UAs, Barnacles & More Thread 6 - The Canonn

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New Barnacle California Sector LC-V c2-10 A 3

CMDR Kerevan reporting.

Found another barnacle in California Sector LC-V c2-10 but this time on planet A 3 ( -17.37, -18.78) all spikes destroyed, 193 719 Cr on scanning.

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I feel your pain. I've *just* left Witchhead after days or searching. Passed by Col 70 and didn't know about it so came looking for info, found this.... ah well.
 
(snip)

Now, there's a giant permit wall blocking this area in 2.1, but on the CNE we found a few paths in. In fact, the main one is via the Witch Head Nebula, where more barnacles were recently discovered.

(snip)

Either that or I found a chain of named systems that very few CMDRs have even noticed?
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Ok so now's a good time for an update on my looking into the 'corridor' of B type stars between Pleiades and California. I did the same search for a corridor between Pleiades and Witch Head Nebula and also got a result, and followed it further into Orion. Then I checked for a connection between Barnards loop and caifornia. I did find one but it was much thinner and weaker as a link than the Pleiades to California, and the Pleiades to Orion corridors. To check for confirmation bias, I looked at Elephant's trunk nebula and found a connection with both it's nebulous neighbours, again much weaker and thinner, even thinner than the Barnrds to California connection.

So it seems that the density of B types is higher in these corridors between Pleiades and Barnards and California. It would be interesting to see if these correspond to the paths through through the permit locks. I'll be doing this on my next trip out after I've come and done some repairs after a few canyon running mishaps and a honey trap SS.

I'll post pics of the bookmarks in Galmap showing the corridors later when I'm on the PC if anyone's interested.
 
Ok so now's a good time for an update on my looking into the 'corridor' of B type stars between Pleiades and California. I did the same search for a corridor between Pleiades and Witch Head Nebula and also got a result, and followed it further into Orion. Then I checked for a connection between Barnards loop and caifornia. I did find one but it was much thinner and weaker as a link than the Pleiades to California, and the Pleiades to Orion corridors. To check for confirmation bias, I looked at Elephant's trunk nebula and found a connection with both it's nebulous neighbours, again much weaker and thinner, even thinner than the Barnrds to California connection.

So it seems that the density of B types is higher in these corridors between Pleiades and Barnards and California. It would be interesting to see if these correspond to the paths through through the permit locks. I'll be doing this on my next trip out after I've come and done some repairs after a few canyon running mishaps and a honey trap SS.

I'll post pics of the bookmarks in Galmap showing the corridors later when I'm on the PC if anyone's interested.

Il take a detour out that way before heading back to the bubble.
I'm only on xbox which means SRV is more effective Than Canyon flying at spotting barnacles
So I'm never 100% confident I dont miss anything.
 
Honestly I think that these things could be done a little better. I havent given it much thought but it is a little confusing especially for newer players. Us veterans can quickly figure out what is what but there are lots of people who are probably assuming that there is a way to get in those systems it is just a secret.

But I also think that the explanation that you mention would be enough to not break immersion. Or something similar. Im not really a fan of invisible walls, without explanations in the story.

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Also, keep in mind that Thargoids, If I heard correctly, are inter-dimensional beings. They could literally come in under our noses if they wanted to.

I am keeping that in Mind.
But another Comment David Braben gave during an Interview for a news Article is throwing this up a bit.
He was asked about there being other Aliens besides Thargoids to Discover.
Which he Answered Positively.

Of course his Answer was very General so we dont even know if its supposed to be Animals on Planets later on.
Or something remotely Intelligent.

But its enough to know that an Entire Locked off Sector has quite a bit of Potential for Speculation :p



Thanks for Confirmation.
Still very Uncool.
There would have been better Ways to do stuff like this....
 
So I got this reply from support regarding our attempts to disable the capital ship over Merope 2A.... Interesting..... Anyone remember how Thargoids are believed to reside in witchspace, which just so happens to be what capital ships use to jump large distances rather than hyperspace? Coincidence? I think not.
http://imgur.com/gallery/dMpa2
I also found it funny how in the reply they said that it can't be destroyed for the moment.. Foreshadowing for the immediate future?
*puts on tinfoil hat*

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I am keeping that in Mind.
But another Comment David Braben gave during an Interview for a news Article is throwing this up a bit.
He was asked about there being other Aliens besides Thargoids to Discover.
Which he Answered Positively.

Of course his Answer was very General so we dont even know if its supposed to be Animals on Planets later on.
Or something remotely Intelligent.

