Is that your idea of "fun"?

I think that if mission says that someone may be after you and cargo. There should be change that someone is after me and some times no one come for me. Then if i kill him, he shouldn't spawn again. I killed him. It isn't fun to get interdicted multiple times by same dude that you have already killed 1-6 times in same system.

Then if i win the interdiction mini game make the npc drop out of sc. Currently if player win interdiction mini game npc stay in sc and doesn't drop out. Make then that npc wait for 30-45 s for fsd cool down and make him spawn again in same place were he dropped out of sc so i can run away. Just like players would need to do.

It would make npc more immersive and you could use strategy against them and run away from them. When currently game just spawn them near me to interdict me again every time i enter sc n matter if he died 30 s ago.

Also H-wake isn't an option because i have mission to that station and h-waking doesn't get that npc away from my tail or stop him spawning again. Also most npc can't mass lock my ships or win me in gun fight. I only sometimes run away from elite anacondas but those are rare and can't mass lock me.

Npcs spawning doesn't make any sense and is annoying if you have mission that send npc after you or any cargo. I need to have some commodities for crafting always with me (thanks no cargo storage option.) so i get the interdicted a lot and its just annoying. And its more annoying because npc present only little threat to me. Also getting interdicted may set you many ls away from your destination......
 

Deleted member 115407

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No. I've seen plenty of people make this assertion about interdiction, but everytime it turns out that things are working appropriately and they just didn't understand how it works. You are getting chased. It's not paranoia, it's real.

Again, the problem is your delivery. Also, no person came to this forum specifically asking for your help, so it is completely inappropriate for you to demand that they provide you with video evidence to satisfy your curiosity.

They did come to the forum looking for help, though, regardless of how effectively they deliver that message.

The first step of effective communication is empathizing with the other party. When the other party feels harmed or hurt in some way, your perception of the cause of the harm doesn't matter. Their perception does. They have perceived something to be unfair or demoralizing, and need help. They may not be expressing that need very effectively, but insulting them is not going to help alleviate their pain. Simply telling them that you understand how frustrated they feel can bring their rage-dial way down, and open them to more rational communication.

Instead, you are telling them that their pain is imagined or entirely their fault, which inflicts more pain and suffering on them and makes them even more hostile and unwilling to communicate. And that's fine, if that's your bag, but it's bad for the community and bad for the game.
 
Again, the problem is your delivery. Also, no person came to this forum specifically asking for your help, so it is completely inappropriate for you to demand that they provide you with video evidence to satisfy your curiosity.

They did come to the forum looking for help, though, regardless of how effectively they deliver that message.

The first step of effective communication is empathizing with the other party. When the other party feels harmed or hurt in some way, your perception of the cause of the harm doesn't matter. Their perception does. They have perceived something to be unfair or demoralizing, and need help. They may not be expressing that need very effectively, but insulting them is not going to help alleviate their pain. Simply telling them that you understand how frustrated they feel can bring their rage-dial way down, and open them to more rational communication.

Instead, you are telling them that their pain is imagined or entirely their fault, which inflicts more pain and suffering on them and makes them even more hostile and unwilling to communicate. And that's fine, if that's your bag, but it's bad for the community and bad for the game.

All I do is empathize with other parties. It's my job.

However, I'm coming into this particular community assuming that we're all adults. I assume that people's first inclination is to realize they need to learn how to perform a task correctly
before accusing others of being incompetent. This is not what I'm seeing.

I don't assume people need my help, but I'm a pretty good one to ask. There's plenty of knowledge here, instead of asking for it, I'm frustrated with the human condition that makes us
more apt to whine and fret.

It's stupefying.
 
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To the OP:
This has happened to me, the answer is to high wake out of the system, low wake is no good, as they will keep coming after you. Do another mission and then come back into the system and deliver your goods. It works as intended, tried and trusted.
 
Grabbed a mission to scavenge some cargo. When I arrived at the mission destination system, I was interdicted roughly 6 times before I could finally complete the mission.

6 interdictions in the same system by 2 different NPCs. I think one was a Vulture, didn't really look at them. I'm not foolish enough to try to fight them while I'm hauling mission cargo because dying means mission failure.

So I ran, and ran, and...ran some more. 4 of the interdictions happened less than 10 Ls away from the star port. I would escape and immediately be interdicted, escape, lather rinse repeat.

