UAs, Barnacles and other mysteries Thread 8 - The Canonn

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Maybe you are right and i am the one how is wrong. BUT if it is not tested
and proved as right or wrong so long it stands in the room. If my plan works our i will be able to make a full scan of the file i have and which one i use with a ESR spektrum analyser from R&S range that this thing can handle 5Hz up to 26.5GHz.

you might be right, I'm just going to double check what I think.
 
Hey everyone. I haven't meticulously read recent posts, but it is already evident, to me at least, that we indeed tend to over-complicate things. I strongly believe that we can solve the alien mystery without knowing what the UP message means or even without knowing that UAs send wireframe blueprints of our ships. And this is because I find it unacceptable for a game to require 3rd party software (unrelated to gaming), to progress with the story. I believe that those spectrograms, wireframes and sound waves are just easter eggs put by FD for our amusement but are not at all necessary to solve the puzzle. We have to think within the in-game mechanics and resources if we want to progress any further and the solution might have been under our noses all this time. Anyway, I just thought to post my thoughts on this subject, hoping not to see many disappointed faces and angry posts towards game designers, if they prove to be correct.

A couple of us have said this in the past, but it's dismissed as a sort of team building exercise. I admit though, that my game experience has been greatly improved since joining the forums, but as I said before, I found them by accident.
 
To be a Debbie Downer,,,if you've sent out probes to find something, why send more after you've found it? If the success signal is exactly that, there's no need for more probes than were sent in the first place. There may be no more probes.

The biggest problem to sciencing here is that it's science in a realm of maaaagic, Fdev being the magicians. Do they maintain logical internal consistency, the mark of good writing, or do they make and break it at their convenience. We see an attempt at the first and signs of the latter such as discoveries appearing when they want them to and not before, like UA's screaming before and now dropping fragments.

Just a game afterall.

BTW I notice if you take the few tip-off crash messages that mention the "myth", the sightings seems scattered on the galmap at first but do ruffly line up and point to Regor.

I think the explanation for 2 sets of probes would be they're specialised.

First you conduct wide-area, low-res reconnaissance to find likely places to search more in depth, with the unknown artefact. Then, when the results are in, look in more depth at likely candidates.

Granted, however, there is something a bit asymmetrical about it - if the UA can scan ships, then why do you need another probe that doesn't.

Unless the first probes/artefacts *didn't* find anything, because they were searching deep space, and what they're after isn't there, and now they're waiting for the probes to turn up something on a planet.

Perhaps.
 
I think the explanation for 2 sets of probes would be they're specialised.

First you conduct wide-area, low-res reconnaissance to find likely places to search more in depth, with the unknown artefact. Then, when the results are in, look in more depth at likely candidates.

Granted, however, there is something a bit asymmetrical about it - if the UA can scan ships, then why do you need another probe that doesn't.

Unless the first probes/artefacts *didn't* find anything, because they were searching deep space, and what they're after isn't there, and now they're waiting for the probes to turn up something on a planet.

Perhaps.

And that's assuming they are from the same species / same sender. Could be a race. An Alien Community Goal.
 
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Somebody should tell her that she's snagged a thread on her jumper and accidentally unravelled the bottom half!

Good eyes. We save credits for some trousers. Hard times in space.:)
Hopefully FD will create some NPC soon or I will still have to sit down and start modelling clothes for her. Haven't learnt that skill yet.
 
Question: How would Dr. Ian Malcom solve this?

Answer: Look cool in leather pants until the answer takes off its panties and flings them in his face.
 
RIZAL72 link this to the first page pleaseeeeeeeeeeeeeeeeeeeeee! :-D

A photoshop file for you all to play with the bits of the UP signal puzzle as you please --> https://drive.google.com/file/d/0B4XXEAxa9T37WjdKaGFCVE5MUWM/view?usp=sharing

Here are some of my results for inspiration:
http://imgur.com/a/mQra4

Im lost. Why put this on the front page?

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Hey everyone. I haven't meticulously read recent posts, but it is already evident, to me at least, that we indeed tend to over-complicate things. I strongly believe that we can solve the alien mystery without knowing what the UP message means or even without knowing that UAs send wireframe blueprints of our ships. And this is because I find it unacceptable for a game to require 3rd party software (unrelated to gaming), to progress with the story. I believe that those spectrograms, wireframes and sound waves are just easter eggs put by FD for our amusement but are not at all necessary to solve the puzzle. We have to think within the in-game mechanics and resources if we want to progress any further and the solution might have been under our noses all this time. Anyway, I just thought to post my thoughts on this subject, hoping not to see many disappointed faces and angry posts towards game designers, if they prove to be correct.

Micheal already said we need outside tools to solve this puzzle.
 
Can anyone think of any other media that would be a good for steganography (apart from audio which I think we've so e to death)?

