Thank you.
The more I've looked at Elite, I realized there're going for a less is more appraoch, in the sense there isnt this endless feature list of bells and whistle, instead they are trying to address the core elements of what will be necessary to make this kind of game and do it really well.
For example the universe is not a series of boxes connected by cut scenes, or "seemless cinematic transitions" as the absurd marketing machine of Star Citizen would put it. Instead every star you see, rather than being an image stamped on the background, is actually a location you can visit. This also speaks to me of the greater emphasis ED has on the universe rather than just ships, ships, ships and then everything else cobbled on.
Anyway, welcome and I'm sure like me you wont regret the switch.
There's also a star citizen thread if you want to duke it out with the fanboys (within the rules of frontier moderation i hasten to add). Personally I find it quite therapeutic after a year of listening to the tripe and religious fervor on the Orwellian RSI forums.
I don't really mind the idea of transitions, it's not freedom of course and stating that it is is nonsense, but it doesn't automatically mean it's bad. Everything I know about SC is very ambitious in nature, it's a huge undertaking. I appreciate that making such a huge, complicated game will require corners being cut and restrictions being placed on what you can do.
If I'm honest, part of my reason for posting is simply that in browsing the web you find many articles, comments and suchlike essentially dismissing ED because SC is such and such. It's annoying because it's almost always dismissal without any actual critical analysis.
So often you read things stating something along the lines of "SC has millions and millions of dollars, ED only got a couple of million", it makes me wonder if it's a momentum thing...people handing over money because lots of other people handed over money? It definitely happens, that's for sure!
Basically my point revolves around marketing....SC has/had great marketing, they pushed so many peoples buttons...but my question is: is this a game that could be propped up not by great gameplay, but instead by the near-zealotry of many of it's fan base? That's my concern, and I truly hope that is not the case, but everything I've seen so far suggests that it is a distinct possibility.
Thanks. Short and fairly to the point it is too
