitting on top of the star or flying away at various speeds, or if it's just random and success chances are not influenced by how fast and where you are going. I started wondering this after i was introduced to lanes (not available so far out) which spawn only a certain type of SS post-2.1,before 2.1 i just cruised at 30km/s and watched some netflix while waiting for SS to spawn - now it certainly doesn't work that easy any more - for lanes, hence the question if anybody noticed some changes while UA hunting in the 'old' shell.
I'd say it's worth the time to get the Upgrade. I have a level 4 fsd upgrade with felicity on my Asp giving 42ly range. Nipping over to the the Pleiades from Shinrarta feels like a jump from Reorte to Riedquat, luxury...
- According to the WINGS Trailer, the first UA was discovered in the California Nebula by Palin.
Go watch that trailer again, there is noone called Palin in it.
He corrected to nebulae though - and i think the argument that the pleiades nebula could be counted as several is a red herring. we're definitely meant to be able to find more and i'd bet the increased spawn he talks about won't actually be over a larger area, just more per planet to increase folk's chance of finding them. it is insanely hard and i have huge respect for the folk making the long slow effort to huntDoes anyone have the direct quote of what MB said about the/other barnacle location/s? I thought it was they are only in one other nebula, and that's their origin.
Edit
Found it in first post (of course!) still open for interpretation:
I'm afraid not - the nebula that they can be found in relates to their origin and I can't talk about that.
Michael
So has anyone been to Felicity recently? I am there right now... its making some different noises than it was the other day... its like something is screaming. https://www.youtube.com/watch?v=i8Kaf9qLKzw&feature=youtu.be
I never noticed that !It's Commander Ishmael in the trailer. That might be Professor Ishmael Palin. Then again, maybe it isn't.
Does anyone have high-altitude screenshots of where the new barnacles were found? What does that canyon look from altitude?
Does anyone have high-altitude screenshots of where the new barnacles were found? What does that canyon look from altitude?
Hi all, quick question, just like to know how you go about it. I have been zig-zagging my way around in a sphere (bookmarked search pattern) of approx 100-180 ly from the new Bcl. location, looking for a possible new UA shell.
Here's how i do it: Enter a system, honk, fly towards anything interesting/scan it - to have something to do while i wait for max. 10mins for SS to appear, then move on.
Now, before i get back home to continue, do you guys have any recommendations for the in-system search, like staying at a fixed position, maybe on top of the main star, cruise speed recommendations, anything else to make my it more efficient? Thanks
I did some UA hunting in 2.1 Beta and collected quite a bit more than the 25 UF for Palin in Live, and have observed thus:
UA spawn a LOT less than previously.
Single Star Systems with no other bodies give the best spawn rates (1 per 15 mins)
The more bodies in a System, the less chance of a spawn. I have hunted in my old favorite system with 12 bodies for more than 2 hours and not seen a single UA. A Binary with no other bodies was about 1 per 30 mins.
I traveled at 75% speed, due to the information that USS are now spread in space rather than time. I didnt try the old method of sitting still; when the devs tell you something has changed, take note.
Most UA seem to spawn between 200 and 500ls from the star. Sometimes closer, rarely further. I found it easiest to fly out to 500ls, turn about and head straight back and past the star for 500ls.
I appreciate that this is SSSSS, so could be total horse hooey, but it is what I experienced.
+1 to the setting speed to 75%.
I've also found you want to move in a straight line,,, circlework (looping over the same area) seems to reduce your chances again.