My blood pressure was going through the damn roof by this point. Not because I was having "fun", though. It was abject irritation.

I wasn't going to drop the cargo and fail the mission, I wasn't going to get blasted into dust and fail the mission, so my only option was to continue to engage in this stupid interdiction/escape circle jerk for 20 or so minutes before I could hand in this one mission.

FD, for the sake of my sanity, please cut back on the number of interdictions. Add a cooldown or something, I don't know. Just fix it. It feels like what Dark Souls would be if I was just invaded repeatedly.

It's not fun or exciting, it's just obnoxious now.

My fun is reading this kind of post LOL
 
More often than not, they're not there... but just to be sure, start spiraling towards the station anyway. They NEVER spawn instantaneously, you always get the warning through comms or seeing the ship trying to get behind you.

If they're spawning and interdicting instantaneously for you, please post a video and a bug report.

This is incorrect. They can spawn instantaneously. A large fraction of the times I'm interdicted there is no NPC visible on my scanner when I get interdicted, and the first message from the NPC appears at the same moment the interdiction starts.
 
I wonder if this serial interdiction thing going on isn't a function of the Submit/Boost/H-wake process? I generally fight the interdictions. When I win, I'm left alone. When I loose I'm ready to fight. (By nature I'm a combat guy, even my trade ships are combat builds with a modicum of cargo space.). This by no means a 'do what I do response, it's only a look at another facet of the phenomenon.

It makes sense that a determined pirate would chase a target. When we submit to an interdiction neither of the actors suffer the extended FSD cooldown, allowing the bad guy to be back in SC as fast as us. Ready for another go. I wonder if some of you guys seeing the overwrought interdictions would be willing to test this out?
 
This is incorrect. They can spawn instantaneously. A large fraction of the times I'm interdicted there is no NPC visible on my scanner when I get interdicted, and the first message from the NPC appears at the same moment the interdiction starts.

Video please.

There is no evidence of this.
 

Deleted member 115407

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instead of asking for it, I'm frustrated with the human condition that makes us
more apt to whine and fret rather than ask for help.

It's stupefying.

I completely understand your frustration. There are real solutions to some of the problems people are having, but instead of coming and asking for help they are just raging instead. But they are raging for a reason -- because they are hurt. The game that they grew to love for a particular playstyle has now changed the rules, maybe by design in some cases, maybe by accident in others. What was once a fun adventure for them has now become extremely frustrating and apparently unfair, and they are expressing themselves the way many people do when they feel that they are being treated unfairly -- they are lashing out to relieve the pressure.

Understanding that they are lashing out to relieve the pressure is step one in helping them. Otherwise, if you are taking their outburst personally (though I've seen no thread on the forum with your name in the title) and retaliating against them, then you are just exacerbating their hurt.
 
Video please.

There is no evidence of this.

ED doesn't have a "replay" system to create videos from. I tried to find a way to record game play once, but none of the tools would work on my machine. Even the nvidia software that comes with the graphics card never works.

Happens to me frequently, so just gonna have to plain disagree with you on the second point.
 
I completely understand your frustration. There are real solutions to some of the problems people are having, but instead of coming and asking for help they are just raging instead. But they are raging for a reason -- because they are hurt. The game that they grew to love for a particular playstyle has now changed the rules, maybe by design in some cases, maybe by accident in others. What was once a fun adventure for them has now become extremely frustrating and apparently unfair, and they are expressing themselves the way many people do when they feel that they are being treated unfairly -- they are lashing out to relieve the pressure.

Understanding that they are lashing out to relieve the pressure is step one in helping them. Otherwise, if you are taking their outburst personally (though I've seen no thread on the forum with your name in the title) and retaliating against them, then you are just exacerbating their hurt.

Word. I get it.

However, I don't believe that we should foster this culture of wrong information. I'm starting to ask for videos of these occurrences. Because I've never experienced them, or they're not happening as originally explained.
 
park your ship at the sun with the rear end of it facing the star and get as close as you can to it, they will try to go behind you to interdict and end up meeting their own fiery demise in the nuclear furnace of the star... works a treat apparently :D

I sort of hope this get fixed some day.

I think this might've been addressed. I attempted it right after the engineer update and the FDL that was threatening me (and my tasty cargo) simply flew in circles around me avoiding the sun the entire time. He never did attack me until I moved towards my destination, and I waited about three minutes by the sun with the back end of my 'Vette towards it.
 