But its enough to know that an Entire Locked off Sector has quite a bit of Potential for Speculation :p




Thanks for Confirmation.
Still very Uncool.
There would have been better Ways to do stuff like this....
If you look through some of the code, you can see the different major factions.. This includes Federation, empire, Thargoids, but it also makes mention of an undefined faction...
 
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cant give it away just yet.... but myself and and a few other people have spent a few days researching... and we are 99% sure we have figured it all out. the connections weve made between certain things is to much to be just straight coincidence.. and might i say very creative. i think when people figure it out they to will be surprised... #winteriscoming ;)

Yet another just-joined-the-other-day poster comes and claims he and his friends have solved everything.

Yeah, that I believe.
 
Now, there's a giant permit wall blocking this area in 2.1, but on the CNE we found a few paths in. In fact, the main one is via the Witch Head Nebula, where more barnacles were recently discovered.

Either that or I found a chain of named systems that very few CMDRs have even noticed? But it seems unlikely, the conflicts on EDSM indicate something more, I feel.

I went through that path a couple days after 2.1 launched. Was heading to Barnard's Loop to have a look around. Gave a few of my waypoints to one of the guys on CNE because everyone kept saying it was completely locked and there was no way in. While I was in there, I did notice quite a few named systems but I chalked it up to them being named from actual Orion stars. Glad you found some inconsistencies! Now it makes me want to go back through there again more thoroughly and see if I missed something. I didn't have any EDSM points to compare it to at the time. Ended up going past the loop and out to Crab. I really hope you guys find more out there than I did. Spent a few hours a night for a week looking around. There are definitely some good barnacle planet contenders there.
 
So I got this reply from support regarding our attempts to disable the capital ship over Merope 2A.... Interesting..... Anyone remember how Thargoids are believed to reside in witchspace, which just so happens to be what capital ships use to jump large distances rather than hyperspace? Coincidence? I think not.
http://imgur.com/gallery/dMpa2
I also found it funny how in the reply they said that it can't be destroyed for the moment.. Foreshadowing for the immediate future?
*puts on tinfoil hat*

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If you look through some of the code, you can see the different major factions.. This includes Federation, empire, Thargoids, but it also makes mention of an undefined faction...

Brooks said that Capital ships use the same thing normal ships use. Just that there so big they make more of an entrance.
 
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Just to be clear. Witch space is hyperspace and all ships ftl travel through it. Cap ships have the same fsd tech we have in our ships, it is the power level that creates the different effect in normal space that you see.
 
Brooks said that Capital ships use the same thing normal ships use. Just that there so big they make more of an entrance.

He also said we don't travel in witchspace although it has certain connotations.
What can this mean.
Maybe its referred to as witchspace when something goes wrong.
Example Jaques entered witchspace after FSD malfunction.
Currently being ravaged by Thargoids and they will spot it back to us deserted soon
 
That's very interesting. Note that the "... Orionis" are real life star names; those are "named" systems as well. One possible explanation for this is that FD may have discovered some mistakes in the game positions of these real stars and have now corrected them (there are about 144,000 real life stars in ED, and they are in the correct positions as far as possible, though mistakes have been found in the past). They may have decided it was better to rename the old systems and create new systems in the correct position. Since the old systems were positioned by hand they would not have been able to revert them to the usual generated names.

It seems unlikely that FD would move existing systems for the purposes of adding content. I can't think of any reason why they would do that.

Several of the Orionis stars were definitely in the wrong place. One of my earliest expeditions was to the wandering stars - My Columbae, AE Aurigae and 53 Arietis. They were all ejected from Orion near the trapezium cluster. When I did the trip (long ago), the origin system (I think I settled on Theta Orionis?) was in the wrong place - not in Orion, not in the constellation as viewed from earth. Maybe this was fixed as part of this move. Will look.
 
I'd say that the hyperspace we use is more like a tunnel through witchspace, we don't actually fully enter witchspace but we do take advantage of it in order for ftl travel. If I am not mistaken, Thargoids are able to travel through witchspace in a similar fashion to the way we can travel using supercruise, they can can change course and stop wherever they please.
 
guys, what's going on in Merope ?

galnet reports some stirred situations.

WE ARE AT DEFCON 3 I REPEAT DEFCON 3
This was posted on Reddit. Seems like shi*s going down.

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guys, what's going on in Merope ?

galnet reports some stirred situations.

Ill check it out... I dont think anything bad is happening but ill check..
 
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