what have you been flying yesterday? was it a faster ship?
also - you might want to change your loadout in 2.1. - pointdefence is very usefull now. and with less time on target, hard hitting weapons (beams, frags...). also, hrp...
anyway i would recommend testing your build at a nav beacon first, before taking it to the heat.
there is an old, but valid guide to cz tactics here: https://forums.frontier.co.uk/showt...e-to-Surviving-a-Combat-Zone-in-a-Starfighter
i don't think being pledged changes things in a cz.
I was flying a Viper III last night as I was already in it in the system with the CZ. I was using beams and multi-cannons. Beams no issue, they were pulling down their shields in one weapon capacity charge with pips to weapons. I clearly know the one thing I need to do more now is power management. I rarely had to change the pips around much before 2.1, but I know I should've been much better with my power distribution last night. My main issue was they all seemed to have railguns and they were just stripping my shields in no time.
Good idea about practicing near a nav beacon first while I'm tweaking