Images from in-game are a no-no I'd imagine since there's be too much variation.

That leaves in-game messages (news, tip offs) and newsletters?

I am sceptical that hints would be in non-game media though.

I agree we are overcomplicating though, and I am not sure there is necessarily any hidden meaning in the hidden image beyond just the image itself. If there is, needing specialist software andniche/or skills beyond what the "average gamer" possesses to try and work stuff out isn't great in my opinion.
 
I think the explanation for 2 sets of probes would be they're specialised.

First you conduct wide-area, low-res reconnaissance to find likely places to search more in depth, with the unknown artefact. Then, when the results are in, look in more depth at likely candidates.

Granted, however, there is something a bit asymmetrical about it - if the UA can scan ships, then why do you need another probe that doesn't.

Unless the first probes/artefacts *didn't* find anything, because they were searching deep space, and what they're after isn't there, and now they're waiting for the probes to turn up something on a planet.

Perhaps.

I don't know how much we can rely on the names of the objects, "artefact" doesn't tell us much, though it acts like a probe so there would seem to be a clash. They also tried renaming the UAs at one point (Unknown Extraterrestrial Object or something like that?) but it never took.

If they both come from the same source, I think the above is likely. The UAs form a perimeter around Merope and scan everything that passes through (repairing themselves as necessary by drawing materials from the environment/container) and transmitting the findings to someone/something. Given that the probes respond to scans with energy emissions of some sort, it's possible their purpose is communication.

After that, I guess a lot depends on whether you think they came from, or are going to Merope. If they came from Merope, they're unlikely to be searching for Barnacles - so perhaps more likely they're searching for ships/civilisations, and the UPs are meant for us, and the perimeter could ultimately be to keep us out.

If they are going to Merope, they were looking for the barnacles, the probe could be meant for them, and the perimeter could be to keep us away from the barnacles, or to keep whatever's inside in.

Given the meta-alloys seem to satiate the UAs need for 'regenerative materials', perhaps the latter is more likely. They're looking for sources of meta-alloys and the UAs are to detect anything (us) intruding on them / establishing a beachhead.

-- un-substantiable theory #2387234
 
Something is bothering me about the globe shape... I'm sure that I've seen it somewhere before...it's nagging the hell out of me. Like one of those silly little puzzles you get in a Christmas cracker.

I'm considering that there might be some merit in a cipher ring...And maybe that we should get some scissors and card out. I dunno. Might get fed up soon and head to Jacques for a beer!

Sure don't know what we have to translate though. Perhaps those noodley little shapes in the image background form something when spun around. God knows. Beer please.
 
Something is bothering me about the globe shape... I'm sure that I've seen it somewhere before...it's nagging the hell out of me. Like one of those silly little puzzles you get in a Christmas cracker.

I'm considering that there might be some merit in a cipher ring...And maybe that we should get some scissors and card out. I dunno. Might get fed up soon and head to Jacques for a beer!

Sure don't know what we have to translate though. Perhaps those noodley little shapes in the image background form something when spun around. God knows. Beer please.

_1913732.jpg


I was wondering if it were morse if those letters could be another form of DNA. GATC instead its UDRW and that is the letters we apply to the decoder ring and the morse in the sounds.
 
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...A map key would imply there is a map where these symbols / glyphs / images can be seen...

I disagree. A map key is semiotic...signs that signify something else. If a map key, the "key" is to them understand the symbology and their proportional relationships...which I don't. :)
 
Something is bothering me about the globe shape... I'm sure that I've seen it somewhere before...it's nagging the hell out of me. Like one of those silly little puzzles you get in a Christmas cracker.

I'm considering that there might be some merit in a cipher ring...And maybe that we should get some scissors and card out. I dunno. Might get fed up soon and head to Jacques for a beer!

Sure don't know what we have to translate though. Perhaps those noodley little shapes in the image background form something when spun around. God knows. Beer please.

Only thing I can think of is there is other steganography going on elsewhere and that the symbols might reveal that message. This is a real needle-haystack problem though: a) where are these messages hidden (i.e. what other media is used for hidnig messages? newsletters? tipoffs? in-game news articles?) and b) how to the symbols work to help us do that.

I cant spend the time to do brute force on this. I am leaning more and more to the image just being an image and not itself "hiding" anything else that we need to decode or decrypt - pure iconography.
 
a collection of similar images as suggested by google, im hoping one of those references leads to a page with something useful .. sharing here if anyone else feels like digging a bit in that direction too ..

http://bit.ly/2az2OyB

{Warning: if you are trying to be fully objective better dont even open that link, the images cant be unseen and are in theory not needed to decode sonogram, but .. couldnt help myself trying this too. : ) }

(FYI: you can drag and drop images into images.google.com, i just dropped a BW version of the sonogram extract)
 
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