The angst. With the dastardly griefers waiting in every instance if I undock and the ninja carebears stealing my money and ruining the economy when I can't see them, I don't know how I'm going to sleep at night.
Oh wait...
I just remembered there's no evidence that either of these things will happen. The grouping system and the various protection measures haven't been implemented yet and players are still confined to a small area of space. Who knows we might find that these problems mostly exist in our imaginations.
You are stuck in the adverserial EVE mentality. This is not that game, nor will it be. Those "hiding" will face NPC pirates, guite possibly much worse numbers of them than the people in instances with high numbers of other humans.
The angst. With the dastardly griefers waiting in every instance if I undock and the ninja carebears stealing my money and ruining the economy when I can't see them, I don't know how I'm going to sleep at night.
Oh wait...
I just remembered there's no evidence that either of these things will happen. The grouping system and the various protection measures haven't been implemented yet and players are still confined to a small area of space. Who knows we might find that these problems mostly exist in our imaginations.
Regarding packet sniffing, will it tell them which of the ten ships on the scanner is a PC?
I seem to recall, from an earlier alpha thread, that it was possible to tell from the traffic that it was a PC as you got closer. Not 100% on that, but it rings a bell.
Yep +1,
And now all we need to do is resist the urge to reply to every "OH Noes, ED is dying unless it adopts this mechanic from EvE." We may even have a good, if unique, game at the end of it.
At the moment just looking into the network log file tells you when a player is connected to your instance without even the need of a packet sniffer.
Please remember not to make personal comments about other forum members everyone.
Burying it with fluffy pillows will have the same effect I believe is what Phaedra said as well.
The problem is and as Adept seems to have spelled out, they feel the game can do without PvP.
/I/ am not a PvPer.
At the moment just looking into the network log file tells you when a player is connected to your instance without even the need of a packet sniffer.
Jeeze, way to play the game ... network log file on one screen, the game in another. Why? To get one up on someone not using a log file or packet sniffer! "I just pwnd that noob! Vundabar!"
Sorry Mephane, I get that some twits out there are going to use methods like this if they can, I get that you maybe just testing what you can do whilst trawling through data from the game ... but truly, as a gaming method it's pathetic.
I can just see it now, Le EvE ... multiboxing commanders, miner on one setup, attack craft on the other, and a log file running on another screen to give you that special heads up in a instance!![]()
I was being a bit sarcastic, but what I really meant is that people on both sides of the fence seem to be getting a bit carried away by their fears of what might happen, without waiting to see the planned systems in place and tested on a scale large enough to be a guide to how the final game might play. Obviously, if testing does highlight problems, either with griefing or the balance of risk/reward between different playstyles I would hope FD would take appropriate measures to address the issues that didn't deviate from their overall vision of the game.
That kind of kills the transponder thingie then I guess.
.... and knowing how some other games have been basically destroyed by devs being pressured by certain groups lobbying for certain game mechanics.
You must realise that this can be applied to both sides in the argument?
Jeeze, way to play the game ... network log file on one screen, the game in another. Why? To get one up on someone not using a log file or packet sniffer! "I just pwnd that noob! Vundabar!"
Sorry Mephane, I get that some twits out there are going to use methods like this if they can, I get that you maybe just testing what you can do whilst trawling through data from the game ... but truly, as a gaming method it's pathetic.
I can just see it now, Le EvE ... multiboxing commanders, miner on one setup, attack craft on the other, and a log file running on another screen to give you that special heads up in a instance!![]()
I have been excited for this title for a while now and was watching with keen interest and seeing the concerns Jeff had with this post and knowing how some other games have been basically destroyed by devs being pressured by certain groups lobbying for certain game mechanics.