Hi guys, Envisage here.
I'm totally new to flight games, but am really looking forward to Elite Dangerous. I've purchased premium beta just 2 days ago, and whilst initial reaction to loading the first scenario was utter disappointment in being unable to even maneuver, 2 days later now, I'm up to the 2nd last combat scenario.
I'm currently considering my input options. I was looking at the Saitek x-55 Rhino, as it appears to be robust... to say the least. But a new idea has started to take shape. I'm feeling that as this game is space, not air borne combat, I've being mentally toying with the idea of dual stick controls!
The way I'm seeing it is having left stick (can you even get left handed sticks?) would be thrust and roll, with right stick being pitch and (limited) yaw. This puts all my aiming in one hand, and most of my flight in the other. As a totally new to flight sims gamer, this SEEMS to make sense to me.
Oh, side note: I was going to put vert and horizontal thrusting on a 8 direction hat on right stick, with binds to enable 8 axis thrusting as well as weapon groupings on a hat on left stick. This would be so whilst I have split them into nav and combat, I'm still able to use both hands at once for any given scenario with out slowing my self down with playing too many buttons on each hand at a time.
SO. Is this even possible to set up dual stick?
Any major concerns I should be aware of?
What sticks might I be looking at when I won't any longer require twist options (I was looking at the X-55 Rhino from Saitek as mentioned before).
Finally, hello to the community.
I was hoping someone could point out "beginner threads" I should read given my nubness level regarding any kind of game like this one. I plan to get good at it quick, and master it eventually
Thanks for reading, and extra thanks to any replies.
Cheers,
Envisage.
I'm totally new to flight games, but am really looking forward to Elite Dangerous. I've purchased premium beta just 2 days ago, and whilst initial reaction to loading the first scenario was utter disappointment in being unable to even maneuver, 2 days later now, I'm up to the 2nd last combat scenario.
I'm currently considering my input options. I was looking at the Saitek x-55 Rhino, as it appears to be robust... to say the least. But a new idea has started to take shape. I'm feeling that as this game is space, not air borne combat, I've being mentally toying with the idea of dual stick controls!
The way I'm seeing it is having left stick (can you even get left handed sticks?) would be thrust and roll, with right stick being pitch and (limited) yaw. This puts all my aiming in one hand, and most of my flight in the other. As a totally new to flight sims gamer, this SEEMS to make sense to me.
Oh, side note: I was going to put vert and horizontal thrusting on a 8 direction hat on right stick, with binds to enable 8 axis thrusting as well as weapon groupings on a hat on left stick. This would be so whilst I have split them into nav and combat, I'm still able to use both hands at once for any given scenario with out slowing my self down with playing too many buttons on each hand at a time.
SO. Is this even possible to set up dual stick?
Any major concerns I should be aware of?
What sticks might I be looking at when I won't any longer require twist options (I was looking at the X-55 Rhino from Saitek as mentioned before).
Finally, hello to the community.
I was hoping someone could point out "beginner threads" I should read given my nubness level regarding any kind of game like this one. I plan to get good at it quick, and master it eventually
Thanks for reading, and extra thanks to any replies.
Cheers,
Envisage.