Yet you can't make the assumption they did on flawed information.
It's not valid.
It's not valid.
Dunno how many times you need to be repeated told that many players do not use Steam.
Deal with it.
Dunno how many time you need to be repeated told that many players do use Steam.
Deal with it.
Also, and I know it's been mentioned by others, I have steam, but I don't play ED through it. So, my play time isn't counted, which is almost daily.
I use steam for some games, but not all. Elite is one of those where I don't.
So because you don't use steam to play E D that invalidates all those people who do?
Yep! That's exactly what I said! Way to pick that out of my comment. Geez. [rolleyes]
Sorry about that. You might have copped a bit of cross-fire. Yes some people do, some dont.
Yeah, I like to refer to Steam users as a sub-set. Useful term. Smaller numbers by a fair bit but should represent the majority with a bit of error thrown in. Fly safe, Commander!
Dunno how many times you need to be repeated told that many players do not use Steam.
Deal with it.
Considering how many titles they've sold and the amount of people actually playing in on average at any one time - its not good. I .
Please do not forget that the game has been live for 18 months, and everyone who has wanted to sample the game probably already has.
Go watch ANY video about No Man's Sky and listen to it and their slack jawed amazement at things we've had for over a year:Please do not forget that the game has been live for 18 months, and everyone who has wanted to sample the game probably already has.
Good post OP.
I can agree with most of your points.
However I don't think Elite Dangerous can hit the sweet spot or whatever you think it is.
Why ? Because of the nature of the game. It is a space "simulator" (some aspect of it at least) video game and it is supposed to be a sandbox as well.
Elite dangerous is a niche game and even within the people who enjoy that kind of game, we hardly have the same definition of what is fun.
The trouble is deep within the game design and gameplay choices, it feels like the dev team were thinking : "maybe not good enough but that will do until we can come back to fix it or improve it".
But I feel we have too many layers of "maybe not good enough but that will do until we can come back to fix it or improve it".
Go watch ANY video about No Man's Sky and listen to it and their slack jawed amazement at things we've had for over a year:
"OMG Are you serious????!?!? I can fly to any one of those stars?"
"OMG are you serious that's incredible - can I just fly down to that planet?!?"
"OMG are you serious - look at this galaxy map it's incredible!!!!! Does it have real stars in it? Can I visit Orion?"
If you think Elite's reached it's true market penetration you are sorely sorely mistaken.
IMHO they need to get atmospherics and chained missions down pat for Season 3 and do a a relaunch with some serious advertising spend. There are a billion potential customers out there
Dunno how many time you need to be repeated told that many players do use Steam.
Deal with it.
I can agree with most of your points.
However I don't think Elite Dangerous can hit the sweet spot or whatever you think it is.
Why ? Because of the nature of the game. It is a space "simulator" (some aspect of it at least) video game and it is supposed to be a sandbox as well.
Elite dangerous is a niche game and even within the people who enjoy that kind of game, we hardly have the same definition of what is fun.
The trouble is deep within the game design and gameplay choices, it feels like the dev team were thinking : "maybe not good enough but that will do until we can come back to fix it or improve it".
But I feel we have too many layers of "maybe not good enough but that will do until we can come back to fix it or improve it".
People use Steam. In fact, a lot of people use Steam. Oh and btw, Steam reviews matters to a lot of people. And ED isn't getting very good reviews... 65% are positive. Not a very good number. This is something that FD needs to deal with.