ED doesn't have a "replay" system to create videos from. I tried to find a way to record game play once, but none of the tools would work on my machine. Even the nvidia software that comes with the graphics card never works.

Happens to me frequently, so just gonna have to plain disagree with you on the second point.

Turn on Shadowplay.

My point is, if it was so frequent, someone would have documented it. We make videos of everything. Somehow this isn't captured.

Nor are the "insta-kills" or "OP AI". It's just an echo chamber of wrong at this point.
 

Deleted member 115407

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To the OP:
This has happened to me, the answer is to high wake out of the system, low wake is no good, as they will keep coming after you. Do another mission and then come back into the system and deliver your goods. It works as intended, tried and trusted.

Hey OP, I feel your pain. A tip that can help with Whiterose's advice is to prepare yourself for the run.
1. Decide before your journey what your fighting stance is. Are you a fighter or a runner? In this case, let's go for runner.
2. Decide where you want to go, and target it for super-cruise
3. When you are on your way, go to your nav screen and highlight a close system, just highlight it, and go back to flying.
4. Watch your comms, if someone says something stupid to you, make the jump (because you've already determined your stance on fighting)
a. Press "1" to go to the nav screen
b. space a couple times to lock and jump
5. When the jump is complete, nav away from the star and jump back.

This should help to get you out of trouble before the interdiction even starts.
 
Yep...high wake makes pirates barely an annoyance.

I like triggering them to do this run back and forth jousting routine while making them bleed a little (not elite tho, they tend to sit there ripping your face away) and when they have run away for a few secs high wake out. As a trader, that's your act of success even if you are combat potent, your objective of choice in this trader ship is to safely deliver the cargo. Imagine that your reputation becomes a little suspect as a power trader if you arrive at the station with lots of damage. They start talking...what is this pilot doing out there anyways?

It gets fun when they wait for you after dropping out at the outposts. Here you get to challenge your docking prowess and dock before taking too much damage and also...unless this has been changed, if you have Point defense going and you try to dock, they may hit the outpost itself, then all hell breaks loose.

If the mission is elite in status, i just high wake out regardless how good my outpost docking is, its just bad for business taking too much damage right in front of the station for all to see.
 
is this my idea of fun? Nope my idea of fun is two Swedish models and a packet of cheese and onion crisps (don't ask)

On topic, not played that much but I am yet to be interdicted since 2.1 Beta ..
 
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Deleted member 115407

D
Word. I get it.

However, I don't believe that we should foster this culture of wrong information. I'm starting to ask for videos of these occurrences. Because I've never experienced them, or they're not happening as originally explained.

That, I understand also. Maybe have a canned response prepared... something that's a little more explanatory? Just keep that bad boy on cut and paste.

"You don't happen to have video of the encounter, do you? There have been reports of this, but so far I've seen no evidence of it myself. It would be easier to help or advise you if you have it captured for viewing."
 
Hey OP, I feel your pain. A tip that can help with Whiterose's advice is to prepare yourself for the run.
1. Decide before your journey what your fighting stance is. Are you a fighter or a runner? In this case, let's go for runner.
2. Decide where you want to go, and target it for super-cruise
3. When you are on your way, go to your nav screen and highlight a close system, just highlight it, and go back to flying.
4. Watch your comms, if someone says something stupid to you, make the jump (because you've already determined your stance on fighting)
a. Press "1" to go to the nav screen
b. space a couple times to lock and jump
5. When the jump is complete, nav away from the star hind eband jump back.

This should help to get you out of trouble before the interdiction even starts.

Perfect..only one more thing...when you launch the high wake be ready to select an alternate jump target as it could be behind a star....if we arent ready for that it can cause quite a stir in the beginning.
 
That, I understand also. Maybe have a canned response prepared... something that's a little more explanatory? Just keep that bad boy on cut and paste.

"You don't happen to have video of the encounter, do you? There have been reports of this, but so far I've seen no evidence of it myself. It would be easier to help or advise you if you have it captured for viewing."

This is much better. I agree.

But after a week, there's nothing. In this age that we document EVERYTHING... nothing. Just hyperbolic complaints about things that myself and lots of other long time cmdrs aren't seeing at all.

I should be more diplomatic.
 
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